#include <iostream> #include <vector> #include <HFO.hpp> #include <cstdlib> using namespace std; using namespace hfo; // Before running this program, first Start HFO server: // $./bin/HFO --offense-agents 1 // Returns a random high-level action Action get_random_high_lv_action() { action_t action_indx = (action_t) ((rand() % 4) + 4); Action act = {action_indx, 0, 0}; return act; } int main() { // Create the HFO environment HFOEnvironment hfo; // Connect to the agent's server on port 6000 and request low-level // feature set. See manual for more information on feature sets. hfo.connectToAgentServer(6000, HIGH_LEVEL_FEATURE_SET); // Play 5 episodes for (int episode=0; ; episode++) { status_t status = IN_GAME; while (status == IN_GAME) { // Get the vector of state features for the current state const vector<float>& feature_vec = hfo.getState(); // Create a dash action Action a = get_random_high_lv_action(); // Perform the dash and recieve the current game status status = hfo.act(a); } } };