/*-------------------------------------------------------------------------
 *
 * sinval.c
 *	  POSTGRES shared cache invalidation communication code.
 *
 * Portions Copyright (c) 1996-2003, PostgreSQL Global Development Group
 * Portions Copyright (c) 1994, Regents of the University of California
 *
 *
 * IDENTIFICATION
 *	  $PostgreSQL: pgsql/src/backend/storage/ipc/sinval.c,v 1.63 2004/05/23 03:50:45 tgl Exp $
 *
 *-------------------------------------------------------------------------
 */
#include "postgres.h"

#include <signal.h>

#include "commands/async.h"
#include "storage/ipc.h"
#include "storage/proc.h"
#include "storage/sinval.h"
#include "storage/sinvaladt.h"
#include "utils/inval.h"
#include "utils/tqual.h"
#include "miscadmin.h"


/*
 * Because backends sitting idle will not be reading sinval events, we
 * need a way to give an idle backend a swift kick in the rear and make
 * it catch up before the sinval queue overflows and forces everyone
 * through a cache reset exercise.  This is done by broadcasting SIGUSR1
 * to all backends when the queue is threatening to become full.
 *
 * State for catchup events consists of two flags: one saying whether
 * the signal handler is currently allowed to call ProcessCatchupEvent
 * directly, and one saying whether the signal has occurred but the handler
 * was not allowed to call ProcessCatchupEvent at the time.
 *
 * NB: the "volatile" on these declarations is critical!  If your compiler
 * does not grok "volatile", you'd be best advised to compile this file
 * with all optimization turned off.
 */
static volatile int catchupInterruptEnabled = 0;
static volatile int catchupInterruptOccurred = 0;

static void ProcessCatchupEvent(void);


/****************************************************************************/
/*	CreateSharedInvalidationState()		 Initialize SI buffer				*/
/*																			*/
/*	should be called only by the POSTMASTER									*/
/****************************************************************************/
void
CreateSharedInvalidationState(int maxBackends)
{
	/* SInvalLock must be initialized already, during LWLock init */
	SIBufferInit(maxBackends);
}

/*
 * InitBackendSharedInvalidationState
 *		Initialize new backend's state info in buffer segment.
 */
void
InitBackendSharedInvalidationState(void)
{
	int			flag;

	LWLockAcquire(SInvalLock, LW_EXCLUSIVE);
	flag = SIBackendInit(shmInvalBuffer);
	LWLockRelease(SInvalLock);
	if (flag < 0)				/* unexpected problem */
		elog(FATAL, "shared cache invalidation initialization failed");
	if (flag == 0)				/* expected problem: MaxBackends exceeded */
		ereport(FATAL,
				(errcode(ERRCODE_TOO_MANY_CONNECTIONS),
				 errmsg("sorry, too many clients already")));
}

/*
 * SendSharedInvalidMessage
 *	Add a shared-cache-invalidation message to the global SI message queue.
 */
void
SendSharedInvalidMessage(SharedInvalidationMessage *msg)
{
	bool		insertOK;

	LWLockAcquire(SInvalLock, LW_EXCLUSIVE);
	insertOK = SIInsertDataEntry(shmInvalBuffer, msg);
	LWLockRelease(SInvalLock);
	if (!insertOK)
		elog(DEBUG4, "SI buffer overflow");
}

/*
 * ReceiveSharedInvalidMessages
 *		Process shared-cache-invalidation messages waiting for this backend
 *
 * NOTE: it is entirely possible for this routine to be invoked recursively
 * as a consequence of processing inside the invalFunction or resetFunction.
 * Hence, we must be holding no SI resources when we call them.  The only
 * bad side-effect is that SIDelExpiredDataEntries might be called extra
 * times on the way out of a nested call.
 */
void
ReceiveSharedInvalidMessages(
				  void (*invalFunction) (SharedInvalidationMessage *msg),
							 void (*resetFunction) (void))
{
	SharedInvalidationMessage data;
	int			getResult;
	bool		gotMessage = false;

	for (;;)
	{
		/*
		 * We can discard any pending catchup event, since we will not exit
		 * this loop until we're fully caught up.
		 */
		catchupInterruptOccurred = 0;

