agent.cpp 29 KB
Newer Older
Matthew Hausknecht's avatar
Matthew Hausknecht committed
1 2 3 4 5
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include "agent.h"
sanmit's avatar
sanmit committed
6
#include "custom_message.h"
Matthew Hausknecht's avatar
Matthew Hausknecht committed
7 8 9 10 11 12 13 14 15 16 17 18

#include "strategy.h"
#include "field_analyzer.h"

#include "action_chain_holder.h"
#include "sample_field_evaluator.h"

#include "soccer_role.h"

#include "sample_communication.h"
#include "keepaway_communication.h"

19
#include "bhv_chain_action.h"
Matthew Hausknecht's avatar
Matthew Hausknecht committed
20 21 22 23
#include "bhv_penalty_kick.h"
#include "bhv_set_play.h"
#include "bhv_set_play_kick_in.h"
#include "bhv_set_play_indirect_free_kick.h"
24
#include "shoot_generator.h"
25
#include "bhv_force_pass.h"
Matthew Hausknecht's avatar
Matthew Hausknecht committed
26 27 28

#include "bhv_custom_before_kick_off.h"
#include "bhv_strict_check_shoot.h"
29
#include "bhv_basic_move.h"
Matthew Hausknecht's avatar
Matthew Hausknecht committed
30 31 32 33

#include "view_tactical.h"

#include "intention_receive.h"
34 35 36 37 38 39 40 41 42 43 44
#include "lowlevel_feature_extractor.h"
#include "highlevel_feature_extractor.h"

#include "actgen_cross.h"
#include "actgen_direct_pass.h"
#include "actgen_self_pass.h"
#include "actgen_strict_check_pass.h"
#include "actgen_short_dribble.h"
#include "actgen_simple_dribble.h"
#include "actgen_shoot.h"
#include "actgen_action_chain_length_filter.h"
Matthew Hausknecht's avatar
Matthew Hausknecht committed
45 46 47 48 49 50

#include <rcsc/action/basic_actions.h>
#include <rcsc/action/bhv_emergency.h>
#include <rcsc/action/body_go_to_point.h>
#include <rcsc/action/body_intercept.h>
#include <rcsc/action/body_kick_one_step.h>
51 52
#include <rcsc/action/body_pass.h>
#include <rcsc/action/body_dribble.h>
53
#include <rcsc/action/body_smart_kick.h>
Matthew Hausknecht's avatar
Matthew Hausknecht committed
54 55 56 57 58 59 60 61 62 63
#include <rcsc/action/neck_scan_field.h>
#include <rcsc/action/neck_turn_to_ball_or_scan.h>
#include <rcsc/action/view_synch.h>

#include <rcsc/formation/formation.h>
#include <rcsc/action/kick_table.h>
#include <rcsc/player/intercept_table.h>
#include <rcsc/player/say_message_builder.h>
#include <rcsc/player/audio_sensor.h>
#include <rcsc/player/freeform_parser.h>
64
#include <rcsc/player/free_message.h>
Matthew Hausknecht's avatar
Matthew Hausknecht committed
65 66 67 68 69 70 71 72 73 74 75 76 77

#include <rcsc/common/basic_client.h>
#include <rcsc/common/logger.h>
#include <rcsc/common/server_param.h>
#include <rcsc/common/player_param.h>
#include <rcsc/common/audio_memory.h>
#include <rcsc/common/say_message_parser.h>
// #include <rcsc/common/free_message_parser.h>

#include <rcsc/param/param_map.h>
#include <rcsc/param/cmd_line_parser.h>

#include <iostream>
sanmit's avatar
sanmit committed
78
#include <fstream>
Matthew Hausknecht's avatar
Matthew Hausknecht committed
79 80 81
#include <sstream>
#include <string>
#include <cstdlib>
82 83 84 85 86 87
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
88
#include <poll.h>
89

Matthew Hausknecht's avatar
Matthew Hausknecht committed
90
using namespace rcsc;
91
using namespace hfo;
92

