Commit f7ff0ae8 authored by Tom Lane's avatar Tom Lane

Further code review for new integerset code.

Mostly cosmetic adjustments, but I added a more reliable method of
detecting whether an iteration is in progress.
parent 9f75e377
......@@ -6,7 +6,7 @@
* IntegerSet provides an in-memory data structure to hold a set of
* arbitrary 64-bit integers. Internally, the values are stored in a
* B-tree, with a special packed representation at the leaf level using
* the Simple-8b algorithm, which can pack hold clusters of nearby values
* the Simple-8b algorithm, which can pack clusters of nearby values
* very tightly.
*
* Memory consumption depends on the number of values stored, but also
......@@ -21,15 +21,18 @@
* Interface
* ---------
*
* intset_create - Create a new empty set.
* intset_add_member - Add an integer to the set.
* intset_create - Create a new, empty set
* intset_add_member - Add an integer to the set
* intset_is_member - Test if an integer is in the set
* intset_begin_iterate - Begin iterating through all integers in set
* intset_iterate_next - Return next integer
* intset_iterate_next - Return next set member, if any
*
* intset_create() creates the set in the current memory context. Note
* that there is no function to free an integer set. If you need to do that,
* create a dedicated memory context to hold it, and destroy the memory
* intset_create() creates the set in the current memory context. Subsequent
* operations that add to the data structure will continue to allocate from
* that same context, even if it's not current anymore.
*
* Note that there is no function to free an integer set. If you need to do
* that, create a dedicated memory context to hold it, and destroy the memory
* context instead.
*
*
......@@ -43,7 +46,7 @@
*
* - No support for removing values.
*
* None of these limitations are fundamental to the data structure, and
* None of these limitations are fundamental to the data structure, so they
* could be lifted if needed, by writing some new code. But the current
* users of this facility don't need them.
*
......@@ -53,7 +56,7 @@
*
* Simple-8b encoding is based on:
*
* Vo Ngoc Anh , Alistair Moffat, Index compression using 64-bit words,
* Vo Ngoc Anh, Alistair Moffat, Index compression using 64-bit words,
* Software - Practice & Experience, v.40 n.2, p.131-147, February 2010
* (https://doi.org/10.1002/spe.948)
*
......@@ -75,9 +78,9 @@
/*
* Maximum number of integers that can be encoded in a single Single-8b
* Maximum number of integers that can be encoded in a single Simple-8b
* codeword. (Defined here before anything else, so that we can size arrays
* using this).
* using this.)
*/
#define SIMPLE8B_MAX_VALUES_PER_CODEWORD 240
......@@ -111,14 +114,14 @@
* Node structures, for the in-memory B-tree.
*
* An internal node holds a number of downlink pointers to leaf nodes, or
* to internal nodes on lower level. For each downlink, the key value
* corresponding the lower level node is stored in a sorted array. The
* to internal nodes on a lower level. For each downlink, the key value
* corresponding to the lower level node is stored in a sorted array. The
* stored key values are low keys. In other words, if the downlink has value
* X, then all items stored on that child are >= X.
*
* Each leaf node holds a number of "items", with a varying number of
* integers packed into each item. Each item consists of two 64-bit words:
* The first word holds first integer stored in the item, in plain format.
* The first word holds the first integer stored in the item, in plain format.
* The second word contains between 0 and 240 more integers, packed using
* Simple-8b encoding. By storing the first integer in plain, unpacked,
* format, we can use binary search to quickly find an item that holds (or
......@@ -127,7 +130,7 @@
* with similar values.
*
* Each leaf node also has a pointer to the next leaf node, so that the leaf
* nodes can be easily walked from beginning to end, when iterating.
* nodes can be easily walked from beginning to end when iterating.
