diff --git a/doc/manual.pdf b/doc/manual.pdf index babb8bb16ed388f0856dffb2a1db62bb707d28f7..134cdb158c97a25bc6b523d82f296d61236c0d44 100644 Binary files a/doc/manual.pdf and b/doc/manual.pdf differ diff --git a/doc/manual.tex b/doc/manual.tex index 48ea46545f0aeb01ec3011d1676cc4f383439408..d210e8818c4528e9423c7b8a3672da0f2587b25a 100644 --- a/doc/manual.tex +++ b/doc/manual.tex @@ -173,8 +173,8 @@ compatibility. \section{Recording} -It is possible to record the low-level state perceptions, actions, and -game status of all players:\\ +It is possible to record the state perceptions (low- or high-level depending on +the player), low-level actions, and game status of all players:\\ \noindent \verb+ > ./bin/HFO --record + \\ @@ -391,6 +391,8 @@ changes in $\theta$. Given an angular feature $\langle \alpha_1, \alpha_2 \rangle$ we can recover the original angle $\theta$ (in radians) by taking the $cos^{-1}(\alpha_2)$ and multiplying by the sign of $\alpha_1$. +Another method uses the common 'atan2' function as +$atan2(\alpha_1, \alpha_2)$. \begin{figure*}[htp] \centering