Commit 15f8202c authored by Andrew Dunstan's avatar Andrew Dunstan

Improve efficiency of LIKE/ILIKE code, especially for multi-byte charsets,

and most especially for UTF8. Remove unnecessary special cases for bytea
processing and single-byte charset ILIKE.  a ILIKE b is now processed as
lower(a) LIKE lower(b) in all cases. The code is now considerably simpler. All
comparisons are now performed byte-wise, and the text and pattern are also
advanced byte-wise where it is safe to do so - essentially where a wildcard is
not being matched.
Andrew Dunstan, from an original patch by ITAGAKI Takahiro, with ideas from
Tom Lane and Mark Mielke.
parent 964ec46c
This diff is collapsed.
......@@ -3,23 +3,21 @@
* like_match.c
* like expression handling internal code.
*
* This file is included by like.c *twice*, to provide an optimization
* for single-byte encodings.
* This file is included by like.c three times, to provide natching code for
* single-byte encodings, UTF8, and for other multi-byte encodings.
* UTF8 is a special case because we can use a much more efficient version
* of NextChar than can be used for other multi-byte encodings.
*
* Before the inclusion, we need to define following macros:
*
* CHAREQ
* ICHAREQ
* NextChar
* CopyAdvChar
* MatchText (MBMatchText)
* MatchTextIC (MBMatchTextIC)
* do_like_escape (MB_do_like_escape)
* NextChar
* MatchText - to name of function wanted
* do_like_escape - name of function if wanted - needs CHAREQ and CopyAdvChar
*
* Copyright (c) 1996-2007, PostgreSQL Global Development Group
*
* IDENTIFICATION
* $PostgreSQL: pgsql/src/backend/utils/adt/like_match.c,v 1.15 2007/02/27 23:48:08 tgl Exp $
* $PostgreSQL: pgsql/src/backend/utils/adt/like_match.c,v 1.16 2007/06/02 02:03:42 adunstan Exp $
*
*-------------------------------------------------------------------------
*/
......@@ -77,21 +75,36 @@ MatchText(char *t, int tlen, char *p, int plen)
if ((plen == 1) && (*p == '%'))
return LIKE_TRUE;
/*
* In this loop, we advance by char when matching wildcards (and thus
* on recursive entry to this function we are properly char-synced). On
* other occasions it is safe to advance by byte, as the text and pattern
* will be in lockstep. This allows us to perform all comparisons between
* the text and pattern on a byte by byte basis, even for multi-byte
* encodings.
*/
while ((tlen > 0) && (plen > 0))
{
if (*p == '\\')
{
/* Next pattern char must match literally, whatever it is */
NextChar(p, plen);
if ((plen <= 0) || !CHAREQ(t, p))
/* Next byte must match literally, whatever it is */
NextByte(p, plen);
if ((plen <= 0) || *p != *t )
return LIKE_FALSE;
}
else if (*p == '%')
{
/*
* % processing is essentially a search for a match for what
* follows the %, plus a recursive match of the remainder.
* We succeed if and only if both conditions are met.
*/
/* %% is the same as % according to the SQL standard */
/* Advance past all %'s */
while ((plen > 0) && (*p == '%'))
NextChar(p, plen);
NextByte(p, plen);
/* Trailing percent matches everything. */
if (plen <= 0)
return LIKE_TRUE;
......@@ -100,107 +113,62 @@ MatchText(char *t, int tlen, char *p, int plen)
* Otherwise, scan for a text position at which we can match the
* rest of the pattern.
*/
while (tlen > 0)
{
/*
* Optimization to prevent most recursion: don't recurse
* unless first pattern char might match this text char.
*/
if (CHAREQ(t, p) || (*p == '\\') || (*p == '_'))
{
int matched = MatchText(t, tlen, p, plen);
if (*p == '_')
if (matched != LIKE_FALSE)
return matched; /* TRUE or ABORT */
}
{
/* %_ is the same as _% - avoid matching _ repeatedly */
NextChar(t, tlen);
}
NextByte(p, plen);
/*
* End of text with no match, so no point in trying later places
* to start matching this pattern.
*/
return LIKE_ABORT;
}
else if ((*p != '_') && !CHAREQ(t, p))
{
/*
* Not the single-character wildcard and no explicit match? Then
* time to quit...