Matthew Hausknecht's avatar
Matthew Hausknecht committed
93 94 95
Agent::Agent()
    : PlayerAgent(),
      M_communication(),
96 97
      M_field_evaluator(createFieldEvaluator()),
      M_action_generator(createActionGenerator()),
98 99
      feature_set(LOW_LEVEL_FEATURE_SET),
      feature_extractor(NULL),
100
      lastTrainerMessageTime(-1),
sanmit's avatar
sanmit committed
101
      lastTeammateMessageTime(-1),
102
      lastStatusUpdateTime(-1),
103
      game_status(IN_GAME),
104
      requested_action(NOOP)
Matthew Hausknecht's avatar
Matthew Hausknecht committed
105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142
{
    boost::shared_ptr< AudioMemory > audio_memory( new AudioMemory );

    M_worldmodel.setAudioMemory( audio_memory );

    // set communication message parser
    addSayMessageParser( SayMessageParser::Ptr( new BallMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new PassMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new InterceptMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new GoalieMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new GoalieAndPlayerMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new OffsideLineMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new DefenseLineMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new WaitRequestMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new PassRequestMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new DribbleMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new BallGoalieMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new OnePlayerMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new TwoPlayerMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new ThreePlayerMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new SelfMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new TeammateMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new OpponentMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new BallPlayerMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new StaminaMessageParser( audio_memory ) ) );
    addSayMessageParser( SayMessageParser::Ptr( new RecoveryMessageParser( audio_memory ) ) );

    // addSayMessageParser( SayMessageParser::Ptr( new FreeMessageParser< 9 >( audio_memory ) ) );
    // addSayMessageParser( SayMessageParser::Ptr( new FreeMessageParser< 8 >( audio_memory ) ) );
    // addSayMessageParser( SayMessageParser::Ptr( new FreeMessageParser< 7 >( audio_memory ) ) );
    // addSayMessageParser( SayMessageParser::Ptr( new FreeMessageParser< 6 >( audio_memory ) ) );
    // addSayMessageParser( SayMessageParser::Ptr( new FreeMessageParser< 5 >( audio_memory ) ) );
    // addSayMessageParser( SayMessageParser::Ptr( new FreeMessageParser< 4 >( audio_memory ) ) );
    // addSayMessageParser( SayMessageParser::Ptr( new FreeMessageParser< 3 >( audio_memory ) ) );
    // addSayMessageParser( SayMessageParser::Ptr( new FreeMessageParser< 2 >( audio_memory ) ) );
    // addSayMessageParser( SayMessageParser::Ptr( new FreeMessageParser< 1 >( audio_memory ) ) );

    // set freeform message parser
143
    setFreeformParser(FreeformParser::Ptr(new FreeformParser(M_worldmodel)));
Matthew Hausknecht's avatar
Matthew Hausknecht committed
144 145 146 147 148

    // set action generators
    // M_action_generators.push_back( ActionGenerator::Ptr( new PassGenerator() ) );

    // set communication planner
149
    M_communication = Communication::Ptr(new SampleCommunication());
Matthew Hausknecht's avatar
Matthew Hausknecht committed
150 151
}

152
Agent::~Agent() {
153 154 155
  if (feature_extractor != NULL) {
    delete feature_extractor;
  }
156 157
}

158 159 160 161
int Agent::getUnum() {
  return world().self().unum();
}

162 163
bool Agent::initImpl(CmdLineParser & cmd_parser) {
    bool result = PlayerAgent::initImpl(cmd_parser);
Matthew Hausknecht's avatar
Matthew Hausknecht committed
164 165

    // read additional options
166
    result &= Strategy::instance().init(cmd_parser);
Matthew Hausknecht's avatar
Matthew Hausknecht committed
167

168 169 170
    rcsc::ParamMap my_params("Additional options");
    cmd_parser.parse(my_params);
    if (cmd_parser.count("help") > 0) {
171
        my_params.printHelp(std::cout);
Matthew Hausknecht's avatar
Matthew Hausknecht committed
172 173
        return false;
    }
174
    if (cmd_parser.failed()) {
Matthew Hausknecht's avatar
Matthew Hausknecht committed
175 176 177 178 179
        std::cerr << "player: ***WARNING*** detected unsuppprted options: ";
        cmd_parser.print( std::cerr );
        std::cerr << std::endl;
    }

180 181 182 183 184
#ifdef ELOG
#else
    const std::list<std::string>& args = cmd_parser.args();
    if (std::find(args.begin(), args.end(), "--record") != args.end()) {
      std::cerr
185
          << "ERROR: Action recording requested but no supported."
186 187 188 189 190 191 192
          << " To enable action recording, install https://github.com/mhauskn/librcsc"
          << " and recompile with -DELOG. See CMakeLists.txt"
          << std::endl;
      return false;
    }
#endif

193
    if (!result) {
Matthew Hausknecht's avatar
Matthew Hausknecht committed
194 195 196
        return false;
    }

197
    if (!Strategy::instance().read(config().configDir())) {
Matthew Hausknecht's avatar
Matthew Hausknecht committed
198 199 200 201
        std::cerr << "***ERROR*** Failed to read team strategy." << std::endl;
        return false;
    }

202
    if (KickTable::instance().read(config().configDir() + "/kick-table")) {
Matthew Hausknecht's avatar
Matthew Hausknecht committed
203 204 205 206 207 208 209 210
        std::cerr << "Loaded the kick table: ["
                  << config().configDir() << "/kick-table]"
                  << std::endl;
    }

    return true;
}

211 212 213 214
FeatureExtractor* Agent::getFeatureExtractor(feature_set_t feature_set_indx,
                                             int num_teammates,
                                             int num_opponents,
                                             bool playing_offense) {
215 216 217 218 219 220 221 222 223 224
  switch (feature_set_indx) {
    case LOW_LEVEL_FEATURE_SET:
      return new LowLevelFeatureExtractor(num_teammates, num_opponents,
                                          playing_offense);
      break;
    case HIGH_LEVEL_FEATURE_SET:
      return new HighLevelFeatureExtractor(num_teammates, num_opponents,
                                           playing_offense);
      break;
    default:
225
      std::cerr << "ERROR: Unrecognized Feature set index: "
226 227 228 229 230
                << feature_set_indx << std::endl;
      exit(1);
  }
}

231 232 233 234 235
/*!
  main decision
  virtual method in super class
*/
void Agent::actionImpl() {
236 237 238
  if (requested_action < 0) {
    std::cerr << "ERROR: No action. Did you forget to call act()?" << std::endl;
    exit(1);
239
  }
240 241 242 243 244 245
  if (hfo::NumParams(requested_action) > params.size()) {
    std::cerr << "ERROR: Not enough params for requested action! Action "
              << ActionToString(requested_action) << " requires "
              << hfo::NumParams(requested_action)
              << " parameters, given " << params.size() << std::endl;
    exit(1);
246
  }
247
  switch(requested_action) {
248
    case DASH:
249
      this->doDash(params[0], params[1]);
250 251
      break;
    case TURN:
252
      this->doTurn(params[0]);
253 254
      break;
    case TACKLE:
255
      this->doTackle(params[0], false);
256 257
      break;
    case KICK:
258 259 260
      this->doKick(params[0], params[1]);
      break;
    case KICK_TO:
261 262 263 264 265
      if (feature_extractor != NULL) {
        Body_SmartKick(Vector2D(feature_extractor->absoluteXPos(params[0]),
                                feature_extractor->absoluteYPos(params[1])),
                       params[2], params[2] * 0.99, 3).execute(this);
      }
266 267
      break;
    case MOVE_TO:
268 269 270 271 272
      if (feature_extractor != NULL) {
        Body_GoToPoint(Vector2D(feature_extractor->absoluteXPos(params[0]),
                                feature_extractor->absoluteYPos(params[1])), 0.25,
                       ServerParam::i().maxDashPower()).execute(this);
      }
273 274
      break;
    case DRIBBLE_TO:
275 276 277 278 279
      if (feature_extractor != NULL) {
        Body_Dribble(Vector2D(feature_extractor->absoluteXPos(params[0]),
                              feature_extractor->absoluteYPos(params[1])), 1.0,
                     ServerParam::i().maxDashPower(), 2).execute(this);
      }
280 281 282
      break;
    case INTERCEPT:
      Body_Intercept().execute(this);
283
      break;
284 285 286 287
    case MOVE:
      this->doMove();
      break;
    case SHOOT:
288
      this->doSmartKick();
289 290
      break;
    case PASS:
291
      this->doPassTo(int(params[0]));
292 293 294 295
      break;
    case DRIBBLE:
      this->doDribble();
      break;
296 297 298
    case CATCH:
      this->doCatch();
      break;
299 300
    case NOOP:
      break;
301
    case QUIT:
302
      std::cout << "Got quit from agent." << std::endl;
303
      exit(0);
304
    default:
305 306
      std::cerr << "ERROR: Unsupported Action: "
                << requested_action << std::endl;
307
      exit(1);
308
  }
309 310 311
  // For now let's not worry about turning the neck or setting the vision.
  this->setViewAction(new View_Tactical());
  this->setNeckAction(new Neck_TurnToBallOrScan());
Matthew Hausknecht's avatar
Matthew Hausknecht committed
312 313 314 315 316 317 318 319 320
}