*/
typedef struct intset_node intset_node;
typedef struct intset_leaf_node intset_leaf_node;
......@@ -136,8 +139,8 @@ typedef struct intset_internal_node intset_internal_node;
/* Common structure of both leaf and internal nodes. */
struct intset_node
{
uint16 level;
uint16 num_items;
uint16 level; /* tree level of this node */
uint16 num_items; /* number of items in this node */
};
/* Internal node */
......@@ -178,7 +181,7 @@ struct intset_leaf_node
/*
* We buffer insertions in a simple array, before packing and inserting them
* into the B-tree. MAX_BUFFERED_VALUES sets the size of the buffer. The
* encoder assumes that it is large enough, that we can always fill a leaf
* encoder assumes that it is large enough that we can always fill a leaf
* item with buffered new items. In other words, MAX_BUFFERED_VALUES must be
* larger than MAX_VALUES_PER_LEAF_ITEM. For efficiency, make it much larger.
*/
......@@ -187,9 +190,9 @@ struct intset_leaf_node
/*
* IntegerSet is the top-level object representing the set.
*
* The integers are stored in an in-memory B-tree structure, and an array
* The integers are stored in an in-memory B-tree structure, plus an array
* for newly-added integers. IntegerSet also tracks information about memory
* usage, as well as the current position, when iterating the set with
* usage, as well as the current position when iterating the set with
* intset_begin_iterate / intset_iterate_next.
*/
struct IntegerSet
......@@ -232,25 +235,30 @@ struct IntegerSet
* Iterator support.
*
* 'iter_values' is an array of integers ready to be returned to the
* caller. 'item_node' and 'item_itemno' point to the leaf node, and item
* within the leaf node, to get the next batch of values from.
* caller; 'iter_num_values' is the length of that array, and
* 'iter_valueno' is the next index. 'iter_node' and 'item_itemno' point
* to the leaf node, and item within the leaf node, to get the next batch
* of values from.
*
* Normally, 'iter_values' points 'iter_values_buf', which holds items
* decoded from a leaf item. But after we have scanned the whole B-tree,
* Normally, 'iter_values' points to 'iter_values_buf', which holds items
* decoded from a leaf item. But after we have scanned the whole B-tree,
* we iterate through all the unbuffered values, too, by pointing
* iter_values to 'buffered_values'.
*/
uint64 *iter_values;
bool iter_active; /* is iteration in progress? */
const uint64 *iter_values;
int iter_num_values; /* number of elements in 'iter_values' */
int iter_valueno; /* index into 'iter_values' */
int iter_valueno; /* next index into 'iter_values' */
intset_leaf_node *iter_node; /* current leaf node */
int iter_itemno; /* next item 'iter_node' to decode */
int iter_itemno; /* next item in 'iter_node' to decode */
uint64 iter_values_buf[MAX_VALUES_PER_LEAF_ITEM];
};
/*
* prototypes for internal functions.
* Prototypes for internal functions.
*/
static void intset_update_upper(IntegerSet *intset, int level,
intset_node *new_node, uint64 new_node_item);
......@@ -261,7 +269,7 @@ static int intset_binsrch_uint64(uint64 value, uint64 *arr, int arr_elems,
static int intset_binsrch_leaf(uint64 value, leaf_item *arr, int arr_elems,
bool nextkey);
static uint64 simple8b_encode(uint64 *ints, int *num_encoded, uint64 base);
static uint64 simple8b_encode(const uint64 *ints, int *num_encoded, uint64 base);
static int simple8b_decode(uint64 codeword, uint64 *decoded, uint64 base);
static bool simple8b_contains(uint64 codeword, uint64 key, uint64 base);
......@@ -270,18 +278,14 @@ static bool simple8b_contains(uint64 codeword, uint64 key, uint64 base);
* Create a new, initially empty, integer set.
*
* The integer set is created in the current memory context.
* We will do all subsequent allocations in the same context, too, regardless
* of which memory context is current when new integers are added to the set.
