/* $PostgreSQL: pgsql/src/port/crypt.c,v 1.15 2006/03/11 04:38:40 momjian Exp $ */
/*	$NetBSD: crypt.c,v 1.18 2001/03/01 14:37:35 wiz Exp $	*/

/*
 * Copyright (c) 1989, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * This code is derived from software contributed to Berkeley by
 * Tom Truscott.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *	  notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *	  notice, this list of conditions and the following disclaimer in the
 *	  documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *	  may be used to endorse or promote products derived from this software
 *	  without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.	IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#if defined(LIBC_SCCS) && !defined(lint)
#if 0
static char sccsid[] = "@(#)crypt.c	8.1.1.1 (Berkeley) 8/18/93";
#else
__RCSID("$NetBSD: crypt.c,v 1.18 2001/03/01 14:37:35 wiz Exp $");
#endif
#endif   /* not lint */

#include "c.h"

#include <limits.h>

#ifndef WIN32
#include <unistd.h>
#endif

static int	des_setkey(const char *key);
static int	des_cipher(const char *in, char *out, long salt, int num_iter);

/*
 * UNIX password, and DES, encryption.
 * By Tom Truscott, trt@rti.rti.org,
 * from algorithms by Robert W. Baldwin and James Gillogly.
 *
 * References:
 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
 *
 * "Password Security: A Case History," R. Morris and Ken Thompson,
 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
 *
 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
 */

/* =====  Configuration ==================== */

/*
 * define "MUST_ALIGN" if your compiler cannot load/store
 * long integers at arbitrary (e.g. odd) memory locations.
 * (Either that or never pass unaligned addresses to des_cipher!)
 */
/* #define	MUST_ALIGN */

#ifdef CHAR_BITS
#if CHAR_BITS != 8
#error C_block structure assumes 8 bit characters
#endif
#endif

/*
 * define "B64" to be the declaration for a 64 bit integer.
 * XXX this feature is currently unused, see "endian" comment below.
 */
#define B64 __int64

/*
 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
 * of lookup tables.  This speeds up des_setkey() and des_cipher(), but has
 * little effect on crypt().
 */
/* #define	LARGEDATA */

/* compile with "-DSTATIC=void" when profiling */
#ifndef STATIC
#define STATIC	static void
#endif

/*
 * Define the "int32_t" type for integral type with a width of at least
 * 32 bits.
 */
typedef int int32_t;