		/*
		 * We can run SIGetDataEntry in parallel with other backends
		 * running SIGetDataEntry for themselves, since each instance will
		 * modify only fields of its own backend's ProcState, and no
		 * instance will look at fields of other backends' ProcStates.  We
		 * express this by grabbing SInvalLock in shared mode.	Note that
		 * this is not exactly the normal (read-only) interpretation of a
		 * shared lock! Look closely at the interactions before allowing
		 * SInvalLock to be grabbed in shared mode for any other reason!
		 *
		 * The routines later in this file that use shared mode are okay with
		 * this, because they aren't looking at the ProcState fields
		 * associated with SI message transfer; they only use the
		 * ProcState array as an easy way to find all the PGPROC
		 * structures.
		 */
		LWLockAcquire(SInvalLock, LW_SHARED);
		getResult = SIGetDataEntry(shmInvalBuffer, MyBackendId, &data);
		LWLockRelease(SInvalLock);

		if (getResult == 0)
			break;				/* nothing more to do */
		if (getResult < 0)
		{
			/* got a reset message */
			elog(DEBUG4, "cache state reset");
			resetFunction();
		}
		else
		{
			/* got a normal data message */
			invalFunction(&data);
		}
		gotMessage = true;
	}

	/* If we got any messages, try to release dead messages */
	if (gotMessage)
	{
		LWLockAcquire(SInvalLock, LW_EXCLUSIVE);
		SIDelExpiredDataEntries(shmInvalBuffer);
		LWLockRelease(SInvalLock);
	}
}


/*
 * CatchupInterruptHandler
 *
 * This is the signal handler for SIGUSR1.
 *
 * If we are idle (catchupInterruptEnabled is set), we can safely
 * invoke ProcessCatchupEvent directly.  Otherwise, just set a flag
 * to do it later.  (Note that it's quite possible for normal processing
 * of the current transaction to cause ReceiveSharedInvalidMessages()
 * to be run later on; in that case the flag will get cleared again,
 * since there's no longer any reason to do anything.)
 */
void
CatchupInterruptHandler(SIGNAL_ARGS)
{
	int			save_errno = errno;

	/*
	 * Note: this is a SIGNAL HANDLER.	You must be very wary what you do
	 * here.
	 */

	/* Don't joggle the elbow of proc_exit */
	if (proc_exit_inprogress)
		return;

	if (catchupInterruptEnabled)
	{
		bool		save_ImmediateInterruptOK = ImmediateInterruptOK;

		/*
		 * We may be called while ImmediateInterruptOK is true; turn it
		 * off while messing with the catchup state.  (We would have to
		 * save and restore it anyway, because PGSemaphore operations
		 * inside ProcessCatchupEvent() might reset it.)
		 */
		ImmediateInterruptOK = false;

		/*
		 * I'm not sure whether some flavors of Unix might allow another
		 * SIGUSR1 occurrence to recursively interrupt this routine. To
		 * cope with the possibility, we do the same sort of dance that
		 * EnableCatchupInterrupt must do --- see that routine for
		 * comments.
		 */
		catchupInterruptEnabled = 0;	/* disable any recursive signal */
		catchupInterruptOccurred = 1;	/* do at least one iteration */
		for (;;)
		{
			catchupInterruptEnabled = 1;
			if (!catchupInterruptOccurred)
				break;
			catchupInterruptEnabled = 0;
			if (catchupInterruptOccurred)
			{
				/* Here, it is finally safe to do stuff. */
				ProcessCatchupEvent();
			}
		}

		/*
		 * Restore ImmediateInterruptOK, and check for interrupts if
		 * needed.
		 */
		ImmediateInterruptOK = save_ImmediateInterruptOK;
		if (save_ImmediateInterruptOK)
			CHECK_FOR_INTERRUPTS();
	}
	else
	{
		/*
		 * In this path it is NOT SAFE to do much of anything, except
		 * this:
		 */
		catchupInterruptOccurred = 1;
	}