/*-------------------------------------------------------------------*/
/*!

 */
void
Agent::handleActionStart()
{
321 322 323 324 325 326 327 328 329 330 331 332 333 334 335
  // Process new trainer messages
  if (audioSensor().trainerMessageTime().cycle() > lastTrainerMessageTime) {
    const std::string& message = audioSensor().trainerMessage();
    if (feature_extractor == NULL) {
      hfo::Config hfo_config;
      if (hfo::ParseConfig(message, hfo_config)) {
        bool playing_offense = world().ourSide() == rcsc::LEFT;
        int num_teammates = playing_offense ?
            hfo_config.num_offense - 1 : hfo_config.num_defense - 1;
        int num_opponents = playing_offense ?
            hfo_config.num_defense : hfo_config.num_offense;
        feature_extractor = getFeatureExtractor(
            feature_set, num_teammates, num_opponents, playing_offense);
      }
    }
336 337 338
    if (hfo::ParseGameStatus(message, game_status)) {
      lastStatusUpdateTime = audioSensor().trainerMessageTime().cycle();
    }
339 340 341
    hfo::ParsePlayerOnBall(message, player_on_ball);
    lastTrainerMessageTime = audioSensor().trainerMessageTime().cycle();
  }
Matthew Hausknecht's avatar
Matthew Hausknecht committed
342

343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369
  // Process new teammate message
  hear_msg.clear();
  if (audioSensor().teammateMessageTime().cycle() > lastTeammateMessageTime) {
    const std::list<HearMessage> teammateMessages = audioSensor().teammateMessages();
    for (std::list<HearMessage>::const_iterator msgIter = teammateMessages.begin();
         msgIter != teammateMessages.end(); msgIter++) {
      if ((*msgIter).unum_ != world().self().unum()) {
        hear_msg = (*msgIter).str_;
        break;  // For now we just take one.
      }
    }
    lastTeammateMessageTime = audioSensor().teammateMessageTime().cycle();
  }

  // Update state features
  if (feature_extractor != NULL) {
    state = feature_extractor->ExtractFeatures(this->world());
  }

  // Optionally write to logfile
#ifdef ELOG
  if (config().record() && feature_extractor != NULL) {
    elog.addText(Logger::WORLD, "GameStatus %d", game_status);
    elog.flush();
    feature_extractor->LogFeatures();
  }
#endif
Matthew Hausknecht's avatar
Matthew Hausknecht committed
370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546
}

/*-------------------------------------------------------------------*/
/*!

