Commit 7a8a3ed1 authored by jayaprakash-a's avatar jayaprakash-a

Updating report

parent 204c4343
...@@ -10,12 +10,13 @@ This project will involve developing an e-auction sports system that will help o ...@@ -10,12 +10,13 @@ This project will involve developing an e-auction sports system that will help o
\section{Motivation} \section{Motivation}
\label{sec:motivation} \label{sec:motivation}
A lot of sports events happen around us. These events nvolve various team managers buying players. Typically most of the events nowadays involve of auctioning of players. The players register for various sports and managers bid for interested players. A lot of sports events happen around us. These events involve various team managers buying players. Typically most of the events nowadays involve of auctioning of players. The players register for various sports and managers bid for interested players.
But the problem is most of these auctions are manual. The auctioneer manually calls out players and bid happens. It has many disadvantages. All the managers need to be physically present at the location. The data of the players usually stored in a haphazard manner(mostly printed on papers). It is clearly a waste of resources and human time. Most of these processes can be automated. But the problem is most of these auctions are manual. The auctioneer manually calls out players and bid happens. It has many disadvantages. All the managers need to be physically present at the location. The data of the players usually stored in a haphazard manner(mostly printed on papers). It is clearly a waste of resources and human time. Most of these processes can be automated.
\section{Organization of the report} \section{Organization of the report}
The rest of the thesis is organized in the following manner:\\ The rest of the thesis is organized in the following manner:\\
\textbf{Chapter 2} presents a detailed explanation of the problem we are going to solve and the challenges we faced. It shows the current state of art attempts at solving this problem. Available datasets and models created.\\ \textbf{Chapter 2} presents a detailed explanation of the various forms, models used in the project. It describes the importance and purpose of each of them.
Finally, in \textbf{Chapter 3 and 4}, we provide a brief summary on the approach we made to solve the project.\\ In \textbf{Chapter 3}, we provide a brief description of how the control flow works. This helps the user/developer to make changes to code and create some new stuff.\\
\textbf{Chapter 5} illustrates the immense capacity of our model. This chapter deals with the results obtained after testing our model. \textbf{Chapter 4} illustrates the procedure to setup the project and start usiing the product.\\
Finally, we conclude with \textbf{Chapter 5 and 6} that contain learning outcomes and conclusion part.
\chapter{Learning Outcomes and Challenges}
\indent The project gives a better view of the concepts learned as a part of the course CS699. The project enabled us to think beyond the box to make things happen. Initially we struggled with ideas as to how to automate the auction process. But, after talking to team members and figuring various approaches, we could finally come up with a working product. There were several aspects in this project that were challenging to us. The main challenge was using the django framework itself. All of us were new to the framework. The documentation and resources available online were very helpful. \\
\indent We consider the automation of auction as the most challenging task in the project. The various threads running in parallel, maintaining synchronous auction process for all managers was quite a brain teaser. And we are proud of the product that come out of all those brain storming sessions. \\
\indent The project is quite helpful for people conducting sports events and auction players. It is great to contribute in developing uch a product.
...@@ -15,6 +15,7 @@ ...@@ -15,6 +15,7 @@
\input{project_setup} \input{project_setup}
\input{implementation} \input{implementation}
\input{results} \input{results}
\input{learning}
\input{conclusion} \input{conclusion}
\renewcommand{\bibname}{References} \renewcommand{\bibname}{References}
\addcontentsline{toc}{chapter}{References} \addcontentsline{toc}{chapter}{References}
......
...@@ -92,7 +92,14 @@ After the manager logs in to the systems or signs up for the first time. He/she ...@@ -92,7 +92,14 @@ After the manager logs in to the systems or signs up for the first time. He/she
\subsection{Player post login/signup} \subsection{Player post login/signup}
After the player logs in to the systems or signs up for the first time. He/she will be redirected to a page. This page can be used to register for various sports available. See image \ref{img-player-register} After the player logs in to the systems or signs up for the first time. He/she will be redirected to a page. This page can be used to register for various sports available. See image \ref{img-player-register}
\begin{figure}[t] \begin{figure}[t]
\includegraphics[width=8cm]{images/register-sports.png} \centering
\includegraphics[width=0.85\textwidth]{images/register-sports.png}
\caption{Register sports screen for players}\label{img-player-register} \caption{Register sports screen for players}\label{img-player-register}
\end{figure} \end{figure}
\ No newline at end of file
\subsection{Auction process}
As told earlier the auction is initiated by the admin. See images
Now look at the various screens that helps in getting an idea about the auction process.
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