/* ==================================== */

#define _PASSWORD_EFMT1 '_'		/* extended encryption format */

/*
 * Cipher-block representation (Bob Baldwin):
 *
 * DES operates on groups of 64 bits, numbered 1..64 (sigh).  One
 * representation is to store one bit per byte in an array of bytes.  Bit N of
 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
 * first byte, 9..16 in the second, and so on.	The DES spec apparently has
 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
 * the MSB of the first byte.  Specifically, the 64-bit input data and key are
 * converted to LSB format, and the output 64-bit block is converted back into
 * MSB format.
 *
 * DES operates internally on groups of 32 bits which are expanded to 48 bits
 * by permutation E and shrunk back to 32 bits by the S boxes.	To speed up
 * the computation, the expansion is applied only once, the expanded
 * representation is maintained during the encryption, and a compression
 * permutation is applied only at the end.	To speed up the S-box lookups,
 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
 * directly feed the eight S-boxes.  Within each byte, the 6 bits are the
 * most significant ones.  The low two bits of each byte are zero.	(Thus,
 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
 * first byte in the eight byte representation, bit 2 of the 48 bit value is
 * the "8"-valued bit, and so on.)	In fact, a combined "SPE"-box lookup is
 * used, in which the output is the 64 bit result of an S-box lookup which
 * has been permuted by P and expanded by E, and is ready for use in the next
 * iteration.  Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
 * lookup.	Since each byte in the 48 bit path is a multiple of four, indexed
 * lookup of SPE[0] and SPE[1] is simple and fast.	The key schedule and
 * "salt" are also converted to this 8*(6+2) format.  The SPE table size is
 * 8*64*8 = 4K bytes.
 *
 * To speed up bit-parallel operations (such as XOR), the 8 byte
 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
 * machines which support it, a 64 bit value "b64".  This data structure,
 * "C_block", has two problems.  First, alignment restrictions must be
 * honored.  Second, the byte-order (e.g. little-endian or big-endian) of
 * the architecture becomes visible.
 *
 * The byte-order problem is unfortunate, since on the one hand it is good
 * to have a machine-independent C_block representation (bits 1..8 in the
 * first byte, etc.), and on the other hand it is good for the LSB of the
 * first byte to be the LSB of i0.	We cannot have both these things, so we
 * currently use the "little-endian" representation and avoid any multi-byte
 * operations that depend on byte order.  This largely precludes use of the
 * 64-bit datatype since the relative order of i0 and i1 are unknown.  It
 * also inhibits grouping the SPE table to look up 12 bits at a time.  (The
 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
 * high-order zero, providing fast indexing into a 64-bit wide SPE.)  On the
 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
 * requires a 128 kilobyte table, so perhaps this is not a big loss.
 *
 * Permutation representation (Jim Gillogly):
 *
 * A transformation is defined by its effect on each of the 8 bytes of the
 * 64-bit input.  For each byte we give a 64-bit output that has the bits in
 * the input distributed appropriately.  The transformation is then the OR
 * of the 8 sets of 64-bits.  This uses 8*256*8 = 16K bytes of storage for
 * each transformation.  Unless LARGEDATA is defined, however, a more compact
 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
 * The smaller table uses 16*16*8 = 2K bytes for each transformation.  This
 * is slower but tolerable, particularly for password encryption in which
 * the SPE transformation is iterated many times.  The small tables total 9K
 * bytes, the large tables total 72K bytes.
 *
 * The transformations used are:
 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
 *	This is done by collecting the 32 even-numbered bits and applying
 *	a 32->64 bit transformation, and then collecting the 32 odd-numbered
 *	bits and applying the same transformation.	Since there are only
 *	32 input bits, the IE3264 transformation table is half the size of
 *	the usual table.
 * CF6464: Compression, final permutation, and LSB->MSB conversion.
 *	This is done by two trivial 48->32 bit compressions to obtain
 *	a 64-bit block (the bit numbering is given in the "CIFP" table)
 *	followed by a 64->64 bit "cleanup" transformation.	(It would
 *	be possible to group the bits in the 64-bit block so that 2
 *	identical 32->32 bit transformations could be used instead,
 *	saving a factor of 4 in space and possibly 2 in time, but
 *	byte-ordering and other complications rear their ugly head.
 *	Similar opportunities/problems arise in the key schedule
 *	transforms.)
 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
 *	This admittedly baroque 64->64 bit transformation is used to
 *	produce the first code (in 8*(6+2) format) of the key schedule.
 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
 *	It would be possible to define 15 more transformations, each
 *	with a different rotation, to generate the entire key schedule.
 *	To save space, however, we instead permute each code into the
 *	next by using a transformation that "undoes" the PC2 permutation,
 *	rotates the code, and then applies PC2.  Unfortunately, PC2
 *	transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
 *	invertible.  We get around that problem by using a modified PC2
 *	which retains the 8 otherwise-lost bits in the unused low-order
 *	bits of each byte.	The low-order bits are cleared when the
 *	codes are stored into the key schedule.
 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
 *	This is faster than applying PC2ROT[0] twice,
 *
 * The Bell Labs "salt" (Bob Baldwin):
 *
 * The salting is a simple permutation applied to the 48-bit result of E.
 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
 * i+24 of the result are swapped.	The salt is thus a 24 bit number, with
 * 16777216 possible values.  (The original salt was 12 bits and could not
 * swap bits 13..24 with 36..48.)
 *
 * It is possible, but ugly, to warp the SPE table to account for the salt
 * permutation.  Fortunately, the conditional bit swapping requires only
 * about four machine instructions and can be done on-the-fly with about an
 * 8% performance penalty.
 */

typedef union
{
	unsigned char b[8];
	struct
	{
		int32_t		i0;
		int32_t		i1;
	}			b32;
#if defined(B64)
	B64			b64;
#endif
}	C_block;

/*
 * Convert twenty-four-bit long in host-order
 * to six bits (and 2 low-order zeroes) per char little-endian format.
 */
#define TO_SIX_BIT(rslt, src) {				\
		C_block cvt;				\
		cvt.b[0] = src; src >>= 6;		\
		cvt.b[1] = src; src >>= 6;		\
		cvt.b[2] = src; src >>= 6;		\
		cvt.b[3] = src;				\
		rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
	}

/*
 * These macros may someday permit efficient use of 64-bit integers.
 */
#define ZERO(d,d0,d1)			d0 = 0, d1 = 0
#define LOAD(d,d0,d1,bl)		d0 = (bl).b32.i0, d1 = (bl).b32.i1
#define LOADREG(d,d0,d1,s,s0,s1)	d0 = s0, d1 = s1
#define OR(d,d0,d1,bl)			d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
#define STORE(s,s0,s1,bl)		(bl).b32.i0 = s0, (bl).b32.i1 = s1
#define DCL_BLOCK(d,d0,d1)		int32_t d0, d1

#if defined(LARGEDATA)
 /* Waste memory like crazy.  Also, do permutations in line */
#define LGCHUNKBITS 3
#define CHUNKBITS	(1<<LGCHUNKBITS)
#define PERM6464(d,d0,d1,cpp,p)				\
	LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]);		\
	OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]);		\
	OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]);		\
	OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);		\
	OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]);		\
	OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]);		\
	OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]);		\
	OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
#define PERM3264(d,d0,d1,cpp,p)				\
	LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]);		\
	OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]);		\
	OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]);		\
	OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
#else
 /* "small data" */
#define LGCHUNKBITS 2
#define CHUNKBITS	(1<<LGCHUNKBITS)
#define PERM6464(d,d0,d1,cpp,p)				\
	{ C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
#define PERM3264(d,d0,d1,cpp,p)				\
	{ C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
#endif   /* LARGEDATA */

STATIC		init_des(void);
STATIC		init_perm(C_block[64 / CHUNKBITS][1 << CHUNKBITS], unsigned char[64], int, int);

#ifndef LARGEDATA
STATIC		permute(unsigned char *, C_block *, C_block *, int);
#endif
#ifdef DEBUG
STATIC		prtab(char *, unsigned char *, int);
#endif


#ifndef LARGEDATA
STATIC
permute(cp, out, p, chars_in)
unsigned char *cp;
C_block    *out;
C_block    *p;
int			chars_in;
{
	DCL_BLOCK(D, D0, D1);
	C_block    *tp;
	int			t;

	ZERO(D, D0, D1);
	do
	{
		t = *cp++;
		tp = &p[t & 0xf];
		OR(D, D0, D1, *tp);
		p += (1 << CHUNKBITS);
		tp = &p[t >> 4];
		OR(D, D0, D1, *tp);
		p += (1 << CHUNKBITS);
	} while (--chars_in > 0);
	STORE(D, D0, D1, *out);
}
#endif   /* LARGEDATA */


/* =====  (mostly) Standard DES Tables ==================== */

static const unsigned char IP[] = {		/* initial permutation */
	58, 50, 42, 34, 26, 18, 10, 2,
	60, 52, 44, 36, 28, 20, 12, 4,
	62, 54, 46, 38, 30, 22, 14, 6,
	64, 56, 48, 40, 32, 24, 16, 8,
	57, 49, 41, 33, 25, 17, 9, 1,
	59, 51, 43, 35, 27, 19, 11, 3,
	61, 53, 45, 37, 29, 21, 13, 5,
	63, 55, 47, 39, 31, 23, 15, 7,
};

/* The final permutation is the inverse of IP - no table is necessary */

static const unsigned char ExpandTr[] = {		/* expansion operation */
	32, 1, 2, 3, 4, 5,
	4, 5, 6, 7, 8, 9,
	8, 9, 10, 11, 12, 13,
	12, 13, 14, 15, 16, 17,
	16, 17, 18, 19, 20, 21,
	20, 21, 22, 23, 24, 25,
	24, 25, 26, 27, 28, 29,
	28, 29, 30, 31, 32, 1,
};

static const unsigned char PC1[] = {	/* permuted choice table 1 */
	57, 49, 41, 33, 25, 17, 9,
	1, 58, 50, 42, 34, 26, 18,
	10, 2, 59, 51, 43, 35, 27,
	19, 11, 3, 60, 52, 44, 36,

