// -*-c++-*- /*! \file predict_ball_object.h \brief predict ball object class Header File */ /* *Copyright: Copyright (C) Hidehisa AKIYAMA, Hiroki SHIMORA This code is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *EndCopyright: */ ///////////////////////////////////////////////////////////////////// #ifndef RCSC_PLAYER_PREDICT_BALL_OBJECT_H #define RCSC_PLAYER_PREDICT_BALL_OBJECT_H #include <rcsc/geom/vector_2d.h> /*! \class PredictBallObject \brief predicted ball object state */ class PredictBallObject { private: rcsc::Vector2D M_pos; rcsc::Vector2D M_vel; public: PredictBallObject() : M_pos( 0.0, 0.0 ), M_vel( 0.0, 0.0 ) { } PredictBallObject( const rcsc::Vector2D & pos ) : M_pos( pos ), M_vel( 0.0, 0.0 ) { } PredictBallObject( const rcsc::Vector2D & pos, const rcsc::Vector2D & vel ) : M_pos( pos ), M_vel( vel ) { } PredictBallObject & assign( const rcsc::Vector2D & pos, const rcsc::Vector2D & vel ) { M_pos = pos; M_vel = vel; return *this; } PredictBallObject & setPos( const rcsc::Vector2D & pos ) { M_pos = pos; return *this; } PredictBallObject & setVel( const rcsc::Vector2D & vel ) { M_vel = vel; return *this; } const rcsc::Vector2D & pos() const { return M_pos; } const rcsc::Vector2D & vel() const { return M_vel; } }; #endif