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Jalay
canvas-drawing-app
Commits
13e351a0
Commit
13e351a0
authored
Aug 02, 2021
by
Jalay
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13e351a0
#include<stdio.h>
#include<conio.h>
#include<graphics.h>
#include<dos.h>
#include<stdlib.h>
#include<math.h>
#include<string.h>
struct
pixel
{
int
x
,
y
,
c
;
}
pix
;
union
REGS
i
,
o
;
int
shape
=
4
,
color
=
15
;
//shape for selecting button for shape
//color for selecting button for color
void
show
();
void
save
();
void
magnify
(
float
m
);
void
size
();
void
select
();
void
repaint
();
void
square
();
void
cirlce
();
void
lin
();
void
pencil
();
void
text
();
void
design
();
void
fill
();
void
rotate
();
void
clock_anti
(
float
m
);
int
readwrite
(
char
c
[
20
],
char
ch
[
20
],
int
k
);
void
show
()
{
FILE
*
fp
;
fp
=
fopen
(
"GRAPHICS.bin"
,
"rb"
);
while
(
!
feof
(
fp
))
{
fread
(
&
pix
,
sizeof
(
struct
pixel
),
1
,
fp
);
putpixel
(
pix
.
x
,
pix
.
y
,
pix
.
c
);
}
fclose
(
fp
);
}
void
save
()
{
FILE
*
fp
;
int
a
,
b
,
c
;
i
.
x
.
ax
=
2
;
int86
(
0X33
,
&
i
,
&
o
);
fp
=
fopen
(
"GRAPHICS.bin"
,
"wb"
);
for
(
a
=
0
;
a
<
479
;
a
++
)
{
for
(
b
=
0
;
b
<
479
;
b
++
)
{
c
=
getpixel
(
a
,
b
);
if
(
c
!=
0
)
{
pix
.
x
=
a
;
pix
.
y
=
b
;
pix
.
c
=
c
;
fwrite
(
&
pix
,
sizeof
(
struct
pixel
),
1
,
fp
);
}
}
}
fclose
(
fp
);
i
.
x
.
ax
=
1
;
int86
(
0X33
,
&
i
,
&
o
);
}
void
magnify
(
float
m
)
{
FILE
*
fp
;
float
i
,
j
,
c
;
fp
=
fopen
(
"GRAPHICS.bin"
,
"rb"
);
while
(
!
feof
(
fp
))
{
fread
(
&
pix
,
sizeof
(
struct
pixel
),
1
,
fp
);
i
=
pix
.
x
*
m
;
j
=
pix
.
y
*
m
;
c
=
pix
.
c
;
putpixel
(
i
,
j
,
c
);
}
fclose
(
fp
);
}
void
size
()
{
float
m
=
1
,
y
=
1
;
setviewport
(
0
,
0
,
479
,
479
,
1
);
while
(
1
)
{
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
if
(
o
.
x
.
bx
==
1
)
{
y
=
0
;
}
if
(
o
.
x
.
bx
==
0
&&
shape
==
9
&&
y
==
0
)
{
y
=
1
;
m
+=
0.1
;
clearviewport
();
magnify
(
m
);
}
if
(
o
.
x
.
bx
==
0
&&
shape
==
10
&&
y
==
0
)
{
y
=
1
;
m
-=
0.1
;
clearviewport
();
magnify
(
m
);
}
if
(
!
(
o
.
x
.
cx
>
490
&&
o
.
x
.
dx
>
250
&&
o
.
x
.
cx
<
525
&&
o
.
x
.
dx
<
290
)
&&
shape
==
9
)
{
break
;
}
if
(
!
(
o
.
x
.
cx
>
525
&&
o
.
x
.
dx
>
250
&&
o
.
x
.
cx
<
560
&&
o
.
x
.
dx
<
290
)
&&
shape
==
10
)
{
break
;
}
}
}
void
clock_anti
(
float
m
)
{
FILE
*
fp
;
float
i
,
j
,
c
;
fp
=
fopen
(
"GRAPHICS.bin"
,
"rb"
);
while
(
!
feof
(
fp
))
{
fread
(
&
pix
,
sizeof
(
struct
pixel
),
1
,
fp
);
i
=
pix
.
x
;
j
=
pix
.
y
;
c
=
pix
.
c
;
putpixel
(
i
*
cos
(
m
)
-
j
*
sin
(
m
)
+
240
*
(
1
-
cos
(
m
))
+
240
*
sin
(
m
),(
i
*
sin
(
m
)
+
j
*
cos
(
m
))
+
240
*
(
1
-
cos
(
m
))
-
240
*
sin
(
m
),
c
);
}
fclose
(
fp
);
}
void
rotate
()
{
float
m
=
0
,
y
=
1
;
setviewport
(
0
,
0
,
479
,
479
,
1
);
while
(
1
)
{
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
if
(
o
.
x
.
bx
==
1
)
{
y
=
0
;
}
if
(
o
.
x
.
bx
==
0
&&
shape
==
11
&&
y
==
0
)
{
y
=
1
;
m
-=
0.1
;
clearviewport
();
clock_anti
(
m
);
}
if
(
o
.
x
.
bx
==
0
&&
shape
==
12
&&
y
==
0
)
{
y
=
1
;
m
+=
0.1
;
clearviewport
();
clock_anti
(
m
);
}
if
(
!
(
o
.
x
.
cx
>
560
&&
o
.
x
.
dx
>
250
&&
o
.
x
.
cx
<
595
&&
o
.
x
.
dx
<
290
)
&&
shape
==
11
)
{
break
;
}
if
(
!
(
o
.
x
.
cx
>
595
&&
o
.
x
.
dx
>
250
&&
o
.
x
.
cx
<
630
&&
o
.
x
.
dx
<
290
)
&&
shape
==
12
)
{
break
;
}
}
}
void
select
()
{
int
y
=
1
;
while
(
1
)
{
i
.
x
.
ax
=
3
;
int86
(
51
,
&
i
,
&
o
);
if
(
o
.
x
.
bx
==
1
&&
y
==
1
)
{
y
=
0
;
}
if
(
o
.
x
.
bx
==
0
&&
y
==
0
)
{
y
=
1
;
if
(
o
.
x
.
cx
>
520
&&
o
.
x
.
dx
>
10
&&
o
.
x
.
cx
<
600
&&
o
.
x
.
dx
<
30
)
{
shape
=
0
;
//clear
repaint
();
delay
(
500
);
break
;
}
if
(
o
.
x
.
cx
>
490
&&
o
.
x
.
dx
>
40
&&
o
.
x
.
cx
<
560
&&
o
.
x
.
dx
<
110
)
shape
=
1
;
//rectangle
if
(
o
.
x
.
cx
>
560
&&
o
.
x
.
dx
>
40
&&
o
.
x
.
cx
<
630
&&
o
.
x
.
dx
<
110
)
shape
=
2
;
//circle
if
(
o
.
x
.
cx
>
490
&&
o
.
x
.
dx
>
110
&&
o
.
x
.
cx
<
560
&&
o
.
x
.
dx
<
180
)
shape
=
3
;
//line
if
(
o
.
x
.
cx
>
560
&&
o
.
x
.
dx
>
110
&&
o
.
x
.
cx
<
630
&&
o
.
x
.
dx
<
180
)
shape
=
4
;
//pencil
if
(
o
.
x
.
cx
>
490
&&
o
.
x
.
dx
>
180
&&
o
.
x
.
cx
<
560
&&
o
.
x
.
dx
<
250
)
shape
=
5
;
//text
if
(
o
.
x
.
cx
>
560
&&
o
.
x
.
dx
>
180
&&
o
.
x
.
cx
<
630
&&
o
.
x
.
dx
<
250
)
shape
=
6
;
//design
if
(
o
.
x
.
cx
>
510
&&
o
.
x
.
dx
>
450
&&
o
.
x
.
cx
<
560
&&
o
.
x
.
dx
<
470
)
shape
=
7
;
//fill
if
(
o
.
x
.
cx
>
560
&&
o
.
x
.
dx
>
450
&&
o
.
x
.
cx
<
610
&&
o
.
x
.
dx
<
470
)
{
shape
=
8
;
//exit
repaint
();
delay
(
500
);
break
;
}
if
(
o
.
x
.
cx
>
490
&&
o
.
x
.
dx
>
250
&&
o
.
x
.
cx
<
525
&&
o
.
x
.
dx
<
290
)
{
shape
=
9
;
//zoom in
repaint
();
delay
(
500
);
break
;
}
if
(
o
.
x
.
cx
>
525
&&
o
.
x
.
dx
>
250
&&
o
.
x
.
cx
<
560
&&
o
.
x
.
dx
<
290
)
{
shape
=
10
;
//zoom out
repaint
();
delay
(
500
);
break
;
}
if
(
o
.
x
.
cx
>
560
&&
o
.
x
.
dx
>
250
&&
o
.
x
.
cx
<
595
&&
o
.
x
.
dx
<
290
)
{
shape
=
11
;
//clockwise
repaint
();
delay
(
500
);
break
;
}
if
(
o
.
x
.
cx
>
595
&&
o
.
x
.
dx
>
250
&&
o
.
x
.
cx
<
630
&&
o
.
x
.
dx
<
290
)
{
shape
=
12
;
//anticlockwise
repaint
();
delay
(
500
);
break
;
}
if
(
o
.
x
.
cx
>
490
&&
o
.
x
.
dx
>
290
&&
o
.
x
.
cx
<
525
&&
o
.
x
.
dx
<
325
)
//colors button
color
=
0
;
if
(
o
.
x
.
cx
>
525
&&
o
.
x
.
dx
>
290
&&
o
.
x
.
cx
<
560
&&
o
.
x
.
dx
<
325
)
//colors button
color
=
1
;
if
(
o
.
x
.
cx
>
560
&&
o
.
x
.
dx
>
290
&&
o
.
x
.
cx
<
595
&&
o
.
x
.
dx
<
325
)
//colors button
color
=
2
;
if
(
o
.
x
.
cx
>
595
&&
o
.
x
.
dx
>
290
&&
o
.
x
.
cx
<
630
&&
o
.
x
.
dx
<
325
)
//colors button
color
=
3
;
if
(
o
.
x
.
cx
>
490
&&
o
.
x
.
dx
>
325
&&
o
.
x
.
cx
<
525
&&
o
.
x
.
dx
<
360
)
//colors button
color
=
4
;
if
(
o
.
x
.
cx
>
525
&&
o
.
x
.
dx
>
325
&&
o
.
x
.
cx
<
560
&&
o
.
x
.
dx
<
360
)
//colors button
color
=
5
;
if
(
o
.
x
.
cx
>
560
&&
o
.
x
.
dx
>
325
&&
o
.
x
.
cx
<
595
&&
o
.
x
.
dx
<
360
)
//colors button
color
=
6
;
if
(
o
.
x
.
cx
>
595
&&
o
.
x
.
dx
>
325
&&
o
.
x
.
cx
<
630
&&
o
.
x
.
dx
<
360
)
//colors button
color
=
7
;
if
(
o
.
x
.
cx
>
490
&&
o
.
x
.
dx
>
360
&&
o
.
x
.
cx
<
525
&&
o
.
x
.
dx
<
395
)
//colors button
color
=
8
;
if
(
o
.
x
.
cx
>
525
&&
o
.
x
.
dx
>
360
&&
o
.
x
.
cx
<
560
&&
o
.
x
.
dx
<
395
)
//colors button
color
=
9
;
if
(
o
.
x
.
cx
>
560
&&
o
.
x
.
dx
>
360
&&
o
.
x
.
cx
<
595
&&
o
.
x
.
dx
<
395
)
//colors button
color
=
10
;
if
(
o
.
x
.
cx
>
595
&&
o
.
x
.
dx
>
360
&&
o
.
x
.
cx
<
630
&&
o
.
x
.
dx
<
395
)
//colors button
color
=
11
;
if
(
o
.
x
.
cx
>
490
&&
o
.
x
.
dx
>
395
&&
o
.
x
.
cx
<
525
&&
o
.
x
.
dx
<
430
)
//colors button
color
=
12
;
if
(
o
.
x
.
cx
>
525
&&
o
.
x
.
dx
>
395
&&
o
.
x
.
cx
<
560
&&
o
.
x
.
dx
<
430
)
//colors button
color
=
13
;
if
(
o
.
x
.
cx
>
560
&&
o
.
x
.
dx
>
395
&&
o
.
x
.
cx
<
595
&&
o
.
x
.
dx
<
430
)
//colors button
color
=
14
;
if
(
o
.
x
.
cx
>
595
&&
o
.
x
.
dx
>
395
&&
o
.
x
.
cx
<
630
&&
o
.
x
.
dx
<
430
)
//colors button
color
=
15
;
repaint
();
setcolor
(
color
);
}
if
(
o
.
x
.
cx
<
480
)
break
;
}
}
void
repaint
()
{
int
i
=
0
;
setviewport
(
0
,
0
,
479
,
479
,
0
);
setcolor
(
15
);
line
(
480
,
0
,
480
,
480
);
//separate tools and worksheet
while
(
i
<
2
)
{
if
(
i
==
0
||
shape
==
0
)
{
rectangle
(
520
,
10
,
600
,
30
);
//clear
outtextxy
(
540
,
20
,
"Clear"
);
}
if
(
i
==
0
||
shape
==
1
)
{
rectangle
(
490
,
40
,
560
,
110
);
//button
rectangle
(
510
,
60
,
540
,
90
);
//rectangle
}
if
(
i
==
0
||
shape
==
2
)
{
rectangle
(
560
,
40
,
630
,
110
);
//button
circle
(
595
,
75
,
20
);
//circle
}
if
(
i
==
0
||
shape
==
3
)
{
rectangle
(
490
,
110
,
560
,
180
);
//button
line
(
510
,
130
,
540
,
160
);
//line
}
if
(
i
==
0
||
shape
==
4
)
{
rectangle
(
560
,
110
,
630
,
180
);
//button
rectangle
(
590
,
120
,
600
,
160
);
//pencil
line
(
590
,
160
,
595
,
170
);
line
(
600
,
160
,
595
,
170
);
}
if
(
i
==
0
||
shape
==
5
)
{
rectangle
(
490
,
180
,
560
,
250
);
//button
outtextxy
(
510
,
210
,
"TEXT"
);
//text
}
if
(
i
==
0
||
shape
==
6
)
{
rectangle
(
560
,
180
,
630
,
250
);
//button
rectangle
(
590
,
190
,
600
,
230
);
//design
line
(
590
,
230
,
590
,
240
);
line
(
600
,
230
,
590
,
240
);
}
if
(
i
==
0
||
shape
==
7
)
{
rectangle
(
510
,
450
,
560
,
470
);
//button
outtextxy
(
520
,
460
,
"FILL"
);
//text
}
if
(
i
==
0
||
shape
==
8
)
{
rectangle
(
560
,
450
,
610
,
470
);
//button
outtextxy
(
570
,
460
,
"EXIT"
);
//text
}
if
(
i
==
0
||
shape
==
9
)
{
rectangle
(
490
,
250
,
525
,
290
);
//button
line
(
500
,
270
,
513
,
270
);
//zoom in +
line
(
506
,
263
,
506
,
277
);
}
if
(
i
==
0
||
shape
==
10
)
{
rectangle
(
525
,
250
,
560
,
290
);
//button
line
(
535
,
270
,
548
,
270
);
//zoom out -
}
if
(
i
==
0
||
shape
==
11
)
{
rectangle
(
560
,
250
,
595
,
290
);
//button
circle
(
578
,
270
,
10
);
//clockwise
line
(
583
,
275
,
588
,
268
);
line
(
588
,
268
,
593
,
275
);
}
if
(
i
==
0
||
shape
==
12
)
{
rectangle
(
595
,
250
,
630
,
290
);
//button
circle
(
612
,
270
,
10
);
//anticlockwise
line
(
617
,
268
,
622
,
275
);
line
(
622
,
275
,
627
,
268
);
}
if
(
i
==
0
||
color
==
0
)
{
rectangle
(
490
,
290
,
525
,
325
);
//colors button
setfillstyle
(
SOLID_FILL
,
0
);
if
(
i
==
0
)
floodfill
(
491
,
291
,
WHITE
);
else
floodfill
(
491
,
291
,
1
);
}
if
(
i
==
0
||
color
==
1
)
{
rectangle
(
525
,
290
,
560
,
325
);
//colors button
setfillstyle
(
SOLID_FILL
,
1
);
if
(
i
==
0
)
floodfill
(
526
,
291
,
WHITE
);
else
floodfill
(
526
,
291
,
1
);
}
if
(
i
==
0
||
color
==
2
)
{
rectangle
(
560
,
290
,
595
,
325
);
//colors button
setfillstyle
(
SOLID_FILL
,
2
);
if
(
i
==
0
)
floodfill
(
561
,
291
,
WHITE
);
else
floodfill
(
561
,
291
,
1
);
}
if
(
i
==
0
||
color
==
3
)
{
rectangle
(
595
,
290
,
630
,
325
);
//colors button
setfillstyle
(
SOLID_FILL
,
3
);
if
(
i
==
0
)
floodfill
(
596
,
291
,
WHITE
);
else
floodfill
(
596
,
291
,
1
);
}
if
(
i
==
0
||
color
==
4
)
{
rectangle
(
490
,
325
,
525
,
360
);
//colors button
setfillstyle
(
SOLID_FILL
,
4
);
if
(
i
==
0
)
floodfill
(
491
,
326
,
WHITE
);
else
floodfill
(
491
,
326
,
1
);
}
if
(
i
==
0
||
color
==
5
)
{
rectangle
(
525
,
325
,
560
,
360
);
//colors button
setfillstyle
(
SOLID_FILL
,
5
);
if
(
i
==
0
)
floodfill
(
526
,
326
,
WHITE
);
else
floodfill
(
526
,
326
,
1
);
}
if
(
i
==
0
||
color
==
6
)
{
rectangle
(
560
,
325
,
595
,
360
);
//colors button
setfillstyle
(
SOLID_FILL
,
6
);
if
(
i
==
0
)
floodfill
(
561
,
326
,
WHITE
);
else
floodfill
(
561
,
326
,
1
);
}
if
(
i
==
0
||
color
==
7
)
{
rectangle
(
595
,
325
,
630
,
360
);
//colors button
setfillstyle
(
SOLID_FILL
,
7
);
if
(
i
==
0
)
floodfill
(
596
,
326
,
WHITE
);
else
floodfill
(
596
,
326
,
1
);
}
if
(
i
==
0
||
color
==
8
)
{
rectangle
(
490
,
360
,
525
,
395
);
//colors button
setfillstyle
(
SOLID_FILL
,
8
);
if
(
i
==
0
)
floodfill
(
491
,
361
,
WHITE
);
else
floodfill
(
491
,
361
,
1
);
}
if
(
i
==
0
||
color
==
9
)
{
rectangle
(
525
,
360
,
560
,
395
);
//colors button
setfillstyle
(
SOLID_FILL
,
9
);
if
(
i
==
0
)
floodfill
(
526
,
361
,
WHITE
);
else
floodfill
(
526
,
361
,
1
);
}
if
(
i
==
0
||
color
==
10
)
{
rectangle
(
560
,
360
,
595
,
395
);
//colors button
setfillstyle
(
SOLID_FILL
,
10
);
if
(
i
==
0
)
floodfill
(
561
,
361
,
WHITE
);
else
floodfill
(
561
,
361
,
1
);
}
if
(
i
==
0
||
color
==
11
)
{
rectangle
(
595
,
360
,
630
,
395
);
//colors button
setfillstyle
(
SOLID_FILL
,
11
);
if
(
i
==
0
)
floodfill
(
596
,
361
,
WHITE
);
else
floodfill
(
596
,
361
,
1
);
}
if
(
i
==
0
||
color
==
12
)
{
rectangle
(
490
,
395
,
525
,
430
);
//colors button
setfillstyle
(
SOLID_FILL
,
12
);
if
(
i
==
0
)
floodfill
(
491
,
396
,
WHITE
);
else
floodfill
(
491
,
396
,
1
);
}
if
(
i
==
0
||
color
==
13
)
{
rectangle
(
525
,
395
,
560
,
430
);
//colors button
setfillstyle
(
SOLID_FILL
,
13
);
if
(
i
==
0
)
floodfill
(
526
,
396
,
WHITE
);
else
floodfill
(
526
,
396
,
1
);
}
if
(
i
==
0
||
color
==
14
)
{
rectangle
(
560
,
395
,
595
,
430
);
//colors button
setfillstyle
(
SOLID_FILL
,
14
);
if
(
i
==
0
)
floodfill
(
561
,
396
,
WHITE
);
else
floodfill
(
561
,
396
,
1
);
}
if
(
i
==
0
||
color
==
15
)
{
rectangle
(
595
,
395
,
630
,
430
);
//colors button
setfillstyle
(
SOLID_FILL
,
15
);
if
(
i
==
0
)
floodfill
(
596
,
396
,
WHITE
);
else
floodfill
(
596
,
396
,
1
);
}
i
++
;
setcolor
(
1
);
}
}
void
cirlce
()
{
int
y
=
1
,
m
,
n
,
oi
,
s
,
p
,
a
;
setviewport
(
0
,
0
,
479
,
479
,
1
);
save
();
while
(
1
)
{
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
if
(
o
.
x
.
bx
==
1
&&
y
==
1
)
{
m
=
o
.
x
.
cx
;
n
=
o
.
x
.
dx
;
y
=
0
;
}
if
(
o
.
x
.
bx
==
1
&&
y
==
0
)
{
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
oi
=
o
.
x
.
cx
;
p
=
o
.
x
.
dx
;
a
=
(
oi
-
m
)
/
2
;
a
=
a
>=
0
?
a
:-
a
;
s
=
(
p
-
n
)
/
2
;
s
=
s
>=
0
?
s
:-
s
;
clearviewport
();
show
();
ellipse
((
m
+
oi
)
/
2
,(
n
+
p
)
/
2
,
0
,
360
,
a
,
s
);
delay
(
60
);
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
if
(
o
.
x
.
bx
==
0
)
{
y
=
1
;
save
();
}
}
if
(
o
.
x
.
cx
>
480
&&
y
==
1
)
{
break
;
}
}
}
void
square
()
{
int
y
=
1
,
m
,
n
,
oi
,
p
;
setviewport
(
0
,
0
,
479
,
479
,
1
);
save
();
while
(
1
)
{
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
if
(
o
.
x
.
bx
==
1
&&
y
==
1
)
{
m
=
o
.
x
.
cx
;
n
=
o
.
x
.
dx
;
y
=
0
;
i
.
x
.
ax
=
2
;
int86
(
0X33
,
&
i
,
&
o
);
}
if
(
o
.
x
.
bx
==
1
&&
y
==
0
)
{
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
oi
=
o
.
x
.
cx
;
p
=
o
.
x
.
dx
;
clearviewport
();
show
();
rectangle
(
m
,
n
,
oi
,
p
);
delay
(
60
);
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
if
(
o
.
x
.
bx
==
0
)
{
y
=
1
;
save
();
i
.
x
.
ax
=
1
;
int86
(
0X33
,
&
i
,
&
o
);
}
}
if
(
o
.
x
.
cx
>
480
&&
y
==
1
)
{
break
;
}
}
}
void
lin
()
{
int
y
=
1
,
m
,
n
,
oi
,
p
;
setviewport
(
0
,
0
,
479
,
479
,
1
);
save
();
while
(
1
)
{
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
if
(
o
.
x
.
bx
==
1
&&
y
==
1
)
{
m
=
o
.
x
.
cx
;
n
=
o
.
x
.
dx
;
y
=
0
;
i
.
x
.
ax
=
2
;
int86
(
0X33
,
&
i
,
&
o
);
}
if
(
o
.
x
.
bx
==
1
&&
y
==
0
)
{
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
oi
=
o
.
x
.
cx
;
p
=
o
.
x
.
dx
;
clearviewport
();
show
();
line
(
m
,
n
,
oi
,
p
);
delay
(
60
);
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
if
(
o
.
x
.
bx
==
0
)
{
y
=
1
;
save
();
i
.
x
.
ax
=
1
;
int86
(
0X33
,
&
i
,
&
o
);
}
}
if
(
o
.
x
.
cx
>
480
&&
y
==
1
)
{
break
;
}
}
}
void
pencil
()
{
int
m
,
n
,
a
,
b
;
setviewport
(
0
,
0
,
479
,
479
,
1
);
while
(
1
)
{
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
if
(
o
.
x
.
bx
==
1
)
{
m
=
o
.
x
.
cx
;
n
=
o
.
x
.
dx
;
delay
(
50
);
i
.
x
.
ax
=
2
;
int86
(
0X33
,
&
i
,
&
o
);
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
line
(
m
,
n
,
o
.
x
.
cx
,
o
.
x
.
dx
);
}
else
{
i
.
x
.
ax
=
1
;
int86
(
0X33
,
&
i
,
&
o
);
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
}
if
(
o
.
x
.
cx
>
480
&&
o
.
x
.
bx
==
0
)
{
break
;
}
}
}
void
text
()
{
int
y
=
1
,
x
,
z
;
char
ch
,
msg
[
50
]
=
""
,
buf
[
1
]
=
""
;
setviewport
(
0
,
0
,
479
,
479
,
1
);
while
(
1
)
{
i
.
x
.
ax
=
3
;
int86
(
0X33
,
&
i
,
&
o
);
if
(
o
.
x
.
bx
==
1
&&
y
==
1
)
{
y
=
0
;
}
if
(
o
.
x
.
bx
==
0
&&
y
==
0
)
{
y
=
1
;
strcpy
(
msg
,
""
);
x
=
o
.
x
.