Commit 8d290c8e authored by Tom Lane's avatar Tom Lane

Re-pgindent a few files.

In preparation for landing index AM interface changes.
parent 57ce9acc
......@@ -2381,8 +2381,8 @@ IndexBuildHeapRangeScan(Relation heapRelation,
case HEAPTUPLE_INSERT_IN_PROGRESS:
/*
* In "anyvisible" mode, this tuple is visible and we don't
* need any further checks.
* In "anyvisible" mode, this tuple is visible and we
* don't need any further checks.
*/
if (anyvisible)
{
......@@ -2437,8 +2437,8 @@ IndexBuildHeapRangeScan(Relation heapRelation,
/*
* As with INSERT_IN_PROGRESS case, this is unexpected
* unless it's our own deletion or a system catalog;
* but in anyvisible mode, this tuple is visible.
* unless it's our own deletion or a system catalog; but
* in anyvisible mode, this tuple is visible.
*/
if (anyvisible)
{
......@@ -2892,9 +2892,9 @@ validate_index(Oid heapId, Oid indexId, Snapshot snapshot)
static inline int64
itemptr_encode(ItemPointer itemptr)
{
BlockNumber block = ItemPointerGetBlockNumber(itemptr);
OffsetNumber offset = ItemPointerGetOffsetNumber(itemptr);
int64 encoded;
BlockNumber block = ItemPointerGetBlockNumber(itemptr);
OffsetNumber offset = ItemPointerGetOffsetNumber(itemptr);
int64 encoded;
/*
* Use the 16 least significant bits for the offset. 32 adjacent bits are
......@@ -2913,8 +2913,8 @@ itemptr_encode(ItemPointer itemptr)
static inline void
itemptr_decode(ItemPointer itemptr, int64 encoded)
{
BlockNumber block = (BlockNumber) (encoded >> 16);
OffsetNumber offset = (OffsetNumber) (encoded & 0xFFFF);
BlockNumber block = (BlockNumber) (encoded >> 16);
OffsetNumber offset = (OffsetNumber) (encoded & 0xFFFF);
ItemPointerSet(itemptr, block, offset);
}
......@@ -2960,7 +2960,7 @@ validate_index_heapscan(Relation heapRelation,
/* state variables for the merge */
ItemPointer indexcursor = NULL;
ItemPointerData decoded;
ItemPointerData decoded;
bool tuplesort_empty = false;
/*
......
......@@ -228,9 +228,9 @@ cost_seqscan(Path *path, PlannerInfo *root,
/*
* Primitive parallel cost model. Assume the leader will do half as much
* work as a regular worker, because it will also need to read the tuples
* returned by the workers when they percolate up to the gather ndoe.
* This is almost certainly not exactly the right way to model this, so
* this will probably need to be changed at some point...
* returned by the workers when they percolate up to the gather node. This
* is almost certainly not exactly the right way to model this, so this
* will probably need to be changed at some point...
*/
if (nworkers > 0)
run_cost = run_cost / (nworkers + 0.5);
......
......@@ -122,10 +122,10 @@ typedef struct GISTSearchHeapItem
{
ItemPointerData heapPtr;
bool recheck; /* T if quals must be rechecked */
bool recheckDistances; /* T if distances must be rechecked */
bool recheckDistances; /* T if distances must be rechecked */
IndexTuple ftup; /* data fetched back from the index, used in
* index-only scans */
OffsetNumber offnum; /* track offset in page to mark tuple as
OffsetNumber offnum; /* track offset in page to mark tuple as
* LP_DEAD */
} GISTSearchHeapItem;
......@@ -165,10 +165,10 @@ typedef struct GISTScanOpaqueData
double *distances; /* output area for gistindex_keytest */
/* info about killed items if any (killedItems is NULL if never used) */
OffsetNumber *killedItems; /* offset numbers of killed items */
OffsetNumber *killedItems; /* offset numbers of killed items */
int numKilled; /* number of currently stored items */
BlockNumber curBlkno; /* current number of block */
GistNSN curPageLSN; /* pos in the WAL stream when page was read */
GistNSN curPageLSN; /* pos in the WAL stream when page was read */
/* In a non-ordered search, returnable heap items are stored here: */
GISTSearchHeapItem pageData[BLCKSZ / sizeof(IndexTupleData)];
......
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