/*-------------------------------------------------------------------------
 *
 * float.c--
 *    Functions for the built-in floating-point types.
 *
 * Copyright (c) 1994, Regents of the University of California
 *
 *
 * IDENTIFICATION
 *    $Header: /cvsroot/pgsql/src/backend/utils/adt/float.c,v 1.3 1996/08/19 13:52:35 scrappy Exp $
 *
 *-------------------------------------------------------------------------
 */
/*
 * OLD COMMENTS
 *	Basic float4 ops:
 * 	 float4in, float4out, float4abs, float4um
 *	Basic float8 ops:
 *	 float8in, float8inAd, float8out, float8outAd, float8abs, float8um
 *	Arithmetic operators:
 *	 float4pl, float4mi, float4mul, float4div
 *	 float8pl, float8mi, float8mul, float8div
 *	Comparison operators:
 *	 float4eq, float4ne, float4lt, float4le, float4gt, float4ge
 *	 float8eq, float8ne, float8lt, float8le, float8gt, float8ge
 *	Conversion routines:
 *	 ftod, dtof
 *
 *	Random float8 ops:
 * 	 dround, dtrunc, dsqrt, dcbrt, dpow, dexp, dlog1
 *	Arithmetic operators:
 *	 float48pl, float48mi, float48mul, float48div
 *	 float84pl, float84mi, float84mul, float84div
 *	Comparison operators:
 *	 float48eq, float48ne, float48lt, float48le, float48gt, float48ge
 *	 float84eq, float84ne, float84lt, float84le, float84gt, float84ge
 *
 *	(You can do the arithmetic and comparison stuff using conversion
 *	 routines, but then you pay the overhead of converting...)
 *
 * XXX GLUESOME STUFF. FIX IT! -AY '94
 */
#include <stdio.h>		/* for sprintf() */
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
#include <errno.h>

#include <float.h>		/* faked on sunos4 */

#include <math.h>

#include "postgres.h"
#include "fmgr.h"
#include "utils/builtins.h"	/* for ftod() prototype */
#include "utils/elog.h"
#include "utils/palloc.h"


#define FORMAT 		'g'	/* use "g" output format as standard format */
/* not sure what the following should be, but better to make it over-sufficient */
#define	MAXFLOATWIDTH 	64
#define MAXDOUBLEWIDTH	128

#if !(NeXT && NX_CURRENT_COMPILER_RELEASE > NX_COMPILER_RELEASE_3_2)
 	/* NS3.3 has conflicting declarations of these in <math.h> */

#ifndef atof
extern double	atof(const char *p);
#endif

#ifdef NEED_CBRT
#define cbrt my_cbrt
static double   cbrt(double x);
#else /* NEED_CBRT */
extern double   cbrt(double x);
#endif /* NEED_CBRT */

#ifdef NEED_RINT
#define rint my_rint
static double   rint(double x);
#else /* NEED_RINT */
extern double   rint(double x);
#endif /* NEED_RINT */

#ifdef NEED_ISINF
#define isinf my_isinf
static int	isinf(double x);
#else /* NEED_ISINF */
extern int	isinf(double x);
#endif /* NEED_ISINF */

#endif 
/* ========== USER I/O ROUTINES ========== */
     
     
#define FLOAT4_MAX       FLT_MAX
#define FLOAT4_MIN       FLT_MIN
#define FLOAT8_MAX       DBL_MAX
#define FLOAT8_MIN       DBL_MIN

/*
   check to see if a float4 val is outside of
   the FLOAT4_MIN, FLOAT4_MAX bounds.
   
   raise an elog warning if it is
*/
static void CheckFloat4Val(double val)
{
  /* defining unsafe floats's will make float4 and float8 ops faster
     at the cost of safety, of course! */
#ifdef UNSAFE_FLOATS
  return;
#else
  if (fabs(val) > FLOAT4_MAX)
    elog(WARN,"\tBad float4 input format -- overflow\n");
  if (val != 0.0 && fabs(val) < FLOAT4_MIN)
    elog(WARN,"\tBad float4 input format -- underflow\n");
  return;
#endif /* UNSAFE_FLOATS */
}

/*
   check to see if a float8 val is outside of
   the FLOAT8_MIN, FLOAT8_MAX bounds.
   