	errno = save_errno;
}

/*
 * EnableCatchupInterrupt
 *
 * This is called by the PostgresMain main loop just before waiting
 * for a frontend command.  We process any pending catchup events,
 * and enable the signal handler to process future events directly.
 *
 * NOTE: the signal handler starts out disabled, and stays so until
 * PostgresMain calls this the first time.
 */
void
EnableCatchupInterrupt(void)
{
	/*
	 * This code is tricky because we are communicating with a signal
	 * handler that could interrupt us at any point.  If we just checked
	 * catchupInterruptOccurred and then set catchupInterruptEnabled, we
	 * could fail to respond promptly to a signal that happens in between
	 * those two steps.  (A very small time window, perhaps, but Murphy's
	 * Law says you can hit it...)	Instead, we first set the enable flag,
	 * then test the occurred flag.  If we see an unserviced interrupt has
	 * occurred, we re-clear the enable flag before going off to do the
	 * service work.  (That prevents re-entrant invocation of
	 * ProcessCatchupEvent() if another interrupt occurs.) If an
	 * interrupt comes in between the setting and clearing of
	 * catchupInterruptEnabled, then it will have done the service work and
	 * left catchupInterruptOccurred zero, so we have to check again after
	 * clearing enable.  The whole thing has to be in a loop in case
	 * another interrupt occurs while we're servicing the first. Once we
	 * get out of the loop, enable is set and we know there is no
	 * unserviced interrupt.
	 *
	 * NB: an overenthusiastic optimizing compiler could easily break this
	 * code.  Hopefully, they all understand what "volatile" means these
	 * days.
	 */
	for (;;)
	{
		catchupInterruptEnabled = 1;
		if (!catchupInterruptOccurred)
			break;
		catchupInterruptEnabled = 0;
		if (catchupInterruptOccurred)
		{
			ProcessCatchupEvent();
		}
	}
}

/*
 * DisableCatchupInterrupt
 *
 * This is called by the PostgresMain main loop just after receiving
 * a frontend command.  Signal handler execution of catchup events
 * is disabled until the next EnableCatchupInterrupt call.
 *
 * The SIGUSR2 signal handler also needs to call this, so as to
 * prevent conflicts if one signal interrupts the other.  So we
 * must return the previous state of the flag.
 */
bool
DisableCatchupInterrupt(void)
{
	bool	result = (catchupInterruptEnabled != 0);

	catchupInterruptEnabled = 0;

	return result;
}

/*
 * ProcessCatchupEvent
 *
 * Respond to a catchup event (SIGUSR1) from another backend.
 *
 * This is called either directly from the SIGUSR1 signal handler,
 * or the next time control reaches the outer idle loop (assuming
 * there's still anything to do by then).
 */
static void
ProcessCatchupEvent(void)
{
	bool	notify_enabled;

	/* Must prevent SIGUSR2 interrupt while I am running */
	notify_enabled = DisableNotifyInterrupt();

	/*
	 * What we need to do here is cause ReceiveSharedInvalidMessages()
	 * to run, which will do the necessary work and also reset the
	 * catchupInterruptOccurred flag.  If we are inside a transaction
	 * we can just call AcceptInvalidationMessages() to do this.  If we
	 * aren't, we start and immediately end a transaction; the call to
	 * AcceptInvalidationMessages() happens down inside transaction start.
	 *
	 * It is awfully tempting to just call AcceptInvalidationMessages()
	 * without the rest of the xact start/stop overhead, and I think that
	 * would actually work in the normal case; but I am not sure that things
	 * would clean up nicely if we got an error partway through.
	 */
	if (IsTransactionOrTransactionBlock())
	{
		elog(DEBUG4, "ProcessCatchupEvent inside transaction");
		AcceptInvalidationMessages();
	}
	else
	{
		elog(DEBUG4, "ProcessCatchupEvent outside transaction");
		StartTransactionCommand();
		CommitTransactionCommand();
	}

	if (notify_enabled)
		EnableNotifyInterrupt();
}


/****************************************************************************/
/* Functions that need to scan the PGPROC structures of all running backends. */
/* It's a bit strange to keep these in sinval.c, since they don't have any	*/
/* direct relationship to shared-cache invalidation.  But the procState		*/
/* array in the SI segment is the only place in the system where we have	*/
/* an array of per-backend data, so it is the most convenient place to keep */
/* pointers to the backends' PGPROC structures.  We used to implement these	*/
/* functions with a slow, ugly search through the ShmemIndex hash table --- */
/* now they are simple loops over the SI ProcState array.					*/
/****************************************************************************/


/*
 * DatabaseHasActiveBackends -- are there any backends running in the given DB
 *
 * If 'ignoreMyself' is TRUE, ignore this particular backend while checking
 * for backends in the target database.
 *
 * This function is used to interlock DROP DATABASE against there being
 * any active backends in the target DB --- dropping the DB while active
 * backends remain would be a Bad Thing.  Note that we cannot detect here
 * the possibility of a newly-started backend that is trying to connect
 * to the doomed database, so additional interlocking is needed during
 * backend startup.
 */

bool
DatabaseHasActiveBackends(Oid databaseId, bool ignoreMyself)
{
	bool		result = false;
	SISeg	   *segP = shmInvalBuffer;
	ProcState  *stateP = segP->procState;
	int			index;