*/
IntegerSet *
intset_create(void)
{
IntegerSet *intset;
/*
* Allocate the IntegerSet object in the current memory context. Remember
* the context, so that we will do all subsequent allocations in the same
* context, too, regardless of which memory context is current when new
* integers are added to the set.
*/
intset = (IntegerSet *) palloc(sizeof(IntegerSet));
intset->context = CurrentMemoryContext;
intset->mem_used = GetMemoryChunkSpace(intset);
......@@ -296,10 +300,12 @@ intset_create(void)
intset->num_buffered_values = 0;
intset->iter_active = false;
intset->iter_node = NULL;
intset->iter_itemno = 0;
intset->iter_valueno = 0;
intset->iter_num_values = 0;
intset->iter_values = NULL;
return intset;
}
......@@ -364,8 +370,8 @@ intset_memory_usage(IntegerSet *intset)
void
intset_add_member(IntegerSet *intset, uint64 x)
{
if (intset->iter_node)
elog(ERROR, "cannot add new values to integer set when iteration is in progress");
if (intset->iter_active)
elog(ERROR, "cannot add new values to integer set while iteration is in progress");
if (x <= intset->highest_value && intset->num_entries > 0)
elog(ERROR, "cannot add value to integer set out of order");
......@@ -568,7 +574,7 @@ intset_is_member(IntegerSet *intset, uint64 x)
if (itemno >= intset->num_buffered_values)
return false;
else
return intset->buffered_values[itemno] == x;
return (intset->buffered_values[itemno] == x);
}
/*
......@@ -593,7 +599,7 @@ intset_is_member(IntegerSet *intset, uint64 x)
leaf = (intset_leaf_node *) node;
/*
* Binary search the right item on the leaf page
* Binary search to find the right item on the leaf page
*/
itemno = intset_binsrch_leaf(x, leaf->items, leaf->num_items, true);
if (itemno == 0)
......@@ -620,6 +626,8 @@ intset_is_member(IntegerSet *intset, uint64 x)
void
intset_begin_iterate(IntegerSet *intset)
{
/* Note that we allow an iteration to be abandoned midway */
intset->iter_active = true;
intset->iter_node = intset->leftmost_leaf;
intset->iter_itemno = 0;
intset->iter_valueno = 0;
......@@ -637,27 +645,30 @@ intset_begin_iterate(IntegerSet *intset)
bool
intset_iterate_next(IntegerSet *intset, uint64 *next)
{
Assert(intset->iter_active);
for (;;)
{
/* Return next iter_values[] entry if any */
if (intset->iter_valueno < intset->iter_num_values)
{
*next = intset->iter_values[intset->iter_valueno++];
return true;
}
/* Our queue is empty, decode next leaf item */
if (intset->iter_node && intset->iter_itemno < intset->iter_node->num_items)
/* Decode next item in current leaf node, if any */
if (intset->iter_node &&
intset->iter_itemno < intset->iter_node->num_items)
{
/* We have reached end of this packed item. Step to the next one. */
leaf_item *item;
int num_decoded;
item = &intset->iter_node->items[intset->iter_itemno++];
intset->iter_values[0] = item->first;
num_decoded = simple8b_decode(item->codeword, &intset->iter_values[1], item->first);
intset->iter_values_buf[0] = item->first;
num_decoded = simple8b_decode(item->codeword,
&intset->iter_values_buf[1],
item->first);
intset->iter_num_values = num_decoded + 1;
intset->iter_valueno = 0;
continue;
}
......@@ -665,11 +676,8 @@ intset_iterate_next(IntegerSet *intset, uint64 *next)
/* No more items on this leaf, step to next node */
if (intset->iter_node)
{
/* No more matches on this bucket. Step to the next node. */
intset->iter_node = intset->iter_node->next;
intset->iter_itemno = 0;
intset->iter_valueno = 0;
intset->iter_num_values = 0;
continue;
}
......@@ -677,10 +685,11 @@ intset_iterate_next(IntegerSet *intset, uint64 *next)
* We have reached the end of the B-tree. But we might still have
* some integers in the buffer of newly-added values.
*/
if (intset->iter_values == intset->iter_values_buf)
if (intset->iter_values == (const uint64 *) intset->iter_values_buf)
{
intset->iter_values = intset->buffered_values;
intset->iter_num_values = intset->num_buffered_values;
intset->iter_valueno = 0;
continue;
}
......@@ -688,7 +697,8 @@ intset_iterate_next(IntegerSet *intset, uint64 *next)
}
/* No more results. */
*next = 0;
intset->iter_active = false;
*next = 0; /* prevent uninitialized-variable warnings */
return false;
}
......@@ -771,7 +781,7 @@ intset_binsrch_leaf(uint64 item, leaf_item *arr, int arr_elems, bool nextkey)
/*
* Simple-8b encoding.
*
* Simple-8b algorithm packs between 1 and 240 integers into 64-bit words,
* The simple-8b algorithm packs between 1 and 240 integers into 64-bit words,
* called "codewords". The number of integers packed into a single codeword
* depends on the integers being packed; small integers are encoded using
* fewer bits than large integers. A single codeword can store a single
......@@ -780,7 +790,7 @@ intset_binsrch_leaf(uint64 item, leaf_item *arr, int arr_elems, bool nextkey)
* Since we're storing a unique, sorted, set of integers, we actually encode
* the *differences* between consecutive integers. That way, clusters of
* integers that are close to each other are packed efficiently, regardless
* of the absolute values.
* of their absolute values.
*
* In Simple-8b, each codeword consists of a 4-bit selector, which indicates
* how many integers are encoded in the codeword, and the encoded integers are
......@@ -797,28 +807,29 @@ intset_binsrch_leaf(uint64 item, leaf_item *arr, int arr_elems, bool nextkey)
* The selector 1101 is 13 in decimal. From the modes table below, we see
* that it means that the codeword encodes three 12-bit integers. In decimal,
* those integers are 18, 500000 and 20. Because we encode deltas rather than
* absolute values, the actual values that they represent are 18, 500018 and
* absolute values, the actual values that they represent are 18, 500018 and
* 500038.
*
* Modes 0 and 1 are a bit special; they encode a run of 240 or 120 zeros
* Modes 0 and 1 are a bit special; they encode a run of 240 or 120 zeroes
* (which means 240 or 120 consecutive integers, since we're encoding the
* the deltas between integers), without using the rest of the codeword bits
* deltas between integers), without using the rest of the codeword bits
* for anything.
*
* Simple-8b cannot encode integers larger than 60 bits. Values larger than
* that are always stored in the 'first' field of a leaf item, never in the
* packed codeword. If there is a sequence of integers that are more than
* 2^60 apart, the codeword will go unused on those items. To represent that,
* we use a magic EMPTY_CODEWORD codeword.
* we use a magic EMPTY_CODEWORD codeword value.
*/
static const struct
static const struct simple8b_mode
{
uint8 bits_per_int;
uint8 num_ints;
} simple8b_modes[17] =
} simple8b_modes[17] =
{
{0, 240}, /* mode 0: 240 zeros */
{0, 120}, /* mode 1: 120 zeros */
{0, 240}, /* mode 0: 240 zeroes */
{0, 120}, /* mode 1: 120 zeroes */
{1, 60}, /* mode 2: sixty 1-bit integers */
{2, 30}, /* mode 3: thirty 2-bit integers */
{3, 20}, /* mode 4: twenty 3-bit integers */
......@@ -843,23 +854,26 @@ static const struct
* EMPTY_CODEWORD is a special value, used to indicate "no values".
* It is used if the next value is too large to be encoded with Simple-8b.
*
* This value looks like a 0-mode codeword, but we check for it
* specifically. (In a real 0-mode codeword, all the unused bits are zero.)
* This value looks like a mode-0 codeword, but we can distinguish it
* because a regular mode-0 codeword would have zeroes in the unused bits.
*/
#define EMPTY_CODEWORD UINT64CONST(0x0FFFFFFFFFFFFFFF)
/*
* Encode a number of integers into a Simple-8b codeword.
*
* (What we actually encode are deltas between successive integers.
* "base" is the value before ints[0].)
*
* The input array must contain at least SIMPLE8B_MAX_VALUES_PER_CODEWORD
* elements.
* elements, ensuring that we can produce a full codeword.
*
* Returns the encoded codeword, and sets *num_encoded to the number
* input integers that were encoded. It can be zero, if the first input is
* too large to be encoded.
* Returns the encoded codeword, and sets *num_encoded to the number of
* input integers that were encoded. That can be zero, if the first delta
* is too large to be encoded.
*/
static uint64
simple8b_encode(uint64 *ints, int *num_encoded, uint64 base)
simple8b_encode(const uint64 *ints, int *num_encoded, uint64 base)
{
int selector;
int nints;
......@@ -872,7 +886,7 @@ simple8b_encode(uint64 *ints, int *num_encoded, uint64 base)
Assert(ints[0] > base);
/*
* Select the "mode" to use for the next codeword.
* Select the "mode" to use for this codeword.
*
* In each iteration, check if the next value can be represented in the
* current mode we're considering. If it's too large, then step up the
......@@ -880,14 +894,18 @@ simple8b_encode(uint64 *ints, int *num_encoded, uint64 base)
* integer. Repeat until the codeword is full, given the current mode.
*
* Note that we don't have any way to represent unused slots in the
* codeword, so we require each codeword to be "full".
* codeword, so we require each codeword to be "full". It is always
* possible to produce a full codeword unless the very first delta is too
* large to be encoded. For example, if the first delta is small but the
* second is too large to be encoded, we'll end up using the last "mode",
* which has nints == 1.
*/
selector = 0;
nints = simple8b_modes[0].num_ints;
bits = simple8b_modes[0].bits_per_int;
diff = ints[0] - base - 1;
last_val = ints[0];
i = 0;
i = 0; /* number of deltas we have accepted */
for (;;)
{
if (diff >= (UINT64CONST(1) << bits))
......@@ -896,16 +914,17 @@ simple8b_encode(uint64 *ints, int *num_encoded, uint64 base)
selector++;
nints = simple8b_modes[selector].num_ints;
bits = simple8b_modes[selector].bits_per_int;
/* we might already have accepted enough deltas for this mode */
if (i >= nints)
break;
}
else
{
/* accept this delta; then done if codeword is full */
i++;
if (i >= nints)
break;
/* examine next delta */
Assert(ints[i] > last_val);
diff = ints[i] - last_val - 1;
last_val = ints[i];
......@@ -915,11 +934,11 @@ simple8b_encode(uint64 *ints, int *num_encoded, uint64 base)
if (nints == 0)
{
/*
* The first value is too large to be encoded with Simple-8b.
* The first delta is too large to be encoded with Simple-8b.
*
* If there is at least one not-too-large integer in the input, we
* will encode it using mode 15 (or a more compact mode). Hence, we
* only get here, if the *first* input integer is >= 2^60.
* can only get here if the *first* delta is >= 2^60.
*/
Assert(i == 0);
*num_encoded = 0;
......@@ -953,26 +972,27 @@ simple8b_encode(uint64 *ints, int *num_encoded, uint64 base)
/*
* Decode a codeword into an array of integers.
* Returns the number of integers decoded.