 */
void
Agent::handleActionEnd()
{
    if ( world().self().posValid() )
    {
#if 0
        const ServerParam & SP = ServerParam::i();
        //
        // inside of pitch
        //

        // top,lower
        debugClient().addLine( Vector2D( world().ourOffenseLineX(),
                                         -SP.pitchHalfWidth() ),
                               Vector2D( world().ourOffenseLineX(),
                                         -SP.pitchHalfWidth() + 3.0 ) );
        // top,lower
        debugClient().addLine( Vector2D( world().ourDefenseLineX(),
                                         -SP.pitchHalfWidth() ),
                               Vector2D( world().ourDefenseLineX(),
                                         -SP.pitchHalfWidth() + 3.0 ) );

        // bottom,upper
        debugClient().addLine( Vector2D( world().theirOffenseLineX(),
                                         +SP.pitchHalfWidth() - 3.0 ),
                               Vector2D( world().theirOffenseLineX(),
                                         +SP.pitchHalfWidth() ) );
        //
        debugClient().addLine( Vector2D( world().offsideLineX(),
                                         world().self().pos().y - 15.0 ),
                               Vector2D( world().offsideLineX(),
                                         world().self().pos().y + 15.0 ) );

        // outside of pitch

        // top,upper
        debugClient().addLine( Vector2D( world().ourOffensePlayerLineX(),
                                         -SP.pitchHalfWidth() - 3.0 ),
                               Vector2D( world().ourOffensePlayerLineX(),
                                         -SP.pitchHalfWidth() ) );
        // top,upper
        debugClient().addLine( Vector2D( world().ourDefensePlayerLineX(),
                                         -SP.pitchHalfWidth() - 3.0 ),
                               Vector2D( world().ourDefensePlayerLineX(),
                                         -SP.pitchHalfWidth() ) );
        // bottom,lower
        debugClient().addLine( Vector2D( world().theirOffensePlayerLineX(),
                                         +SP.pitchHalfWidth() ),
                               Vector2D( world().theirOffensePlayerLineX(),
                                         +SP.pitchHalfWidth() + 3.0 ) );
        // bottom,lower
        debugClient().addLine( Vector2D( world().theirDefensePlayerLineX(),
                                         +SP.pitchHalfWidth() ),
                               Vector2D( world().theirDefensePlayerLineX(),
                                         +SP.pitchHalfWidth() + 3.0 ) );
#else
        // top,lower
        debugClient().addLine( Vector2D( world().ourDefenseLineX(),
                                         world().self().pos().y - 2.0 ),
                               Vector2D( world().ourDefenseLineX(),
                                         world().self().pos().y + 2.0 ) );

        //
        debugClient().addLine( Vector2D( world().offsideLineX(),
                                         world().self().pos().y - 15.0 ),
                               Vector2D( world().offsideLineX(),
                                         world().self().pos().y + 15.0 ) );
#endif
    }

    //
    // ball position & velocity
    //
    dlog.addText( Logger::WORLD,
                  "WM: BALL pos=(%lf, %lf), vel=(%lf, %lf, r=%lf, ang=%lf)",
                  world().ball().pos().x,
                  world().ball().pos().y,
                  world().ball().vel().x,
                  world().ball().vel().y,
                  world().ball().vel().r(),
                  world().ball().vel().th().degree() );


    dlog.addText( Logger::WORLD,
                  "WM: SELF move=(%lf, %lf, r=%lf, th=%lf)",
                  world().self().lastMove().x,
                  world().self().lastMove().y,
                  world().self().lastMove().r(),
                  world().self().lastMove().th().degree() );

    Vector2D diff = world().ball().rpos() - world().ball().rposPrev();
    dlog.addText( Logger::WORLD,
                  "WM: BALL rpos=(%lf %lf) prev_rpos=(%lf %lf) diff=(%lf %lf)",
                  world().ball().rpos().x,
                  world().ball().rpos().y,
                  world().ball().rposPrev().x,
                  world().ball().rposPrev().y,
                  diff.x,
                  diff.y );

    Vector2D ball_move = diff + world().self().lastMove();
    Vector2D diff_vel = ball_move * ServerParam::i().ballDecay();
    dlog.addText( Logger::WORLD,
                  "---> ball_move=(%lf %lf) vel=(%lf, %lf, r=%lf, th=%lf)",
                  ball_move.x,
                  ball_move.y,
                  diff_vel.x,
                  diff_vel.y,
                  diff_vel.r(),
                  diff_vel.th().degree() );
}

/*-------------------------------------------------------------------*/
/*!