	63, 55, 47, 39, 31, 23, 15,
	7, 62, 54, 46, 38, 30, 22,
	14, 6, 61, 53, 45, 37, 29,
	21, 13, 5, 28, 20, 12, 4,
};

static const unsigned char Rotates[] = {		/* PC1 rotation schedule */
	1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
};

/* note: each "row" of PC2 is left-padded with bits that make it invertible */
static const unsigned char PC2[] = {	/* permuted choice table 2 */
	9, 18, 14, 17, 11, 24, 1, 5,
	22, 25, 3, 28, 15, 6, 21, 10,
	35, 38, 23, 19, 12, 4, 26, 8,
	43, 54, 16, 7, 27, 20, 13, 2,

	0, 0, 41, 52, 31, 37, 47, 55,
	0, 0, 30, 40, 51, 45, 33, 48,
	0, 0, 44, 49, 39, 56, 34, 53,
	0, 0, 46, 42, 50, 36, 29, 32,
};

static const unsigned char S[8][64] = { /* 48->32 bit substitution tables */
	/* S[1]			*/
	{14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
		0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
		4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
	15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13},
	/* S[2]			*/
	{15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
		3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
		0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
	13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9},
	/* S[3]			*/
	{10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
		13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
		13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
	1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12},
	/* S[4]			*/
	{7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
		13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
		10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
	3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14},
	/* S[5]			*/
	{2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
		14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
		4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
	11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3},
	/* S[6]			*/
	{12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
		10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
		9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
	4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13},
	/* S[7]			*/
	{4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
		13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
		1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
	6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12},
	/* S[8]			*/
	{13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
		1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
		7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
	2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11}
};

static const unsigned char P32Tr[] = {	/* 32-bit permutation function */
	16, 7, 20, 21,
	29, 12, 28, 17,
	1, 15, 23, 26,
	5, 18, 31, 10,
	2, 8, 24, 14,
	32, 27, 3, 9,
	19, 13, 30, 6,
	22, 11, 4, 25,
};

static const unsigned char CIFP[] = {	/* compressed/interleaved permutation */
	1, 2, 3, 4, 17, 18, 19, 20,
	5, 6, 7, 8, 21, 22, 23, 24,
	9, 10, 11, 12, 25, 26, 27, 28,
	13, 14, 15, 16, 29, 30, 31, 32,

	33, 34, 35, 36, 49, 50, 51, 52,
	37, 38, 39, 40, 53, 54, 55, 56,
	41, 42, 43, 44, 57, 58, 59, 60,
	45, 46, 47, 48, 61, 62, 63, 64,
};

static const unsigned char itoa64[] =	/* 0..63 => ascii-64 */
"./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";


/* =====  Tables that are initialized at run time  ==================== */


static unsigned char a64toi[128];		/* ascii-64 => 0..63 */

/* Initial key schedule permutation */
static C_block PC1ROT[64 / CHUNKBITS][1 << CHUNKBITS];

/* Subsequent key schedule rotation permutations */
static C_block PC2ROT[2][64 / CHUNKBITS][1 << CHUNKBITS];

/* Initial permutation/expansion table */
static C_block IE3264[32 / CHUNKBITS][1 << CHUNKBITS];

/* Table that combines the S, P, and E operations.	*/
static int32_t SPE[2][8][64];

/* compressed/interleaved => final permutation table */
static C_block CF6464[64 / CHUNKBITS][1 << CHUNKBITS];


/* ==================================== */


static C_block constdatablock;	/* encryption constant */
static char cryptresult[1 + 4 + 4 + 11 + 1];	/* encrypted result */

extern char *__md5crypt(const char *, const char *);	/* XXX */
extern char *__bcrypt(const char *, const char *);		/* XXX */


/*
 * Return a pointer to static data consisting of the "setting"
 * followed by an encryption produced by the "key" and "setting".
 */
char *
crypt(key, setting)
const char *key;
const char *setting;
{
	char	   *encp;
	int32_t		i;
	int			t;
	int32_t		salt;
	int			num_iter,
				salt_size;
	C_block		keyblock,
				rsltblock;

#if 0
	/* Non-DES encryption schemes hook in here. */
	if (setting[0] == _PASSWORD_NONDES)
	{
		switch (setting[1])
		{
			case '2':
				return (__bcrypt(key, setting));
			case '1':
			default:
				return (__md5crypt(key, setting));
		}
	}
#endif

	for (i = 0; i < 8; i++)
	{
		if ((t = 2 * (unsigned char) (*key)) != 0)
			key++;
		keyblock.b[i] = t;
	}
	if (des_setkey((char *) keyblock.b))		/* also initializes "a64toi" */
		return (NULL);

	encp = &cryptresult[0];
	switch (*setting)
	{
		case _PASSWORD_EFMT1:

			/*
			 * Involve the rest of the password 8 characters at a time.
			 */
			while (*key)
			{
				if (des_cipher((char *) (void *) &keyblock,
							   (char *) (void *) &keyblock, 0L, 1))
					return (NULL);
				for (i = 0; i < 8; i++)
				{
					if ((t = 2 * (unsigned char) (*key)) != 0)
						key++;
					keyblock.b[i] ^= t;
				}
				if (des_setkey((char *) keyblock.b))
					return (NULL);
			}

			*encp++ = *setting++;

			/* get iteration count */
			num_iter = 0;
			for (i = 4; --i >= 0;)
			{
				if ((t = (unsigned char) setting[i]) == '\0')
					t = '.';
				encp[i] = t;
				num_iter = (num_iter << 6) | a64toi[t];
			}
			setting += 4;
			encp += 4;
			salt_size = 4;
			break;
		default:
			num_iter = 25;
			salt_size = 2;
	}

	salt = 0;
	for (i = salt_size; --i >= 0;)
	{
		if ((t = (unsigned char) setting[i]) == '\0')
			t = '.';
		encp[i] = t;
		salt = (salt << 6) | a64toi[t];
	}
	encp += salt_size;
	if (des_cipher((char *) (void *) &constdatablock,
				   (char *) (void *) &rsltblock, salt, num_iter))
		return (NULL);

	/*
	 * Encode the 64 cipher bits as 11 ascii characters.
	 */
	i = ((int32_t) ((rsltblock.b[0] << 8) | rsltblock.b[1]) << 8) |
		rsltblock.b[2];
	encp[3] = itoa64[i & 0x3f];
	i >>= 6;
	encp[2] = itoa64[i & 0x3f];
	i >>= 6;
	encp[1] = itoa64[i & 0x3f];
	i >>= 6;
	encp[0] = itoa64[i];
	encp += 4;
	i = ((int32_t) ((rsltblock.b[3] << 8) | rsltblock.b[4]) << 8) |
		rsltblock.b[5];
	encp[3] = itoa64[i & 0x3f];
	i >>= 6;
	encp[2] = itoa64[i & 0x3f];
	i >>= 6;
	encp[1] = itoa64[i & 0x3f];
	i >>= 6;
	encp[0] = itoa64[i];
	encp += 4;
	i = ((int32_t) ((rsltblock.b[6]) << 8) | rsltblock.b[7]) << 2;
	encp[2] = itoa64[i & 0x3f];
	i >>= 6;
	encp[1] = itoa64[i & 0x3f];
	i >>= 6;
	encp[0] = itoa64[i];

	encp[3] = 0;

	return (cryptresult);
}


/*
 * The Key Schedule, filled in by des_setkey() or setkey().
 */
#define KS_SIZE 16
static C_block KS[KS_SIZE];

static volatile int des_ready = 0;

/*
 * Set up the key schedule from the key.
 */
static int
des_setkey(key)
const char *key;
{
	DCL_BLOCK(K, K0, K1);
	C_block    *ptabp;
	int			i;

	if (!des_ready)
		init_des();

	PERM6464(K, K0, K1, (unsigned char *) key, (C_block *) PC1ROT);
	key = (char *) &KS[0];
	STORE(K & ~0x03030303L, K0 & ~0x03030303L, K1, *(C_block *) key);
	for (i = 1; i < 16; i++)
	{
		key += sizeof(C_block);
		STORE(K, K0, K1, *(C_block *) key);
		ptabp = (C_block *) PC2ROT[Rotates[i] - 1];
		PERM6464(K, K0, K1, (unsigned char *) key, ptabp);
		STORE(K & ~0x03030303L, K0 & ~0x03030303L, K1, *(C_block *) key);
	}
	return (0);
}

/*
 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
 * iterations of DES, using the given 24-bit salt and the pre-computed key
 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
 *
 * NOTE: the performance of this routine is critically dependent on your
 * compiler and machine architecture.
 */
static int
des_cipher(in, out, salt, num_iter)
const char *in;
char	   *out;
long		salt;
int			num_iter;
{
	/* variables that we want in registers, most important first */
#if defined(pdp11)
	int			j;
#endif
	int32_t		L0,
				L1,
				R0,
				R1,
				k;
	C_block    *kp;
	int			ks_inc,
				loop_count;
	C_block		B;

	L0 = salt;
	TO_SIX_BIT(salt, L0);		/* convert to 4*(6+2) format */

#if defined(__vax__) || defined(pdp11)
	salt = ~salt;				/* "x &~ y" is faster than "x & y". */
#define SALT (~salt)
#else
#define SALT salt
#endif

#if defined(MUST_ALIGN)
	B.b[0] = in[0];
	B.b[1] = in[1];
	B.b[2] = in[2];
	B.b[3] = in[3];
	B.b[4] = in[4];
	B.b[5] = in[5];
	B.b[6] = in[6];
	B.b[7] = in[7];
	LOAD(L, L0, L1, B);
#else
	LOAD(L, L0, L1, *(C_block *) in);
#endif
	LOADREG(R, R0, R1, L, L0, L1);
	L0 &= 0x55555555L;
	L1 &= 0x55555555L;
	L0 = (L0 << 1) | L1;		/* L0 is the even-numbered input bits */
	R0 &= 0xaaaaaaaaL;
	R1 = (R1 >> 1) & 0x55555555L;
	L1 = R0 | R1;				/* L1 is the odd-numbered input bits */
	STORE(L, L0, L1, B);
	PERM3264(L, L0, L1, B.b, (C_block *) IE3264);		/* even bits */
	PERM3264(R, R0, R1, B.b + 4, (C_block *) IE3264);	/* odd bits */

	if (num_iter >= 0)
	{							/* encryption */
		kp = &KS[0];
		ks_inc = sizeof(*kp);
	}
	else
	{							/* decryption */
		num_iter = -num_iter;
		kp = &KS[KS_SIZE - 1];
		ks_inc = -(long) sizeof(*kp);
	}

	while (--num_iter >= 0)
	{
		loop_count = 8;
		do
		{

#define SPTAB(t, i) \
		(*(int32_t *)((unsigned char *)(t) + (i)*(sizeof(int32_t)/4)))
#if defined(gould)
			/* use this if B.b[i] is evaluated just once ... */
#define DOXOR(x,y,i)	x^=SPTAB(SPE[0][i],B.b[i]); y^=SPTAB(SPE[1][i],B.b[i]);
#else
#if defined(pdp11)
			/* use this if your "long" int indexing is slow */
#define DOXOR(x,y,i)	j=B.b[i]; x^=SPTAB(SPE[0][i],j); y^=SPTAB(SPE[1][i],j);
#else
			/* use this if "k" is allocated to a register ... */
#define DOXOR(x,y,i)	k=B.b[i]; x^=SPTAB(SPE[0][i],k); y^=SPTAB(SPE[1][i],k);
#endif
#endif

#define CRUNCH(p0, p1, q0, q1)	\
			k = ((q0) ^ (q1)) & SALT;				\
			B.b32.i0 = k ^ (q0) ^ kp->b32.i0;		\
			B.b32.i1 = k ^ (q1) ^ kp->b32.i1;		\
			kp = (C_block *)((char *)kp+ks_inc);	\
							\
			DOXOR(p0, p1, 0);		\
			DOXOR(p0, p1, 1);		\
			DOXOR(p0, p1, 2);		\
			DOXOR(p0, p1, 3);		\
			DOXOR(p0, p1, 4);		\
			DOXOR(p0, p1, 5);		\
			DOXOR(p0, p1, 6);		\
			DOXOR(p0, p1, 7);

			CRUNCH(L0, L1, R0, R1);
			CRUNCH(R0, R1, L0, L1);
		} while (--loop_count != 0);
		kp = (C_block *) ((char *) kp - (ks_inc * KS_SIZE));


