Process 'die' interrupts while reading/writing from the client socket.
Up to now it was impossible to terminate a backend that was trying to send/recv data to/from the client when the socket's buffer was already full/empty. While the send/recv calls itself might have gotten interrupted by signals on some platforms, we just immediately retried. That could lead to situations where a backend couldn't be terminated , after a client died without the connection being closed, because it was blocked in send/recv. The problem was far more likely to be hit when sending data than when reading. That's because while reading a command from the client, and during authentication, we processed interrupts immediately . That primarily left COPY FROM STDIN as being problematic for recv. Change things so that that we process 'die' events immediately when the appropriate signal arrives. We can't sensibly react to query cancels at that point, because we might loose sync with the client as we could be in the middle of writing a message. We don't interrupt writes if the write buffer isn't full, as indicated by write() returning EWOULDBLOCK, as that would lead to fewer error messages reaching clients. Per discussion with Kyotaro HORIGUCHI and Heikki Linnakangas Discussion: 20140927191243.GD5423@alap3.anarazel.de
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