 */
void
Agent::handleServerParam()
{
    if ( KickTable::instance().createTables() )
    {
        std::cerr << world().teamName() << ' '
                  << world().self().unum() << ": "
                  << " KickTable created."
                  << std::endl;
    }
    else
    {
        std::cerr << world().teamName() << ' '
                  << world().self().unum() << ": "
                  << " KickTable failed..."
                  << std::endl;
        M_client->setServerAlive( false );
    }


    if ( ServerParam::i().keepawayMode() )
    {
        std::cerr << "set Keepaway mode communication." << std::endl;
        M_communication = Communication::Ptr( new KeepawayCommunication() );
    }
}

/*-------------------------------------------------------------------*/
/*!

 */
void
Agent::handlePlayerParam()
{

}

/*-------------------------------------------------------------------*/
/*!

 */
void
Agent::handlePlayerType()
{

}

/*-------------------------------------------------------------------*/
/*!
  communication decision.
  virtual method in super class
*/
void
Agent::communicationImpl()
{
547 548 549 550 551
  // Say the outgoing message
  if (!say_msg.empty()) {
    addSayMessage(new CustomMessage(say_msg));
    say_msg.clear();
  }
552 553 554 555 556 557
  // Disabled since it adds default communication messages which
  // can conflict with our comm messages.
  // if ( M_communication )
  // {
  //   M_communication->execute( this );
  // }
Matthew Hausknecht's avatar
Matthew Hausknecht committed
558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700
}

/*-------------------------------------------------------------------*/
/*!
*/
bool
Agent::doPreprocess()
{
    // check tackle expires
    // check self position accuracy
    // ball search
    // check queued intention
    // check simultaneous kick

    const WorldModel & wm = this->world();

    dlog.addText( Logger::TEAM,
                  __FILE__": (doPreProcess)" );

    //
    // freezed by tackle effect
    //
    if ( wm.self().isFrozen() )
    {
        dlog.addText( Logger::TEAM,
                      __FILE__": tackle wait. expires= %d",
                      wm.self().tackleExpires() );
        // face neck to ball
        this->setViewAction( new View_Tactical() );
        this->setNeckAction( new Neck_TurnToBallOrScan() );
        return true;
    }

    //
    // BeforeKickOff or AfterGoal. jump to the initial position
    //
    if ( wm.gameMode().type() == GameMode::BeforeKickOff
         || wm.gameMode().type() == GameMode::AfterGoal_ )
    {
        dlog.addText( Logger::TEAM,
                      __FILE__": before_kick_off" );
        Vector2D move_point =  Strategy::i().getPosition( wm.self().unum() );
        Bhv_CustomBeforeKickOff( move_point ).execute( this );
        this->setViewAction( new View_Tactical() );
        return true;
    }

    //
    // self localization error
    //
    if ( ! wm.self().posValid() )
    {
        dlog.addText( Logger::TEAM,
                      __FILE__": invalid my pos" );
        Bhv_Emergency().execute( this ); // includes change view
        return true;
    }

    //
    // ball localization error
    //
    const int count_thr = ( wm.self().goalie()
                            ? 10
                            : 5 );
    if ( wm.ball().posCount() > count_thr
         || ( wm.gameMode().type() != GameMode::PlayOn
              && wm.ball().seenPosCount() > count_thr + 10 ) )
    {
        dlog.addText( Logger::TEAM,
                      __FILE__": search ball" );
        this->setViewAction( new View_Tactical() );
        Bhv_NeckBodyToBall().execute( this );
        return true;
    }

    //
    // set default change view
    //

    this->setViewAction( new View_Tactical() );

    //
    // check shoot chance
    //
    if ( doShoot() )
    {
        return true;
    }

    //
    // check queued action
    //
    if ( this->doIntention() )
    {
        dlog.addText( Logger::TEAM,
                      __FILE__": do queued intention" );
        return true;
    }

    //
    // check simultaneous kick
    //
    if ( doForceKick() )
    {
        return true;
    }

    //
    // check pass message
    //
    if ( doHeardPassReceive() )
    {
        return true;
    }

    return false;
}

/*-------------------------------------------------------------------*/
/*!

