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Shashank Suhas
Seminar-HFO
Commits
28c26906
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Commit
28c26906
authored
Aug 13, 2017
by
drallensmith
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Plain Diff
Further feedback, cleanup changes
parent
db768bb0
Changes
2
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2 changed files
with
9 additions
and
12 deletions
+9
-12
src/agent.cpp
src/agent.cpp
+4
-5
src/bhv_basic_move.cpp
src/bhv_basic_move.cpp
+5
-7
No files found.
src/agent.cpp
View file @
28c26906
...
@@ -673,9 +673,9 @@ Agent::doPreprocess()
...
@@ -673,9 +673,9 @@ Agent::doPreprocess()
const
int
count_thr
=
(
wm
.
self
().
goalie
()
const
int
count_thr
=
(
wm
.
self
().
goalie
()
?
10
?
10
:
5
);
:
5
);
if
(
wm
.
ball
().
posCount
()
<
count_thr
if
(
wm
.
ball
().
posCount
()
>
count_thr
||
(
wm
.
gameMode
().
type
()
!=
GameMode
::
PlayOn
||
(
wm
.
gameMode
().
type
()
!=
GameMode
::
PlayOn
&&
wm
.
ball
().
seenPosCount
()
<
count_thr
+
10
)
)
&&
wm
.
ball
().
seenPosCount
()
>
count_thr
+
10
)
)
{
{
dlog
.
addText
(
Logger
::
TEAM
,
dlog
.
addText
(
Logger
::
TEAM
,
__FILE__
": search ball"
);
__FILE__
": search ball"
);
...
@@ -817,9 +817,9 @@ Agent::doReorient()
...
@@ -817,9 +817,9 @@ Agent::doReorient()
const
int
count_thr
=
(
wm
.
self
().
goalie
()
const
int
count_thr
=
(
wm
.
self
().
goalie
()
?
10
?
10
:
5
);
:
5
);
if
(
wm
.
ball
().
posCount
()
<
count_thr
if
(
wm
.
ball
().
posCount
()
>
count_thr
||
(
wm
.
gameMode
().
type
()
!=
GameMode
::
PlayOn
||
(
wm
.
gameMode
().
type
()
!=
GameMode
::
PlayOn
&&
wm
.
ball
().
seenPosCount
()
<
count_thr
+
10
)
)
&&
wm
.
ball
().
seenPosCount
()
>
count_thr
+
10
)
)
{
{
dlog
.
addText
(
Logger
::
TEAM
,
dlog
.
addText
(
Logger
::
TEAM
,
__FILE__
": search ball"
);
__FILE__
": search ball"
);
...
@@ -935,7 +935,6 @@ bool
...
@@ -935,7 +935,6 @@ bool
Agent
::
doMove
()
Agent
::
doMove
()
{
{
Strategy
::
instance
().
update
(
world
()
);
Strategy
::
instance
().
update
(
world
()
);
int
role_num
=
Strategy
::
i
().
roleNumber
(
world
().
self
().
unum
());
// Unused?
return
Bhv_BasicMove
().
execute
(
this
);
return
Bhv_BasicMove
().
execute
(
this
);
}
}
...
...
src/bhv_basic_move.cpp
View file @
28c26906
...
@@ -107,15 +107,13 @@ Bhv_BasicMove::execute( PlayerAgent * agent )
...
@@ -107,15 +107,13 @@ Bhv_BasicMove::execute( PlayerAgent * agent )
agent
->
debugClient
().
addCircle
(
target_point
,
dist_thr
);
agent
->
debugClient
().
addCircle
(
target_point
,
dist_thr
);
bool
success
=
false
;
bool
success
=
false
;
if
(
ball
.
posValid
()
||
wm
.
self
().
collidesWithPost
())
{
success
=
true
;
}
if
(
Body_GoToPoint
(
target_point
,
dist_thr
,
dash_power
if
(
Body_GoToPoint
(
target_point
,
dist_thr
,
dash_power
).
execute
(
agent
)
)
{
).
execute
(
agent
)
||
// OK
Body_TurnToBall
().
execute
(
agent
)
)
{
}
else
if
(
Body_TurnToBall
().
execute
(
agent
)
)
{
if
(
ball
.
posValid
()
||
wm
.
self
().
collidesWithPost
())
{
// OK
success
=
true
;
}
}
else
{
}
else
{
success
=
false
;
success
=
false
;
}
}
...
...
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