   raise an elog warning if it is
*/
static void CheckFloat8Val(double val)
{
  /* defining unsafe floats's will make float4 and float8 ops faster
     at the cost of safety, of course! */
#ifdef UNSAFE_FLOATS
  return;
#else
  if (fabs(val) > FLOAT8_MAX)
    elog(WARN,"\tBad float8 input format -- overflow\n");
  if (val != 0.0 && fabs(val) < FLOAT8_MIN)
    elog(WARN,"\tBad float8 input format -- underflow\n");
  return;
#endif /* UNSAFE_FLOATS */
}

/*
 *	float4in	- converts "num" to float
 *			  restricted syntax:
 *			  {<sp>} [+|-] {digit} [.{digit}] [<exp>]
 *			  where <sp> is a space, digit is 0-9,
 *			  <exp> is "e" or "E" followed by an integer.
 */
float32 float4in(char *num)
{
    float32	result = (float32) palloc(sizeof(float32data));
    double val;
    char* endptr;
    
    errno = 0;
    val = strtod(num,&endptr);
    if (*endptr != '\0' || errno == ERANGE)
	elog(WARN,"\tBad float4 input format\n");
    
    /* if we get here, we have a legal double, still need to check to see
       if it's a legal float */
    
    CheckFloat4Val(val);

    *result = val;
    return result;
}

/*
 *	float4out	- converts a float4 number to a string
 *			  using a standard output format
 */
char *float4out(float32	num)
{
    char	*ascii = (char *)palloc(MAXFLOATWIDTH+1);	
    
    if (!num)
	return strcpy(ascii, "(null)");
    
    sprintf(ascii, "%.*g", FLT_DIG, *num);
    return(ascii);
}


/*
 *	float8in	- converts "num" to float8
 *			  restricted syntax:
 *			  {<sp>} [+|-] {digit} [.{digit}] [<exp>]
 *			  where <sp> is a space, digit is 0-9,
 *			  <exp> is "e" or "E" followed by an integer.
 */
float64 float8in(char *num)
{
    float64	result = (float64) palloc(sizeof(float64data));
    double val;
    char* endptr;
    
    errno = 0;
    val = strtod(num,&endptr);
    if (*endptr != '\0' || errno == ERANGE)
	elog(WARN,"\tBad float8 input format\n");
    
    CheckFloat8Val(val);
    *result = val;
    return(result);
}


/*
 *	float8out	- converts float8 number to a string
 *			  using a standard output format
 */
char *float8out(float64	num)
{
    char	*ascii = (char *)palloc(MAXDOUBLEWIDTH+1);
    
    if (!num)
	return strcpy(ascii, "(null)");

#ifndef WIN32
    if (isnan(*num))
	return strcpy(ascii, "NaN");
    if (isinf(*num))
	return strcpy(ascii, "Infinity");
#else
    if (_isnan(*num))
	return strcpy(ascii, "NaN");
    if (!_finite(*num))
	return strcpy(ascii, "Infinity");
#endif    

    sprintf(ascii, "%.*g", DBL_DIG, *num);
    return(ascii);
}

/* ========== PUBLIC ROUTINES ========== */


/*
 *	======================
 *	FLOAT4 BASE OPERATIONS
 *	======================
 */

/*
 *	float4abs	- returns a pointer to |arg1| (absolute value)
 */
float32 float4abs(float32 arg1)
{
    float32	result;
    double val;
    
    if (!arg1)
	return (float32)NULL;
    
    val = fabs(*arg1);

    CheckFloat4Val(val);

    result = (float32) palloc(sizeof(float32data));
    *result = val;
    return(result);
}

/*
 *	float4um 	- returns a pointer to -arg1 (unary minus)
 */
float32 float4um(float32 arg1)
{
    float32	result;
    double      val;
    
    if (!arg1)
	return (float32)NULL;
    
    val = -(*arg1);
    CheckFloat4Val(val);

    result = (float32) palloc(sizeof(float32data));
    *result = val;
    return(result);
}

float32 float4larger(float32 arg1, float32 arg2)
{
    float32	result;
    
    if (!arg1 || !arg2)
	return (float32)NULL;
    
    result = (float32) palloc(sizeof(float32data));
    
    *result = ((*arg1 > *arg2) ? *arg1 : *arg2);
    return result;
}

float32 float4smaller(float32 arg1, float32 arg2)
{
    float32	result;
    
    if (!arg1 || !arg2)
	return (float32)NULL;
    
    result = (float32) palloc(sizeof(float32data));
    
