Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
P
Postgres FD Implementation
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Abuhujair Javed
Postgres FD Implementation
Commits
3afb84cd
Commit
3afb84cd
authored
May 09, 2003
by
Bruce Momjian
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Remove another old rint() replacement.
parent
0afe5417
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
112 deletions
+1
-112
src/backend/utils/adt/float.c
src/backend/utils/adt/float.c
+1
-112
No files found.
src/backend/utils/adt/float.c
View file @
3afb84cd
...
...
@@ -8,7 +8,7 @@
*
*
* IDENTIFICATION
* $Header: /cvsroot/pgsql/src/backend/utils/adt/float.c,v 1.8
5 2003/04/21 00:22:24 tgl
Exp $
* $Header: /cvsroot/pgsql/src/backend/utils/adt/float.c,v 1.8
6 2003/05/09 16:31:24 momjian
Exp $
*
*-------------------------------------------------------------------------
*/
...
...
@@ -83,14 +83,6 @@ static double cbrt(double x);
extern
double
cbrt
(
double
x
);
#endif
#endif
/* HAVE_CBRT */
#ifndef HAVE_RINT
#define rint my_rint
static
double
rint
(
double
x
);
#else
extern
double
rint
(
double
x
);
#endif
/* HAVE_RINT */
#endif
/* NeXT check */
...
...
@@ -1937,109 +1929,6 @@ float84ge(PG_FUNCTION_ARGS)
/* ========== PRIVATE ROUTINES ========== */
/* From "fdlibm" @ netlib.att.com */
#ifndef HAVE_RINT
/* @(#)s_rint.c 5.1 93/09/24 */
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunPro, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
/*
* rint(x)
* Return x rounded to integral value according to the prevailing
* rounding mode.
* Method:
* Using floating addition.
* Exception:
* Inexact flag raised if x not equal to rint(x).
*/
static
const
double
one
=
1
.
0
,
TWO52
[
2
]
=
{
4.50359962737049600000e+15
,
/* 0x43300000, 0x00000000 */
-
4.50359962737049600000e+15
,
/* 0xC3300000, 0x00000000 */
};
static
double
rint
(
double
x
)
{
int
i0
,
n0
,
j0
,
sx
;
unsigned
i
,
i1
;
double
w
,
t
;
n0
=
(
*
((
int
*
)
&
one
)
>>
29
)
^
1
;
i0
=
*
(
n0
+
(
int
*
)
&
x
);
sx
=
(
i0
>>
31
)
&
1
;
i1
=
*
(
1
-
n0
+
(
int
*
)
&
x
);
j0
=
((
i0
>>
20
)
&
0x7ff
)
-
0x3ff
;
if
(
j0
<
20
)
{
if
(
j0
<
0
)
{
if
(((
i0
&
0x7fffffff
)
|
i1
)
==
0
)
return
x
;
i1
|=
(
i0
&
0x0fffff
);
i0
&=
0xfffe0000
;
i0
|=
((
i1
|
-
i1
)
>>
12
)
&
0x80000
;
*
(
n0
+
(
int
*
)
&
x
)
=
i0
;
w
=
TWO52
[
sx
]
+
x
;
t
=
w
-
TWO52
[
sx
];
i0
=
*
(
n0
+
(
int
*
)
&
t
);
*
(
n0
+
(
int
*
)
&
t
)
=
(
i0
&
0x7fffffff
)
|
(
sx
<<
31
);
return
t
;
}
else
{
i
=
(
0x000fffff
)
>>
j0
;
if
(((
i0
&
i
)
|
i1
)
==
0
)
return
x
;
/* x is integral */
i
>>=
1
;
if
(((
i0
&
i
)
|
i1
)
!=
0
)
{
if
(
j0
==
19
)
i1
=
0x40000000
;
else
i0
=
(
i0
&
(
~
i
))
|
((
0x20000
)
>>
j0
);
}
}
}
else
if
(
j0
>
51
)
{
if
(
j0
==
0x400
)
return
x
+
x
;
/* inf or NaN */
else
return
x
;
/* x is integral */
}
else
{
i
=
((
unsigned
)
(
0xffffffff
))
>>
(
j0
-
20
);
if
((
i1
&
i
)
==
0
)
return
x
;
/* x is integral */
i
>>=
1
;
if
((
i1
&
i
)
!=
0
)
i1
=
(
i1
&
(
~
i
))
|
((
0x40000000
)
>>
(
j0
-
20
));
}
*
(
n0
+
(
int
*
)
&
x
)
=
i0
;
*
(
1
-
n0
+
(
int
*
)
&
x
)
=
i1
;
w
=
TWO52
[
sx
]
+
x
;
return
w
-
TWO52
[
sx
];
}
#endif
/* !HAVE_RINT */
#ifndef HAVE_CBRT
static
double
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment