Improve pglz_decompress() so that it cannot clobber memory beyond the
available output buffer when presented with corrupt input. Some testing suggests that this slows the decompression loop about 1%, which seems an acceptable price to pay for more robustness. (Curiously, the penalty seems to be *less* on not-very-compressible data, which I didn't expect since the overhead per output byte ought to be more in the literal-bytes path.) Patch from Zdenek Kotala. I fixed a corner case and did some renaming of variables to make the routine more readable.
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