    *result = ((*arg1 > *arg2) ? *arg2 : *arg1);
    return result;
}

/*
 *	======================
 *	FLOAT8 BASE OPERATIONS
 *	======================
 */

/*
 *	float8abs	- returns a pointer to |arg1| (absolute value)
 */
float64 float8abs(float64 arg1)
{
    float64	result;
    double      val;
    
    if (!arg1)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    val = fabs(*arg1);
    CheckFloat8Val(val);
    *result = val;
    return(result);
}


/*
 *	float8um	- returns a pointer to -arg1 (unary minus)
 */
float64 float8um(float64 arg1)
{
    float64	result;
    double      val;

    if (!arg1)
	return (float64)NULL;
    
    val = -(*arg1);
    
    CheckFloat8Val(val);
    result = (float64) palloc(sizeof(float64data));
    *result = val;
    return(result);
}

float64 float8larger(float64 arg1, float64 arg2)
{
    float64	result;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    *result = ((*arg1 > *arg2) ? *arg1 : *arg2);
    return result;
}

float64 float8smaller(float64 arg1, float64 arg2)
{
    float64	result;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    *result = ((*arg1 > *arg2) ? *arg2 : *arg1);
    return result;
}


/*
 *	====================
 *	ARITHMETIC OPERATORS
 *	====================
 */

/*
 *	float4pl	- returns a pointer to arg1 + arg2
 *	float4mi	- returns a pointer to arg1 - arg2
 *	float4mul	- returns a pointer to arg1 * arg2
 *	float4div	- returns a pointer to arg1 / arg2
 *	float4inc	- returns a poniter to arg1 + 1.0
 */
float32 float4pl(float32 arg1, float32 arg2)
{
    float32	result;
    double val;
    
    if (!arg1 || !arg2)
	return (float32)NULL;
    
    val = *arg1 + *arg2;
    CheckFloat4Val(val);

    result = (float32) palloc(sizeof(float32data));
    *result = val;

    return(result);
}

float32 float4mi(float32 arg1, float32 arg2)
{
    float32	result;
    double val;
    
    if (!arg1 || !arg2)
	return (float32)NULL;
    
    val = *arg1 - *arg2;

    CheckFloat4Val(val);
    result = (float32) palloc(sizeof(float32data));
    *result = val;
    return(result);
}

float32 float4mul(float32 arg1, float32 arg2)
{
    float32	result;
    double val;
    
    if (!arg1 || !arg2)
	return (float32)NULL;
    
    val = *arg1 * *arg2;

    CheckFloat4Val(val);
    result = (float32) palloc(sizeof(float32data));
    *result = val;
    return(result);
}

float32 float4div(float32 arg1, float32 arg2)
{
    float32	result;
    double val;
    
    if (!arg1 || !arg2)
	return (float32)NULL;
    
    if (*arg2 == 0.0)
      elog(WARN,"float4div:  divide by 0.0 error");

    val = *arg1 / *arg2;
    
    CheckFloat4Val(val);
    result = (float32) palloc(sizeof(float32data));
    *result = *arg1 / *arg2;
    return(result);
}

float32 float4inc(float32 arg1)
{
  double val;

  if (!arg1)
    return (float32)NULL;
  
  val = *arg1 + (float32data)1.0;
  CheckFloat4Val(val);
  *arg1 = val;
  return arg1;
}

/*
 *	float8pl	- returns a pointer to arg1 + arg2
 *	float8mi	- returns a pointer to arg1 - arg2
 *	float8mul	- returns a pointer to arg1 * arg2
 *	float8div	- returns a pointer to arg1 / arg2
 *	float8inc	- returns a pointer to arg1 + 1.0
 */
float64 float8pl(float64 arg1, float64 arg2)
{
    float64	result;
    double         val;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    val = *arg1 + *arg2;
    CheckFloat8Val(val);
    *result = val;
    return(result);
}

float64 float8mi(float64 arg1, float64 arg2)
{
    float64	result;
    double      val;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    val = *arg1 - *arg2;
    CheckFloat8Val(val);
    *result = val;
    return(result);
}

float64 float8mul(float64 arg1, float64 arg2)
{
    float64	result;
    double      val;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    val = *arg1 * *arg2;
    CheckFloat8Val(val);
    *result = val;
    return(result);
}

float64 float8div(float64 arg1, float64 arg2)
{
    float64	result;
    double      val;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    if (*arg2 == 0.0)
      elog(WARN,"float8div:  divide by 0.0 error");

    val = *arg1 / *arg2;
    CheckFloat8Val(val);
    *result = val;
    return(result);
}

float64 float8inc(float64 arg1)
{
    double val;
    if (!arg1)
	return (float64)NULL;
    
    val = *arg1 + (float64data)1.0;
    CheckFloat8Val(val);
    *arg1 = val;
    return(arg1);
}


