Commit 72257f95 authored by Robert Haas's avatar Robert Haas

simplehash: Additional tweaks to make specifying an allocator work.

Even if we don't emit definitions for SH_ALLOCATE and SH_FREE, we
still need prototypes.  The user can't define them before including
simplehash.h because SH_TYPE isn't available yet.

For the allocator to be able to access private_data, it needs to
become an argument to SH_CREATE.  Previously we relied on callers
to set that after returning from SH_CREATE, but SH_CREATE calls
SH_ALLOCATE before returning.

Dilip Kumar, reviewed by me.
parent 3f3d60d3
......@@ -330,8 +330,7 @@ BuildTupleHashTable(int numCols, AttrNumber *keyColIdx,
else
hashtable->hash_iv = 0;
hashtable->hashtab = tuplehash_create(tablecxt, nbuckets);
hashtable->hashtab->private_data = hashtable;
hashtable->hashtab = tuplehash_create(tablecxt, nbuckets, hashtable);
return hashtable;
}
......
......@@ -244,7 +244,7 @@ tbm_create_pagetable(TIDBitmap *tbm)
Assert(tbm->status != TBM_HASH);
Assert(tbm->pagetable == NULL);
tbm->pagetable = pagetable_create(tbm->mcxt, 128);
tbm->pagetable = pagetable_create(tbm->mcxt, 128, NULL);
/* If entry1 is valid, push it into the hashtable */
if (tbm->status == TBM_ONE_PAGE)
......
......@@ -137,7 +137,8 @@ typedef struct SH_ITERATOR
} SH_ITERATOR;
/* externally visible function prototypes */
SH_SCOPE SH_TYPE *SH_CREATE(MemoryContext ctx, uint32 nelements);
SH_SCOPE SH_TYPE *SH_CREATE(MemoryContext ctx, uint32 nelements,
void *private_data);
SH_SCOPE void SH_DESTROY(SH_TYPE *tb);
SH_SCOPE void SH_GROW(SH_TYPE *tb, uint32 newsize);
SH_SCOPE SH_ELEMENT_TYPE *SH_INSERT(SH_TYPE *tb, SH_KEY_TYPE key, bool *found);
......@@ -280,6 +281,10 @@ SH_ENTRY_HASH(SH_TYPE *tb, SH_ELEMENT_TYPE * entry)
#endif
}
/* default memory allocator function */
static inline void *SH_ALLOCATE(SH_TYPE *type, Size size);
static inline void SH_FREE(SH_TYPE *type, void *pointer);
#ifndef SH_USE_NONDEFAULT_ALLOCATOR
/* default memory allocator function */
......@@ -309,13 +314,14 @@ SH_FREE(SH_TYPE *type, void *pointer)
* the passed-in context.
*/
SH_SCOPE SH_TYPE *
SH_CREATE(MemoryContext ctx, uint32 nelements)
SH_CREATE(MemoryContext ctx, uint32 nelements, void *private_data)
{
SH_TYPE *tb;
uint64 size;
tb = MemoryContextAllocZero(ctx, sizeof(SH_TYPE));
tb->ctx = ctx;
tb->private_data = private_data;
/* increase nelements by fillfactor, want to store nelements elements */
size = Min((double) SH_MAX_SIZE, ((double) nelements) / SH_FILLFACTOR);
......
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