Commit 40daeaab authored by drallensmith's avatar drallensmith

Documentation updated re feedback

parent ce5bce42
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...@@ -326,8 +326,8 @@ features. ...@@ -326,8 +326,8 @@ features.
uniform number of that opponent.} uniform number of that opponent.}
\item [$+1$] {\textbf{Last\_Action\_Success\_Possible} - Whether there is any chance \item [$+1$] {\textbf{Last\_Action\_Success\_Possible} - Whether there is any chance
the last action taken was successful, either in accomplishing the the last action taken was successful, either in accomplishing the
usual intent of the action or in some other way such as getting out of usual intent of the action or (primarily for the offense) in some other way such as
a goal-collision state. 1 for yes, -1 for no.} getting out of a goal-collision state. 1 for yes, -1 for no.}
\end{enumerate} \end{enumerate}
\begin{figure}[htp] \begin{figure}[htp]
...@@ -524,8 +524,8 @@ low-level features: ...@@ -524,8 +524,8 @@ low-level features:
sorted by proximity to the player.} sorted by proximity to the player.}
\item [$+1$] {\textbf{Last\_Action\_Success\_Possible} [Boolean] Whether there is any chance \item [$+1$] {\textbf{Last\_Action\_Success\_Possible} [Boolean] Whether there is any chance
the last action taken was successful, either in accomplishing the the last action taken was successful, either in accomplishing the
usual intent of the action or in some other way such as getting out of usual intent of the action or (primarily for the offense) in some other way such as getting
a goal-collision state.} out of a goal-collision state.}
\end{enumerate} \end{enumerate}
\section{Action Space} \section{Action Space}
......
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