*/
static int
simple8b_decode(uint64 codeword, uint64 *decoded, uint64 base)
{
int selector = (codeword >> 60);
int nints = simple8b_modes[selector].num_ints;
uint64 bits = simple8b_modes[selector].bits_per_int;
int bits = simple8b_modes[selector].bits_per_int;
uint64 mask = (UINT64CONST(1) << bits) - 1;
uint64 prev_value;
uint64 curr_value;
if (codeword == EMPTY_CODEWORD)
return 0;
prev_value = base;
curr_value = base;
for (int i = 0; i < nints; i++)
{
uint64 diff = codeword & mask;
decoded[i] = prev_value + 1 + diff;
prev_value = decoded[i];
curr_value += 1 + diff;
decoded[i] = curr_value;
codeword >>= bits;
}
return nints;
......@@ -980,7 +1000,7 @@ simple8b_decode(uint64 codeword, uint64 *decoded, uint64 base)
/*
* This is very similar to simple8b_decode(), but instead of decoding all
* the values to an array, it just checks if the given integer is part of
* the values to an array, it just checks if the given "key" is part of
* the codeword.
*/
static bool
......@@ -996,20 +1016,19 @@ simple8b_contains(uint64 codeword, uint64 key, uint64 base)
if (bits == 0)
{
/* Special handling for 0-bit cases. */
return key - base <= nints;
return (key - base) <= nints;
}
else
{
uint64 mask = (UINT64CONST(1) << bits) - 1;
uint64 prev_value;
uint64 curr_value;
prev_value = base;
curr_value = base;
for (int i = 0; i < nints; i++)
{
uint64 diff = codeword & mask;
uint64 curr_value;
curr_value = prev_value + 1 + diff;
curr_value += 1 + diff;
if (curr_value >= key)
{
......@@ -1020,7 +1039,6 @@ simple8b_contains(uint64 codeword, uint64 key, uint64 base)
}
codeword >>= bits;
prev_value = curr_value;
}
}
return false;
......
test_integerset contains unit tests for testing the integer set implementation,
in src/backend/lib/integerset.c
test_integerset contains unit tests for testing the integer set implementation
in src/backend/lib/integerset.c.
The tests verify the correctness of the implemention, but they can also be
as a micro-benchmark: If you set the 'intset_tests_stats' flag in
The tests verify the correctness of the implementation, but they can also be
used as a micro-benchmark. If you set the 'intset_tests_stats' flag in
test_integerset.c, the tests will print extra information about execution time
and memory usage.
......@@ -27,7 +27,7 @@
* how much memory the test set consumed. That can be used as
* micro-benchmark of various operations and input patterns (you might
* want to increase the number of values used in each of the test, if
* you do that, to reduce noise)
* you do that, to reduce noise).
*
* The information is printed to the server's stderr, mostly because
* that's where MemoryContextStats() output goes.
......@@ -39,7 +39,7 @@ PG_MODULE_MAGIC;
PG_FUNCTION_INFO_V1(test_integerset);
/*
* A struct to define a pattern of integers, for use with test_pattern()
* A struct to define a pattern of integers, for use with the test_pattern()
* function.
*/
typedef struct
......@@ -105,12 +105,6 @@ static void test_huge_distances(void);
Datum
test_integerset(PG_FUNCTION_ARGS)
{
MemoryContext test_ctx;
test_ctx = AllocSetContextCreate(CurrentMemoryContext,
"test_integerset context",
ALLOCSET_DEFAULT_SIZES);
/* Tests for various corner cases */
test_empty();
test_huge_distances();
......@@ -127,12 +121,9 @@ test_integerset(PG_FUNCTION_ARGS)
/* Test different test patterns, with lots of entries */
for (int i = 0; i < lengthof(test_specs); i++)
{
MemoryContextReset(test_ctx);
test_pattern(&test_specs[i]);
}
MemoryContextDelete(test_ctx);
PG_RETURN_VOID();
}
......@@ -378,7 +369,7 @@ test_single_value(uint64 value)
* - all integers between 'filler_min' and 'filler_max'.
*
* This exercises different codepaths than testing just with a single value,
* because the implementation buffers newly-added values. If we add just
* because the implementation buffers newly-added values. If we add just a
* single value to the set, we won't test the internal B-tree code at all,
* just the code that deals with the buffer.
*/
......
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