*/
return LIKE_FALSE;
}
NextChar(t, tlen);
NextChar(p, plen);
}
if (tlen > 0)
return LIKE_FALSE; /* end of pattern, but not of text */
if (tlen <= 0)
{
return (plen <= 0) ? LIKE_TRUE : LIKE_ABORT;
}
else if (plen <= 0)
{
return LIKE_FALSE;
}
/* End of input string. Do we have matching pattern remaining? */
while ((plen > 0) && (*p == '%')) /* allow multiple %'s at end of
* pattern */
NextChar(p, plen);
if (plen <= 0)
return LIKE_TRUE;
while (tlen > 0)
{
int matched = MatchText(t, tlen, p, plen);
if (matched != LIKE_FALSE)
return matched; /* TRUE or ABORT */
/*
* End of text with no match, so no point in trying later places to start
* matching this pattern.
*/
return LIKE_ABORT;
} /* MatchText() */
NextChar(t, tlen);
}
}
else
{
/*
* Same as above, but ignore case
*/
static int
MatchTextIC(char *t, int tlen, char *p, int plen)
{
/* Fast path for match-everything pattern */
if ((plen == 1) && (*p == '%'))
return LIKE_TRUE;
char firstpat = *p ;
while ((tlen > 0) && (plen > 0))
{
if (*p == '\\')
{
/* Next pattern char must match literally, whatever it is */
NextChar(p, plen);
if ((plen <= 0) || !ICHAREQ(t, p))
return LIKE_FALSE;
}
else if (*p == '%')
{
/* %% is the same as % according to the SQL standard */
/* Advance past all %'s */
while ((plen > 0) && (*p == '%'))
NextChar(p, plen);
/* Trailing percent matches everything. */
if (plen <= 0)
return LIKE_TRUE;
if (*p == '\\')
{
if (plen < 2)
return LIKE_FALSE;
firstpat = p[1];
}
/*
* Otherwise, scan for a text position at which we can match the
* rest of the pattern.
*/
while (tlen > 0)
{
/*
* Optimization to prevent most recursion: don't recurse
* unless first pattern char might match this text char.
*/
if (ICHAREQ(t, p) || (*p == '\\') || (*p == '_'))
while (tlen > 0)
{
int matched = MatchTextIC(t, tlen, p, plen);
/*
* Optimization to prevent most recursion: don't recurse
* unless first pattern byte matches first text byte.
*/
if (*t == firstpat)
{
int matched = MatchText(t, tlen, p, plen);
if (matched != LIKE_FALSE)
return matched; /* TRUE or ABORT */
}
NextChar(t, tlen);
if (matched != LIKE_FALSE)
return matched; /* TRUE or ABORT */
}
NextChar(t, tlen);
}
/*
......@@ -209,7 +177,13 @@ MatchTextIC(char *t, int tlen, char *p, int plen)
*/
return LIKE_ABORT;
}
else if ((*p != '_') && !ICHAREQ(t, p))
else if (*p == '_')
{
NextChar(t, tlen);
NextByte(p, plen);
continue;
}
else if (*t != *p)
{
/*
* Not the single-character wildcard and no explicit match? Then
......@@ -217,9 +191,20 @@ MatchTextIC(char *t, int tlen, char *p, int plen)
*/
return LIKE_FALSE;
}
NextChar(t, tlen);
NextChar(p, plen);
/*
* It is safe to use NextByte instead of NextChar here, even for
* multi-byte character sets, because we are not following
* immediately after a wildcard character.
* If we are in the middle of a multibyte character, we must
* already have matched at least one byte of the character from
* both text and pattern; so we cannot get out-of-sync
* on character boundaries. And we know that no backend-legal
* encoding allows ASCII characters such as '%' to appear as
* non-first bytes of characters, so we won't mistakenly detect
* a new wildcard.
*/
NextByte(t, tlen);
NextByte(p, plen);
}
if (tlen > 0)
......@@ -228,7 +213,8 @@ MatchTextIC(char *t, int tlen, char *p, int plen)
/* End of input string. Do we have matching pattern remaining? */
while ((plen > 0) && (*p == '%')) /* allow multiple %'s at end of
* pattern */
NextChar(p, plen);
NextByte(p, plen);
if (plen <= 0)
return LIKE_TRUE;
......@@ -237,12 +223,14 @@ MatchTextIC(char *t, int tlen, char *p, int plen)
* matching this pattern.
*/
return LIKE_ABORT;
} /* MatchTextIC() */
} /* MatchText() */
/*
* like_escape() --- given a pattern and an ESCAPE string,
* convert the pattern to use Postgres' standard backslash escape convention.
*/
#ifdef do_like_escape
static text *
do_like_escape(text *pat, text *esc)
{
......@@ -336,3 +324,17 @@ do_like_escape(text *pat, text *esc)
return result;
}
#endif /* do_like_escape */
#ifdef CHAREQ
#undef CHAREQ
#endif
#undef NextChar
#undef CopyAdvChar
#undef MatchText
#ifdef do_like_escape
#undef do_like_escape
#endif
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