*/
bool
Agent::doShoot()
{
    const WorldModel & wm = this->world();

    if ( wm.gameMode().type() != GameMode::IndFreeKick_
         && wm.time().stopped() == 0
         && wm.self().isKickable()
         && Bhv_StrictCheckShoot().execute( this ) )
    {
        dlog.addText( Logger::TEAM,
                      __FILE__": shooted" );

        // reset intention
        this->setIntention( static_cast< SoccerIntention * >( 0 ) );
        return true;
    }

    return false;
}

701 702 703 704 705 706 707 708 709 710 711 712
bool
Agent::doSmartKick()
{
    const ShootGenerator::Container & cont =
        ShootGenerator::instance().courses(this->world(), false);
    ShootGenerator::Container::const_iterator best_shoot
        = std::min_element(cont.begin(), cont.end(), ShootGenerator::ScoreCmp());
    Body_SmartKick(best_shoot->target_point_, best_shoot->first_ball_speed_,
                   best_shoot->first_ball_speed_ * 0.99, 3).execute(this);
    return true;
}

713 714 715 716 717 718 719 720 721 722 723 724 725 726

/*-------------------------------------------------------------------*/
/*!

*/
bool
Agent::doPass()
{
    rcsc::Body_Pass pass;
    pass.get_best_pass(this->world(), NULL, NULL, NULL);
    pass.execute(this);
    return true;
}

727 728 729 730 731 732 733 734 735
bool
Agent::doPassTo(int receiver)
{
    Force_Pass pass;
    pass.get_pass_to_player(this->world(), receiver);
    pass.execute(this);
    return true;
}

736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768
/*-------------------------------------------------------------------*/
/*!

*/
bool
Agent::doDribble()
{
  Strategy::instance().update( world() );
  M_field_evaluator = createFieldEvaluator();
  CompositeActionGenerator * g = new CompositeActionGenerator();
  g->addGenerator(new ActGen_MaxActionChainLengthFilter(new ActGen_ShortDribble(), 1));
  M_action_generator = ActionGenerator::ConstPtr(g);
  ActionChainHolder::instance().setFieldEvaluator( M_field_evaluator );
  ActionChainHolder::instance().setActionGenerator( M_action_generator );
  doPreprocess();
  ActionChainHolder::instance().update( world() );
  Bhv_ChainAction(ActionChainHolder::instance().graph()).execute(this);
  return true;
}

/*-------------------------------------------------------------------*/
/*!

*/
bool
Agent::doMove()
{
  Strategy::instance().update( world() );
  int role_num = Strategy::i().roleNumber(world().self().unum());
  Bhv_BasicMove().execute(this);
  return true;
}

Matthew Hausknecht's avatar
Matthew Hausknecht committed
769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943
/*-------------------------------------------------------------------*/
/*!

*/
bool
Agent::doForceKick()
{
    const WorldModel & wm = this->world();

    if ( wm.gameMode().type() == GameMode::PlayOn
         && ! wm.self().goalie()
         && wm.self().isKickable()
         && wm.existKickableOpponent() )
    {
        dlog.addText( Logger::TEAM,
                      __FILE__": simultaneous kick" );
        this->debugClient().addMessage( "SimultaneousKick" );
        Vector2D goal_pos( ServerParam::i().pitchHalfLength(), 0.0 );

        if ( wm.self().pos().x > 36.0
             && wm.self().pos().absY() > 10.0 )
        {
            goal_pos.x = 45.0;
            dlog.addText( Logger::TEAM,
                          __FILE__": simultaneous kick cross type" );
        }
        Body_KickOneStep( goal_pos,
                          ServerParam::i().ballSpeedMax()
                          ).execute( this );
        this->setNeckAction( new Neck_ScanField() );
        return true;
    }

    return false;
}

/*-------------------------------------------------------------------*/
/*!

*/
bool
Agent::doHeardPassReceive()
{
    const WorldModel & wm = this->world();

    if ( wm.audioMemory().passTime() != wm.time()
         || wm.audioMemory().pass().empty()
         || wm.audioMemory().pass().front().receiver_ != wm.self().unum() )
    {

        return false;
    }

    int self_min = wm.interceptTable()->selfReachCycle();
    Vector2D intercept_pos = wm.ball().inertiaPoint( self_min );
    Vector2D heard_pos = wm.audioMemory().pass().front().receive_pos_;

    dlog.addText( Logger::TEAM,
                  __FILE__":  (doHeardPassReceive) heard_pos(%.2f %.2f) intercept_pos(%.2f %.2f)",
                  heard_pos.x, heard_pos.y,
                  intercept_pos.x, intercept_pos.y );

    if ( ! wm.existKickableTeammate()
         && wm.ball().posCount() <= 1
         && wm.ball().velCount() <= 1
         && self_min < 20
         //&& intercept_pos.dist( heard_pos ) < 3.0 ) //5.0 )
         )
    {
        dlog.addText( Logger::TEAM,
                      __FILE__": (doHeardPassReceive) intercept cycle=%d. intercept",
                      self_min );
        this->debugClient().addMessage( "Comm:Receive:Intercept" );
        Body_Intercept().execute( this );
        this->setNeckAction( new Neck_TurnToBall() );
    }
    else
    {
        dlog.addText( Logger::TEAM,
                      __FILE__": (doHeardPassReceive) intercept cycle=%d. go to receive point",
                      self_min );
        this->debugClient().setTarget( heard_pos );
        this->debugClient().addMessage( "Comm:Receive:GoTo" );
        Body_GoToPoint( heard_pos,
                    0.5,
                        ServerParam::i().maxDashPower()
                        ).execute( this );
        this->setNeckAction( new Neck_TurnToBall() );
    }

    this->setIntention( new IntentionReceive( heard_pos,
                                              ServerParam::i().maxDashPower(),
                                              0.9,
                                              5,
                                              wm.time() ) );

    return true;
}

/*-------------------------------------------------------------------*/
/*!

*/
FieldEvaluator::ConstPtr
Agent::getFieldEvaluator() const
{
    return M_field_evaluator;
}

/*-------------------------------------------------------------------*/
/*!

*/
FieldEvaluator::ConstPtr
Agent::createFieldEvaluator() const
{
    return FieldEvaluator::ConstPtr( new SampleFieldEvaluator );
}


/*-------------------------------------------------------------------*/
/*!
*/
ActionGenerator::ConstPtr
Agent::createActionGenerator() const
{
    CompositeActionGenerator * g = new CompositeActionGenerator();

    //
    // shoot
    //
    g->addGenerator( new ActGen_RangeActionChainLengthFilter
                     ( new ActGen_Shoot(),
                       2, ActGen_RangeActionChainLengthFilter::MAX ) );

    //
    // strict check pass
    //
    g->addGenerator( new ActGen_MaxActionChainLengthFilter
                     ( new ActGen_StrictCheckPass(), 1 ) );

    //
    // cross
    //
    g->addGenerator( new ActGen_MaxActionChainLengthFilter
                     ( new ActGen_Cross(), 1 ) );

    //
    // direct pass
    //
    // g->addGenerator( new ActGen_RangeActionChainLengthFilter
    //                  ( new ActGen_DirectPass(),
    //                    2, ActGen_RangeActionChainLengthFilter::MAX ) );

    //
    // short dribble
    //
    g->addGenerator( new ActGen_MaxActionChainLengthFilter
                     ( new ActGen_ShortDribble(), 1 ) );

    //
    // self pass (long dribble)
    //
    g->addGenerator( new ActGen_MaxActionChainLengthFilter
                     ( new ActGen_SelfPass(), 1 ) );

    //
    // simple dribble
    //
    // g->addGenerator( new ActGen_RangeActionChainLengthFilter
    //                  ( new ActGen_SimpleDribble(),
    //                    2, ActGen_RangeActionChainLengthFilter::MAX ) );

    return ActionGenerator::ConstPtr( g );
}