A collection of small fixes for logical replication.
* Be sure to reset the launcher's pid (LogicalRepCtx->launcher_pid) to 0 even when the launcher emits an error. * Declare ApplyLauncherWakeup() as a static function because it's called only in launcher.c. * Previously IsBackendPId() was used to check whether the launcher's pid was valid. IsBackendPid() was necessary because there was the bug where the launcher's pid was not reset to 0. But now it's fixed, so IsBackendPid() is not necessary and this patch removes it. Author: Masahiko Sawada Reviewed-by: Kyotaro Horiguchi Reported-by: Fujii Masao Discussion: http://postgr.es/m/CAHGQGwFDWh_Qr-q_GEMpD+qH=vYPMdVqw=ZOSY3kX_Pna9R9SA@mail.gmail.com
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