		/* swap L and R */
		L0 ^= R0;
		L1 ^= R1;
		R0 ^= L0;
		R1 ^= L1;
		L0 ^= R0;
		L1 ^= R1;
	}

	/* store the encrypted (or decrypted) result */
	L0 = ((L0 >> 3) & 0x0f0f0f0fL) | ((L1 << 1) & 0xf0f0f0f0L);
	L1 = ((R0 >> 3) & 0x0f0f0f0fL) | ((R1 << 1) & 0xf0f0f0f0L);
	STORE(L, L0, L1, B);
	PERM6464(L, L0, L1, B.b, (C_block *) CF6464);
#if defined(MUST_ALIGN)
	STORE(L, L0, L1, B);
	out[0] = B.b[0];
	out[1] = B.b[1];
	out[2] = B.b[2];
	out[3] = B.b[3];
	out[4] = B.b[4];
	out[5] = B.b[5];
	out[6] = B.b[6];
	out[7] = B.b[7];
#else
	STORE(L, L0, L1, *(C_block *) out);
#endif
	return (0);
}


/*
 * Initialize various tables.  This need only be done once.  It could even be
 * done at compile time, if the compiler were capable of that sort of thing.
 */
STATIC
init_des()
{
	int			i,
				j;
	int32_t		k;
	int			tableno;
	static unsigned char perm[64],
				tmp32[32];		/* "static" for speed */

/*	static volatile long init_start = 0; not used */

	/*
	 * table that converts chars "./0-9A-Za-z"to integers 0-63.
	 */
	for (i = 0; i < 64; i++)
		a64toi[itoa64[i]] = i;

	/*
	 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
	 */
	for (i = 0; i < 64; i++)
		perm[i] = 0;
	for (i = 0; i < 64; i++)
	{
		if ((k = PC2[i]) == 0)
			continue;
		k += Rotates[0] - 1;
		if ((k % 28) < Rotates[0])
			k -= 28;
		k = PC1[k];
		if (k > 0)
		{
			k--;
			k = (k | 07) - (k & 07);
			k++;
		}
		perm[i] = k;
	}
#ifdef DEBUG
	prtab("pc1tab", perm, 8);
#endif
	init_perm(PC1ROT, perm, 8, 8);

	/*
	 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
	 */
	for (j = 0; j < 2; j++)
	{
		unsigned char pc2inv[64];

		for (i = 0; i < 64; i++)
			perm[i] = pc2inv[i] = 0;
		for (i = 0; i < 64; i++)
		{
			if ((k = PC2[i]) == 0)
				continue;
			pc2inv[k - 1] = i + 1;
		}
		for (i = 0; i < 64; i++)
		{
			if ((k = PC2[i]) == 0)
				continue;
			k += j;
			if ((k % 28) <= j)
				k -= 28;
			perm[i] = pc2inv[k];
		}
#ifdef DEBUG
		prtab("pc2tab", perm, 8);
#endif
		init_perm(PC2ROT[j], perm, 8, 8);
	}

	/*
	 * Bit reverse, then initial permutation, then expansion.
	 */
	for (i = 0; i < 8; i++)
	{
		for (j = 0; j < 8; j++)
		{
			k = (j < 2) ? 0 : IP[ExpandTr[i * 6 + j - 2] - 1];
			if (k > 32)
				k -= 32;
			else if (k > 0)
				k--;
			if (k > 0)
			{
				k--;
				k = (k | 07) - (k & 07);
				k++;
			}
			perm[i * 8 + j] = k;
		}
	}
#ifdef DEBUG
	prtab("ietab", perm, 8);
#endif
	init_perm(IE3264, perm, 4, 8);

	/*
	 * Compression, then final permutation, then bit reverse.
	 */
	for (i = 0; i < 64; i++)
	{
		k = IP[CIFP[i] - 1];
		if (k > 0)
		{
			k--;
			k = (k | 07) - (k & 07);
			k++;
		}
		perm[k - 1] = i + 1;
	}
#ifdef DEBUG
	prtab("cftab", perm, 8);
#endif
	init_perm(CF6464, perm, 8, 8);

