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Alvaro Herrera authored
This speeds up write operations (INSERT, UPDATE, DELETE, COPY, as well as the future MERGE) on partitioned tables. This changes the setup for tuple routing so that it does far less work during the initial setup and pushes more work out to when partitions receive tuples. PartitionDispatchData structs for sub-partitioned tables are only created when a tuple gets routed through it. The possibly large arrays in the PartitionTupleRouting struct have largely been removed. The partitions[] array remains but now never contains any NULL gaps. Previously the NULLs had to be skipped during ExecCleanupTupleRouting(), which could add a large overhead to the cleanup when the number of partitions was large. The partitions[] array is allocated small to start with and only enlarged when we route tuples to enough partitions that it runs out of space. This allows us to keep simple single-row partition INSERTs running quickly. Redesign The arrays in PartitionTupleRouting which stored the tuple translation maps have now been removed. These have been moved out into a PartitionRoutingInfo struct which is an additional field in ResultRelInfo. The find_all_inheritors() call still remains by far the slowest part of ExecSetupPartitionTupleRouting(). This commit just removes the other slow parts. In passing also rename the tuple translation maps from being ParentToChild and ChildToParent to being RootToPartition and PartitionToRoot. The old names mislead you into thinking that a partition of some sub-partitioned table would translate to the rowtype of the sub-partitioned table rather than the root partitioned table. Authors: David Rowley and Amit Langote, heavily revised by Álvaro Herrera Testing help from Jesper Pedersen and Kato Sho. Discussion: https://postgr.es/m/CAKJS1f_1RJyFquuCKRFHTdcXqoPX-PYqAd7nz=GVBwvGh4a6xA@mail.gmail.com
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