/*
 *	====================
 *	COMPARISON OPERATORS
 *	====================
 */

/*
 *	float4{eq,ne,lt,le,gt,ge}	- float4/float4 comparison operations
 */
long float4eq(float32 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 == *arg2);
}

long float4ne(float32 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 != *arg2);
}

long float4lt(float32 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 < *arg2);
}

long float4le(float32 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 <= *arg2);
}

long float4gt(float32 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 > *arg2);
}

long float4ge(float32 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 >= *arg2);
}

/*
 *	float8{eq,ne,lt,le,gt,ge}	- float8/float8 comparison operations
 */
long float8eq(float64 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 == *arg2);
}

long float8ne(float64 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 != *arg2);
}

long float8lt(float64 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 < *arg2);
}

long float8le(float64 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 <= *arg2);
}

long float8gt(float64 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 > *arg2);
}

long float8ge(float64 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 >= *arg2);
}


/*
 *	===================
 *	CONVERSION ROUTINES
 *	===================
 */

/*
 *	ftod		- converts a float4 number to a float8 number
 */
float64 ftod(float32 num)
{
    float64	result;
    
    if (!num)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    *result = *num;
    return(result);
}


/*
 *	dtof		- converts a float8 number to a float4 number
 */
float32 dtof(float64 num)
{
    float32	result;
    
    if (!num)
	return (float32)NULL;
    
    result = (float32) palloc(sizeof(float32data));
    
    *result = *num;
    return(result);
}


/*
 *	=======================
 *	RANDOM FLOAT8 OPERATORS
 *	=======================
 */

/*
 *	dround		- returns a pointer to  ROUND(arg1)
 */
float64 dround(float64 arg1)
{
    float64	result;
    double tmp;
    
    if (!arg1)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    tmp = *arg1;
    *result = (float64data) rint(tmp);
    return(result);
}


/*
 *	dtrunc		- returns a pointer to  truncation of arg1,
 *			  arg1 >= 0 ... the greatest integer as float8 less 
 *					than or equal to arg1
 *			  arg1 < 0  ...	the greatest integer as float8 greater
 *					than or equal to arg1
 */
float64 dtrunc(float64 arg1)
{
    float64	result;
    double tmp;
    
    if (!arg1)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    tmp = *arg1;
    if (*arg1 >= 0)
	*result = (float64data) floor(tmp);
    else
	*result = (float64data) -(floor(-tmp));
    return(result);
}


/*	
 *	dsqrt		- returns a pointer to square root of arg1
 */
float64 dsqrt(float64 arg1)
{
    float64	result;
    double tmp;
    
    if (!arg1)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    tmp = *arg1;
    *result = (float64data) sqrt(tmp);
    return (result);
}


/*
 *	dcbrt		- returns a pointer to cube root of arg1	
 */
float64 dcbrt(float64 arg1)
{
    float64	result;
    double tmp;
    
    if (!arg1)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    tmp = *arg1;
    *result = (float64data) cbrt(tmp);
    return(result);
}


/*
 *	dpow		- returns a pointer to pow(arg1,arg2)
 */
float64 dpow(float64 arg1, float64 arg2)
{
    float64	result;
    double tmp1, tmp2;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    tmp1 = *arg1;
    tmp2 = *arg2;
    errno = 0;
    *result = (float64data) pow(tmp1, tmp2);
    if (errno == ERANGE)
      elog(WARN, "pow() returned a floating point out of the range\n");

    CheckFloat8Val(*result);
    return(result);
}


/*
 *	dexp		- returns a pointer to the exponential function of arg1
 */
float64 dexp(float64 arg1)
{
    float64	result;
    double tmp;
    
    if (!arg1)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    tmp = *arg1;
    errno = 0;
    *result = (float64data) exp(tmp);
    if (errno == ERANGE)
      elog(WARN, "exp() returned a floating point out of range\n");

    CheckFloat8Val(*result);
    return(result);
}


/*
 *	dlog1		- returns a pointer to the natural logarithm of arg1
 *			  ("dlog" is already a logging routine...)
 */
float64 dlog1(float64 arg1)
{
    float64	result;
    double tmp;
    
    if (!arg1)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    tmp = *arg1;
    if (tmp == 0.0)
      elog(WARN, "can't take log of 0!");
    if (tmp < 0)
      elog(WARN, "can't take log of a negative number");
    *result = (float64data) log(tmp);

    CheckFloat8Val(*result);
    return(result);
}


/*
 *	====================
 *	ARITHMETIC OPERATORS
 *	====================
 */

/*
 *	float48pl	- returns a pointer to arg1 + arg2
 *	float48mi	- returns a pointer to arg1 - arg2
 *	float48mul	- returns a pointer to arg1 * arg2
 *	float48div	- returns a pointer to arg1 / arg2
 */
float64 float48pl(float32 arg1, float64 arg2)
{
    float64	result;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    *result = *arg1 + *arg2;
    CheckFloat8Val(*result);
    return(result);
}

float64 float48mi(float32 arg1, float64 arg2)
{
    float64	result;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    *result = *arg1 - *arg2;
    CheckFloat8Val(*result);
    return(result);
}

float64 float48mul(float32 arg1, float64 arg2)
{
    float64	result;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    *result = *arg1 * *arg2;
    CheckFloat8Val(*result);
    return(result);
}

float64 float48div(float32 arg1, float64 arg2)
{
    float64	result;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    if (*arg2 == 0.0)
      elog(WARN, "float48div:  divide by 0.0 error!");

    *result = *arg1 / *arg2;
    CheckFloat8Val(*result);
    return(result);
}

/*
 *	float84pl	- returns a pointer to arg1 + arg2
 *	float84mi	- returns a pointer to arg1 - arg2
 *	float84mul	- returns a pointer to arg1 * arg2
 *	float84div	- returns a pointer to arg1 / arg2
 */
float64 float84pl(float64 arg1, float32 arg2)
{
    float64	result;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    *result = *arg1 + *arg2;
    CheckFloat8Val(*result);
    return(result);
}

float64 float84mi(float64 arg1, float32 arg2)
{
    float64	result;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    *result = *arg1 - *arg2;
    CheckFloat8Val(*result);
    return(result);
}

float64 float84mul(float64 arg1, float32 arg2)
{
    
    float64	result;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    *result = *arg1 * *arg2;
    CheckFloat8Val(*result);
    return(result);
}

float64 float84div(float64 arg1, float32 arg2)
{
    float64	result;
    
    if (!arg1 || !arg2)
	return (float64)NULL;
    
    result = (float64) palloc(sizeof(float64data));
    
    if (*arg2 == 0.0)
      elog(WARN, "float48div:  divide by 0.0 error!");

    *result = *arg1 / *arg2;
    CheckFloat8Val(*result);
    return(result);
}

/*
 *	====================
 *	COMPARISON OPERATORS
 *	====================
 */

/*
 *	float48{eq,ne,lt,le,gt,ge}	- float4/float8 comparison operations
 */
long float48eq(float32 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 == (float)*arg2);
}

long float48ne(float32 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 != (float)*arg2);
}

long float48lt(float32 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 < (float)*arg2);
}

long float48le(float32 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 <= (float)*arg2);
}

long float48gt(float32 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 > (float)*arg2);
}

long float48ge(float32 arg1, float64 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return(*arg1 >= (float)*arg2);
}

/*
 *	float84{eq,ne,lt,le,gt,ge}	- float4/float8 comparison operations
 */
long float84eq(float64 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return((float)*arg1 == *arg2);
}

long float84ne(float64 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return((float)*arg1 != *arg2);
}

long float84lt(float64 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return((float)*arg1 < *arg2);
}

long float84le(float64 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return((float)*arg1 <= *arg2);
}

long float84gt(float64 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return((float)*arg1 > *arg2);
}

long float84ge(float64 arg1, float32 arg2)
{
    if (!arg1 || !arg2)
	return (long)NULL;
    
    return((float)*arg1 >= *arg2);
}

/* ========== PRIVATE ROUTINES ========== */

/* From "fdlibm" @ netlib.att.com */

#ifdef NEED_RINT

/* @(#)s_rint.c 5.1 93/09/24 */
/*
 * ====================================================
 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
 *
 * Developed at SunPro, a Sun Microsystems, Inc. business.
 * Permission to use, copy, modify, and distribute this
 * software is freely granted, provided that this notice 
 * is preserved.
 * ====================================================
 */

/*
 * rint(x)
 * Return x rounded to integral value according to the prevailing
 * rounding mode.
 * Method:
 *	Using floating addition.
 * Exception:
 *	Inexact flag raised if x not equal to rint(x).
 */

#ifdef __STDC__
static const double
#else
    static double 
#endif
    one = 1.0,
    TWO52[2]={
	4.50359962737049600000e+15, /* 0x43300000, 0x00000000 */
	-4.50359962737049600000e+15, /* 0xC3300000, 0x00000000 */
    };