	/*
	 * SPE table
	 */
	for (i = 0; i < 48; i++)
		perm[i] = P32Tr[ExpandTr[i] - 1];
	for (tableno = 0; tableno < 8; tableno++)
	{
		for (j = 0; j < 64; j++)
		{
			k = (((j >> 0) & 01) << 5) |
				(((j >> 1) & 01) << 3) |
				(((j >> 2) & 01) << 2) |
				(((j >> 3) & 01) << 1) |
				(((j >> 4) & 01) << 0) |
				(((j >> 5) & 01) << 4);
			k = S[tableno][k];
			k = (((k >> 3) & 01) << 0) |
				(((k >> 2) & 01) << 1) |
				(((k >> 1) & 01) << 2) |
				(((k >> 0) & 01) << 3);
			for (i = 0; i < 32; i++)
				tmp32[i] = 0;
			for (i = 0; i < 4; i++)
				tmp32[4 * tableno + i] = (k >> i) & 01;
			k = 0;
			for (i = 24; --i >= 0;)
				k = (k << 1) | tmp32[perm[i] - 1];
			TO_SIX_BIT(SPE[0][tableno][j], k);
			k = 0;
			for (i = 24; --i >= 0;)
				k = (k << 1) | tmp32[perm[i + 24] - 1];
			TO_SIX_BIT(SPE[1][tableno][j], k);
		}
	}

	des_ready = 1;
}

/*
 * Initialize "perm" to represent transformation "p", which rearranges
 * (perhaps with expansion and/or contraction) one packed array of bits
 * (of size "chars_in" characters) into another array (of size "chars_out"
 * characters).
 *
 * "perm" must be all-zeroes on entry to this routine.
 */
STATIC
init_perm(perm, p, chars_in, chars_out)
C_block		perm[64 / CHUNKBITS][1 << CHUNKBITS];
unsigned char p[64];
int			chars_in,
			chars_out;
{
	int			i,
				j,
				k,
				l;

	for (k = 0; k < chars_out * 8; k++)
	{							/* each output bit position */
		l = p[k] - 1;			/* where this bit comes from */
		if (l < 0)
			continue;			/* output bit is always 0 */
		i = l >> LGCHUNKBITS;	/* which chunk this bit comes from */
		l = 1 << (l & (CHUNKBITS - 1)); /* mask for this bit */
		for (j = 0; j < (1 << CHUNKBITS); j++)
		{						/* each chunk value */
			if ((j & l) != 0)
				perm[i][j].b[k >> 3] |= 1 << (k & 07);
		}
	}
}

/*
 * "setkey" routine (for backwards compatibility)
 */
#ifdef NOT_USED
int
setkey(key)
const char *key;
{
	int			i,
				j,
				k;
	C_block		keyblock;

	for (i = 0; i < 8; i++)
	{
		k = 0;
		for (j = 0; j < 8; j++)
		{
			k <<= 1;
			k |= (unsigned char) *key++;
		}
		keyblock.b[i] = k;
	}
	return (des_setkey((char *) keyblock.b));
}

/*
 * "encrypt" routine (for backwards compatibility)
 */
static int
encrypt(block, flag)
char	   *block;
int			flag;
{
	int			i,
				j,
				k;
	C_block		cblock;

	for (i = 0; i < 8; i++)
	{
		k = 0;
		for (j = 0; j < 8; j++)
		{
			k <<= 1;
			k |= (unsigned char) *block++;
		}
		cblock.b[i] = k;
	}
	if (des_cipher((char *) &cblock, (char *) &cblock, 0L, (flag ? -1 : 1)))
		return (1);
	for (i = 7; i >= 0; i--)
	{
		k = cblock.b[i];
		for (j = 7; j >= 0; j--)
		{
			*--block = k & 01;
			k >>= 1;
		}
	}
	return (0);
}
#endif

#ifdef DEBUG
STATIC
prtab(s, t, num_rows)
char	   *s;
unsigned char *t;
int			num_rows;
{
	int			i,
				j;

	(void) printf("%s:\n", s);
	for (i = 0; i < num_rows; i++)
	{
		for (j = 0; j < 8; j++)
			(void) printf("%3d", t[i * 8 + j]);
		(void) printf("\n");
	}
	(void) printf("\n");
}

#endif
