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Postgres FD Implementation
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Abuhujair Javed
Postgres FD Implementation
Commits
dd4c165b
Commit
dd4c165b
authored
Oct 07, 2008
by
Tom Lane
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Improve some of the comments in fsmpage.c.
parent
0d115dde
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46 deletions
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-46
src/backend/storage/freespace/fsmpage.c
src/backend/storage/freespace/fsmpage.c
+65
-46
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src/backend/storage/freespace/fsmpage.c
View file @
dd4c165b
...
...
@@ -8,15 +8,15 @@
* Portions Copyright (c) 1994, Regents of the University of California
*
* IDENTIFICATION
* $PostgreSQL: pgsql/src/backend/storage/freespace/fsmpage.c,v 1.
1 2008/09/30 10:52:13 heikki
Exp $
* $PostgreSQL: pgsql/src/backend/storage/freespace/fsmpage.c,v 1.
2 2008/10/07 21:10:11 tgl
Exp $
*
* NOTES:
*
* The public functions in this file form an API that hides the internal
* structure of a FSM page. This allows freespace.c to treat each FSM page
* as a black box with SlotsPerPage "slots". fsm_set_avail() and
* fsm_get_avail() let
's
you get/set the value of a slot, and
* fsm_search_avail() let
'
s you search for a slot with value >= X.
* fsm_get_avail() let you get/set the value of a slot, and
* fsm_search_avail() lets you search for a slot with value >= X.
*
*-------------------------------------------------------------------------
*/
...
...
@@ -25,14 +25,16 @@
#include "storage/bufmgr.h"
#include "storage/fsm_internals.h"
/*
macros to navigate the tree within a page
. */
/*
Macros to navigate the tree within a page. Root has index zero
. */
#define leftchild(x) (2 * (x) + 1)
#define rightchild(x) (2 * (x) + 2)
#define parentof(x) (((x) - 1) / 2)
/* returns right sibling of x, wrapping around within the level */
/*
* Find right neighbor of x, wrapping around within the level
*/
static
int
right
sibling
(
int
x
)
right
neighbor
(
int
x
)
{
/*
* Move right. This might wrap around, stepping to the leftmost node at
...
...
@@ -42,8 +44,9 @@ rightsibling(int x)
/*
* Check if we stepped to the leftmost node at next level, and correct
* if so. The leftmost nodes at each level are of form x = 2^level - 1, so
* check if (x + 1) is a power of two.
* if so. The leftmost nodes at each level are numbered x = 2^level - 1,
* so check if (x + 1) is a power of two, using a standard
* twos-complement-arithmetic trick.
*/
if
(((
x
+
1
)
&
x
)
==
0
)
x
=
parentof
(
x
);
...
...
@@ -52,8 +55,7 @@ rightsibling(int x)
}
/*
* Sets the value of a slot on page. Returns true if the page was
* modified.
* Sets the value of a slot on page. Returns true if the page was modified.
*
* The caller must hold an exclusive lock on the page.
*/
...
...
@@ -101,8 +103,8 @@ fsm_set_avail(Page page, int slot, uint8 value)
}
while
(
nodeno
>
0
);
/*
* sanity check: if the new value
value is
higher than the value
* at the top, the tree is corrupt.
* sanity check: if the new value
is (still)
higher than the value
* at the top, the tree is corrupt.
If so, rebuild.
*/
if
(
value
>
fsmpage
->
fp_nodes
[
0
])
fsm_rebuild_page
(
page
);
...
...
@@ -121,11 +123,14 @@ fsm_get_avail(Page page, int slot)
{
FSMPage
fsmpage
=
(
FSMPage
)
PageGetContents
(
page
);
Assert
(
slot
<
LeafNodesPerPage
);
return
fsmpage
->
fp_nodes
[
NonLeafNodesPerPage
+
slot
];
}
/*
* Returns the value at the root of a page.
*
* Since this is just a read-only access of a single byte, the page doesn't
* need to be locked.
*/
...
...
@@ -133,12 +138,13 @@ uint8
fsm_get_max_avail
(
Page
page
)
{
FSMPage
fsmpage
=
(
FSMPage
)
PageGetContents
(
page
);
return
fsmpage
->
fp_nodes
[
0
];
}
/*
* Searches for a slot with
min. category. Returns slot number, or -1 if
* none found.
* Searches for a slot with
category at least minvalue.
*
Returns slot number, or -1 if
none found.
*
* The caller must hold at least a shared lock on the page, and this
* function can unlock and lock the page again in exclusive mode if it
...
...
@@ -146,7 +152,7 @@ fsm_get_max_avail(Page page)
* caller is already holding an exclusive lock, to avoid extra work.
*
* If advancenext is false, fp_next_slot is set to point to the returned
* slot, and if it's true, to the slot
next to
the returned slot.
* slot, and if it's true, to the slot
after
the returned slot.
*/
int
fsm_search_avail
(
Buffer
buf
,
uint8
minvalue
,
bool
advancenext
,
...
...