#ifdef __STDC__
static double rint(double x)
#else
     static double rint(x)
     double x;
#endif
{
    int i0,n0,j0,sx;
    unsigned i,i1;
    double w,t;
    n0 = (*((int *)&one)>>29)^1;
    i0 =  *(n0+(int*)&x);
    sx = (i0>>31)&1;
    i1 =  *(1-n0+(int*)&x);
    j0 = ((i0>>20)&0x7ff)-0x3ff;
    if(j0<20) {
	if(j0<0) { 	
	    if(((i0&0x7fffffff)|i1)==0) return x;
	    i1 |= (i0&0x0fffff);
	    i0 &= 0xfffe0000;
	    i0 |= ((i1|-i1)>>12)&0x80000;
	    *(n0+(int*)&x)=i0;
	    w = TWO52[sx]+x;
	    t =  w-TWO52[sx];
	    i0 = *(n0+(int*)&t);
	    *(n0+(int*)&t) = (i0&0x7fffffff)|(sx<<31);
	    return t;
	} else {
	    i = (0x000fffff)>>j0;
	    if(((i0&i)|i1)==0) return x; /* x is integral */
	    i>>=1;
	    if(((i0&i)|i1)!=0) {
		if(j0==19) i1 = 0x40000000; else
		    i0 = (i0&(~i))|((0x20000)>>j0);
	    }
	}
    } else if (j0>51) {
	if(j0==0x400) return x+x;	/* inf or NaN */
	else return x;		/* x is integral */
    } else {
	i = ((unsigned)(0xffffffff))>>(j0-20);
	if((i1&i)==0) return x;	/* x is integral */
	i>>=1;
	if((i1&i)!=0) i1 = (i1&(~i))|((0x40000000)>>(j0-20));
    }
    *(n0+(int*)&x) = i0;
    *(1-n0+(int*)&x) = i1;
    w = TWO52[sx]+x;
    return w-TWO52[sx];
}

#endif /* NEED_RINT */

#ifdef NEED_CBRT

static
    double
    cbrt(x)
double x;
{
    int isneg = (x < 0.0);
    double tmpres = pow(fabs(x), (double) 1.0 / (double) 3.0);
    
    return(isneg ? -tmpres : tmpres);
}

#endif /* NEED_CBRT */

#ifdef NEED_ISINF

#if defined(PORTNAME_aix)
#ifdef CLASS_CONFLICT
/* we want the math symbol */
#undef class
#endif /* CLASS_CONFICT */

static int isinf(x)
     double x;
{
    int fpclass = class(x);
    if (fpclass == FP_PLUS_INF)
	return(1);
    if (fpclass == FP_MINUS_INF)
	return(-1);
    return(0);
}
#endif /* PORTNAME_aix */

#if defined(PORTNAME_ultrix4)
#include <fp_class.h>
static int isinf(x)
     double x;
{
    int fpclass = fp_class_d(x);
    if (fpclass == FP_POS_INF)
	return(1);
    if (fpclass == FP_NEG_INF)
	return(-1);
    return(0);
}
#endif /* PORTNAME_ultrix4 */

#if defined(PORTNAME_alpha)
#include <fp_class.h>
static int isinf(x)
     double x;
{
    int fpclass = fp_class(x);
    if (fpclass == FP_POS_INF)
	return(1);
    if (fpclass == FP_NEG_INF)
	return(-1);
    return(0);
}
#endif /* PORTNAME_alpha */

#if defined(PORTNAME_sparc_solaris)||defined(PORTNAME_i386_solaris) || defined(PORTNAME_svr4)
#include <ieeefp.h>
static int
    isinf(d)
double d;
{
    fpclass_t	type = fpclass(d);
    switch (type) {
    case FP_SNAN:
    case FP_QNAN:
    case FP_NINF:
    case FP_PINF:
	return (1);
    default:
	break;
    }
    
    return (0);
}
#endif /* PORTNAME_sparc_solaris */

#if defined(PORTNAME_irix5)
#include <ieeefp.h>
static int
    isinf(d)
double d;
{
    fpclass_t	type = fpclass(d);
    switch (type) {
    case FP_SNAN:
    case FP_QNAN:
    case FP_NINF:
    case FP_PINF:
	return (1);
    default:
	break;
    }
    
    return (0);
}
#endif /* PORTNAME_irix5 */

#endif /* NEED_ISINF */