	LWLockAcquire(SInvalLock, LW_SHARED);

	for (index = 0; index < segP->lastBackend; index++)
	{
		SHMEM_OFFSET pOffset = stateP[index].procStruct;

		if (pOffset != INVALID_OFFSET)
		{
			PGPROC	   *proc = (PGPROC *) MAKE_PTR(pOffset);

			if (proc->databaseId == databaseId)
			{
				if (ignoreMyself && proc == MyProc)
					continue;

				result = true;
				break;
			}
		}
	}

	LWLockRelease(SInvalLock);

	return result;
}

/*
 * TransactionIdIsInProgress -- is given transaction running by some backend
 */
bool
TransactionIdIsInProgress(TransactionId xid)
{
	bool		result = false;
	SISeg	   *segP = shmInvalBuffer;
	ProcState  *stateP = segP->procState;
	int			index;

	LWLockAcquire(SInvalLock, LW_SHARED);

	for (index = 0; index < segP->lastBackend; index++)
	{
		SHMEM_OFFSET pOffset = stateP[index].procStruct;

		if (pOffset != INVALID_OFFSET)
		{
			PGPROC	   *proc = (PGPROC *) MAKE_PTR(pOffset);

			/* Fetch xid just once - see GetNewTransactionId */
			TransactionId pxid = proc->xid;

			if (TransactionIdEquals(pxid, xid))
			{
				result = true;
				break;
			}
		}
	}

	LWLockRelease(SInvalLock);

	return result;
}

/*
 * GetOldestXmin -- returns oldest transaction that was running
 *					when any current transaction was started.
 *
 * If allDbs is TRUE then all backends are considered; if allDbs is FALSE
 * then only backends running in my own database are considered.
 *
 * This is used by VACUUM to decide which deleted tuples must be preserved
 * in a table.	allDbs = TRUE is needed for shared relations, but allDbs =
 * FALSE is sufficient for non-shared relations, since only backends in my
 * own database could ever see the tuples in them.
 *
 * Note: we include the currently running xids in the set of considered xids.
 * This ensures that if a just-started xact has not yet set its snapshot,
 * when it does set the snapshot it cannot set xmin less than what we compute.
 */
TransactionId
GetOldestXmin(bool allDbs)
{
	SISeg	   *segP = shmInvalBuffer;
	ProcState  *stateP = segP->procState;
	TransactionId result;
	int			index;

	result = GetCurrentTransactionId();

	LWLockAcquire(SInvalLock, LW_SHARED);

	for (index = 0; index < segP->lastBackend; index++)
	{
		SHMEM_OFFSET pOffset = stateP[index].procStruct;

		if (pOffset != INVALID_OFFSET)
		{
			PGPROC	   *proc = (PGPROC *) MAKE_PTR(pOffset);

			if (allDbs || proc->databaseId == MyDatabaseId)
			{
				/* Fetch xid just once - see GetNewTransactionId */
				TransactionId xid = proc->xid;

				if (TransactionIdIsNormal(xid))
				{
					if (TransactionIdPrecedes(xid, result))
						result = xid;
					xid = proc->xmin;
					if (TransactionIdIsNormal(xid))
						if (TransactionIdPrecedes(xid, result))
							result = xid;
				}
			}
		}
	}

	LWLockRelease(SInvalLock);

	return result;
}

/*----------
 * GetSnapshotData -- returns information about running transactions.
 *
 * The returned snapshot includes xmin (lowest still-running xact ID),
 * xmax (next xact ID to be assigned), and a list of running xact IDs
 * in the range xmin <= xid < xmax.  It is used as follows:
 *		All xact IDs < xmin are considered finished.
 *		All xact IDs >= xmax are considered still running.
 *		For an xact ID xmin <= xid < xmax, consult list to see whether
 *		it is considered running or not.
 * This ensures that the set of transactions seen as "running" by the
 * current xact will not change after it takes the snapshot.
 *
 * We also compute the current global xmin (oldest xmin across all running
 * transactions) and save it in RecentGlobalXmin.  This is the same
 * computation done by GetOldestXmin(TRUE).  The xmin value is also stored
 * into RecentXmin.
 *----------
 */
Snapshot
GetSnapshotData(Snapshot snapshot, bool serializable)
{
	SISeg	   *segP = shmInvalBuffer;
	ProcState  *stateP = segP->procState;
	TransactionId xmin;
	TransactionId xmax;
	TransactionId globalxmin;
	int			index;
	int			count = 0;

	Assert(snapshot != NULL);

	/*
	 * Allocating space for MaxBackends xids is usually overkill;
	 * lastBackend would be sufficient.  But it seems better to do the
	 * malloc while not holding the lock, so we can't look at lastBackend.
	 *
	 * This does open a possibility for avoiding repeated malloc/free:
	 * since MaxBackends does not change at runtime, we can simply reuse
	 * the previous xip array if any.  (This relies on the fact that all
	 * calls pass static SnapshotData structs.)
	 */
	if (snapshot->xip == NULL)
	{
		/*
		 * First call for this snapshot
		 */
		snapshot->xip = (TransactionId *)
			malloc(MaxBackends * sizeof(TransactionId));
		if (snapshot->xip == NULL)
			ereport(ERROR,
					(errcode(ERRCODE_OUT_OF_MEMORY),
					 errmsg("out of memory")));
	}

	globalxmin = xmin = GetCurrentTransactionId();

	/*
	 * If we are going to set MyProc->xmin then we'd better get exclusive
	 * lock; if not, this is a read-only operation so it can be shared.
	 */
	LWLockAcquire(SInvalLock, serializable ? LW_EXCLUSIVE : LW_SHARED);

	/*--------------------
	 * Unfortunately, we have to call ReadNewTransactionId() after acquiring
	 * SInvalLock above.  It's not good because ReadNewTransactionId() does
	 * LWLockAcquire(XidGenLock), but *necessary*.	We need to be sure that
	 * no transactions exit the set of currently-running transactions
	 * between the time we fetch xmax and the time we finish building our
	 * snapshot.  Otherwise we could have a situation like this:
	 *
	 *		1. Tx Old is running (in Read Committed mode).
	 *		2. Tx S reads new transaction ID into xmax, then
	 *		   is swapped out before acquiring SInvalLock.
	 *		3. Tx New gets new transaction ID (>= S' xmax),
	 *		   makes changes and commits.
	 *		4. Tx Old changes some row R changed by Tx New and commits.
	 *		5. Tx S finishes getting its snapshot data.  It sees Tx Old as
	 *		   done, but sees Tx New as still running (since New >= xmax).
	 *
	 * Now S will see R changed by both Tx Old and Tx New, *but* does not
	 * see other changes made by Tx New.  If S is supposed to be in
	 * Serializable mode, this is wrong.
	 *
	 * By locking SInvalLock before we read xmax, we ensure that TX Old
	 * cannot exit the set of running transactions seen by Tx S.  Therefore
	 * both Old and New will be seen as still running => no inconsistency.
	 *--------------------
	 */

	xmax = ReadNewTransactionId();

	for (index = 0; index < segP->lastBackend; index++)
	{
		SHMEM_OFFSET pOffset = stateP[index].procStruct;

		if (pOffset != INVALID_OFFSET)
		{
			PGPROC	   *proc = (PGPROC *) MAKE_PTR(pOffset);

			/* Fetch xid just once - see GetNewTransactionId */
			TransactionId xid = proc->xid;

			/*
			 * Ignore my own proc (dealt with my xid above), procs not
			 * running a transaction, and xacts started since we read the
			 * next transaction ID.  There's no need to store XIDs above
			 * what we got from ReadNewTransactionId, since we'll treat
			 * them as running anyway.	We also assume that such xacts
			 * can't compute an xmin older than ours, so they needn't be
			 * considered in computing globalxmin.
			 */
			if (proc == MyProc ||
				!TransactionIdIsNormal(xid) ||
				TransactionIdFollowsOrEquals(xid, xmax))
				continue;

			if (TransactionIdPrecedes(xid, xmin))
				xmin = xid;
			snapshot->xip[count] = xid;
			count++;

			/* Update globalxmin to be the smallest valid xmin */
			xid = proc->xmin;
			if (TransactionIdIsNormal(xid))
				if (TransactionIdPrecedes(xid, globalxmin))
					globalxmin = xid;
		}
	}

	if (serializable)
		MyProc->xmin = xmin;

	LWLockRelease(SInvalLock);

	/* Serializable snapshot must be computed before any other... */
	Assert(TransactionIdIsValid(MyProc->xmin));

	/*
	 * Update globalxmin to include actual process xids.  This is a
	 * slightly different way of computing it than GetOldestXmin uses, but
	 * should give the same result.
	 */
	if (TransactionIdPrecedes(xmin, globalxmin))
		globalxmin = xmin;

	/* Update globals for use by VACUUM */
	RecentGlobalXmin = globalxmin;
	RecentXmin = xmin;

	snapshot->xmin = xmin;
	snapshot->xmax = xmax;
	snapshot->xcnt = count;

	snapshot->curcid = GetCurrentCommandId();

	return snapshot;
}

/*
 * CountActiveBackends --- count backends (other than myself) that are in
 *		active transactions.  This is used as a heuristic to decide if
 *		a pre-XLOG-flush delay is worthwhile during commit.
 *
 * An active transaction is something that has written at least one XLOG
 * record; read-only transactions don't count.  Also, do not count backends
 * that are blocked waiting for locks, since they are not going to get to
 * run until someone else commits.
 */
int
CountActiveBackends(void)
{
	SISeg	   *segP = shmInvalBuffer;
	ProcState  *stateP = segP->procState;
	int			count = 0;
	int			index;

	/*
	 * Note: for speed, we don't acquire SInvalLock.  This is a little bit
	 * bogus, but since we are only testing xrecoff for zero or nonzero,
	 * it should be OK.  The result is only used for heuristic purposes
	 * anyway...
	 */
	for (index = 0; index < segP->lastBackend; index++)
	{
		SHMEM_OFFSET pOffset = stateP[index].procStruct;

		if (pOffset != INVALID_OFFSET)
		{
			PGPROC	   *proc = (PGPROC *) MAKE_PTR(pOffset);

			if (proc == MyProc)
				continue;		/* do not count myself */
			if (proc->logRec.xrecoff == 0)
				continue;		/* do not count if not in a transaction */
			if (proc->waitLock != NULL)
				continue;		/* do not count if blocked on a lock */
			count++;
		}
	}

	return count;
}

/*
 * GetUndoRecPtr -- returns oldest PGPROC->logRec.
 */
XLogRecPtr
GetUndoRecPtr(void)
{
	SISeg	   *segP = shmInvalBuffer;
	ProcState  *stateP = segP->procState;
	XLogRecPtr	urec = {0, 0};
	XLogRecPtr	tempr;
	int			index;

	LWLockAcquire(SInvalLock, LW_SHARED);

	for (index = 0; index < segP->lastBackend; index++)
	{
		SHMEM_OFFSET pOffset = stateP[index].procStruct;

		if (pOffset != INVALID_OFFSET)
		{
			PGPROC	   *proc = (PGPROC *) MAKE_PTR(pOffset);

			tempr = proc->logRec;
			if (tempr.xrecoff == 0)
				continue;
			if (urec.xrecoff != 0 && XLByteLT(urec, tempr))
				continue;
			urec = tempr;
		}
	}

	LWLockRelease(SInvalLock);

	return (urec);
}

/*
 * BackendIdGetProc - given a BackendId, find its PGPROC structure
 *
 * This is a trivial lookup in the ProcState array.  We assume that the caller
 * knows that the backend isn't going to go away, so we do not bother with
 * locking.
 */
struct PGPROC *
BackendIdGetProc(BackendId procId)
{
	SISeg	   *segP = shmInvalBuffer;

	if (procId > 0 && procId <= segP->lastBackend)
	{
		ProcState  *stateP = &segP->procState[procId - 1];
		SHMEM_OFFSET pOffset = stateP->procStruct;

		if (pOffset != INVALID_OFFSET)
		{
			PGPROC	   *proc = (PGPROC *) MAKE_PTR(pOffset);

			return proc;
		}
	}

	return NULL;
}

/*
 * CountEmptyBackendSlots - count empty slots in backend process table
 *
 * We don't actually need to count, since sinvaladt.c maintains a
 * freeBackends counter in the SI segment.
 *
 * Acquiring the lock here is almost certainly overkill, but just in
 * case fetching an int is not atomic on your machine ...
 */
int
CountEmptyBackendSlots(void)
{
	int			count;

	LWLockAcquire(SInvalLock, LW_SHARED);

	count = shmInvalBuffer->freeBackends;

	LWLockRelease(SInvalLock);

	return count;
}