@@ -160,33 +166,44 @@ fsm_search_avail(Buffer buf, uint8 minvalue, bool advancenext,
restart:
/*
* Check the root first, and exit quickly if there's no
page
with
* Check the root first, and exit quickly if there's no
leaf
with
* enough free space
*/
if
(
fsmpage
->
fp_nodes
[
0
]
<
minvalue
)
return
-
1
;
/* fp_next_slot is just a hint, so check that it's sane */
/*
* Start search using fp_next_slot. It's just a hint, so check that it's
* sane. (This also handles wrapping around when the prior call returned
* the last slot on the page.)
*/
target
=
fsmpage
->
fp_next_slot
;
if
(
target
<
0
||
target
>=
LeafNodesPerPage
)
target
=
0
;
target
+=
NonLeafNodesPerPage
;
/*
* Start the search from the target slot. At every step, move one
* node to the right,
and climb up to the parent. Stop when we reach a
*
node with enough free space. (note that moving to the right only
*
makes a difference if we're on the right child of the parent)
/*
----------
* Start the search from the target slot.
At every step, move one
* node to the right,
then climb up to the parent. Stop when we reach
*
a node with enough free space (as we must, since the root has enough
*
space).
*
* The idea is to graduall expand our "search triangle", that is, all
* nodes covered by the current node. In the beginning, just the target
* node is included, and more nodes to the right of the target node,
* taking wrap-around into account, is included at each step. Nodes are
* added to the search triangle in left-to-right order, starting from
* the target node. This ensures that we'll find the first suitable node
* to the right of the target node, and not some other node with enough
* free space.
* The idea is to gradually expand our "search triangle", that is, all
* nodes covered by the current node, and to be sure we search to the
* right from the start point. At the first step, only the target slot
* is examined. When we move up from a left child to its parent, we are
* adding the right-hand subtree of that parent to the search triangle.
* When we move right then up from a right child, we are dropping the
* current search triangle (which we know doesn't contain any suitable
* page) and instead looking at the next-larger-size triangle to its
* right. So we never look left from our original start point, and at
* each step the size of the search triangle doubles, ensuring it takes
* only log2(N) work to search N pages.
*
* The "move right" operation will wrap around if it hits the right edge
* of the tree, so the behavior is still good if we start near the right.
* Note also that the move-and-climb behavior ensures that we can't end
* up on one of the missing nodes at the right of the leaf level.
*
* For example, consider this tree:
*
...
...
@@ -196,25 +213,27 @@ fsm_search_avail(Buffer buf, uint8 minvalue, bool advancenext,
* 4 5 5 7 2 6 5 2
* T
*
* Imagine that target node is the node indicated by the letter T, and
* we're searching for a node with value of 6 or higher. The search
* begins at T. At first iteration, we move to the right, and to the
* parent, arriving the rightmost 5. At the 2nd iteration, we move to the
* right, wrapping around, and climb up, arriving at the 7 at the 2nd
* level. 7 satisfies our search, so we descend down to the bottom,
* following the path of sevens.
* Assume that the target node is the node indicated by the letter T,
* and we're searching for a node with value of 6 or higher. The search
* begins at T. At the first iteration, we move to the right, then to the
* parent, arriving at the rightmost 5. At the second iteration, we move
* to the right, wrapping around, then climb up, arriving at the 7 on the
* third level. 7 satisfies our search, so we descend down to the bottom,
* following the path of sevens. This is in fact the first suitable page
* to the right of (allowing for wraparound) our start point.
*----------
*/
nodeno
=
target
;
while
(
nodeno
>
0
)
{
if
(
fsmpage
->
fp_nodes
[
nodeno
]
>=
minvalue
)
break
;
/*
* Move to the right, wrapping around
at the level if necessary, and
* climb up.
* Move to the right, wrapping around
on same level if necessary,
*
then
climb up.
*/
nodeno
=
parentof
(
right
sibling
(
nodeno
));
nodeno
=
parentof
(
right
neighbor
(
nodeno
));
}
/*
...
...
@@ -271,10 +290,10 @@ fsm_search_avail(Buffer buf, uint8 minvalue, bool advancenext,
slot
=
nodeno
-
NonLeafNodesPerPage
;
/*
* Update the next
slo
t pointer. Note that we do this even if we're only
* Update the next
-targe
t pointer. Note that we do this even if we're only
* holding a shared lock, on the grounds that it's better to use a shared
* lock and get a garbled next pointer every now and then, than take the
* concurrency hit of an exlusive lock.
* concurrency hit of an ex
c
lusive lock.
*
* Wrap-around is handled at the beginning of this function.
*/
...
...
@@ -324,7 +343,7 @@ fsm_rebuild_page(Page page)
int
nodeno
;
/*
* Start from the lowest non-leaflevel, at last node, working our way
* Start from the lowest non-leaf
level, at last node, working our way
* backwards, through all non-leaf nodes at all levels, up to the root.
*/
for
(
nodeno
=
NonLeafNodesPerPage
-
1
;
nodeno
>=
0
;
nodeno
--
)
...
...
@@ -333,6 +352,7 @@ fsm_rebuild_page(Page page)
int
rchild
=
lchild
+
1
;
uint8
newvalue
=
0
;
/* The first few nodes we examine might have zero or one child. */
if
(
lchild
<
NodesPerPage
)
newvalue
=
fsmpage
->
fp_nodes
[
lchild
];
...
...
@@ -349,4 +369,3 @@ fsm_rebuild_page(Page page)
return
changed
;
}
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